Player Matchup

Hel
Hel
CptnSnortBeard
Hel
Level 99
God Stats
3W - 5L
1,457 SR
Queue Stats
232W - 254L
1,482 Elo+
Solo
Nemesis
Nemesis
Funnymatt96
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Romn1k
Kumbhakarna
Level 29
God Stats
0W - 4L
1,642 SR
Queue Stats
170W - 183L
1,535 Elo+
Solo
Nox
Nox
natsuportgass
Nox
Level 107
God Stats
5W - 6L
1,370 SR
Queue Stats
276W - 286L
1,409 Elo+
Solo
Thoth
Thoth
pauldamanstewart
Thoth
Level 126
God Stats
1W - 3L
1,427 SR
Queue Stats
73W - 88L
1,415 Elo+
Party 1
Team Averages
Level 76
1,479 SR
1,426 Elo+

VS

Team Averages
Level 126
1,601 SR
1,515 Elo+
Thoth
Thoth
 
Thoth
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DarkhanTemirtau
Zeus
Level 89
God Stats
6W - 1L
1,700 SR
Queue Stats
87W - 82L
1,515 Elo+
Solo
Hel
Hel
Pepoye20
Hel
Level 117
God Stats
8W - 3L
1,664 SR
Queue Stats
403W - 393L
1,537 Elo+
Party 2
Chernobog
Chernobog
Rasnewman
Chernobog
Level 155
God Stats
7W - 3L
1,641 SR
Queue Stats
314W - 307L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
vavilentatarskyi
Danzaburou
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 179L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
7,656
851
4,927
12,293
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Funnymatt96
Nemesis
11
1 / 6 / 2
6,371
708
3,198
10,362
6,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Romn1k
Kumbhakarna
12
1 / 5 / 5
7,075
786
5,929
16,866
16,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 3
8,509
945
9,325
11,261
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 2
7,035
782
8,294
9,329
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 4 / 8
8,897
989
9,256
10,283
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 12
9,096
1,011
15,119
5,289
2,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 16
7,953
884
7,534
10,531
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Rasnewman
Chernobog
13
3 / 3 / 16
8,383
931
9,699
8,462
3,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
vavilentatarskyi
Danzaburou
16
7 / 0 / 11
9,361
1,040
10,437
9,010
3,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
10
Kills
23
23
Deaths
11
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
8
2.5
L
3
3
4
1.67
W
7
2
12
6.5
L
Nemesis
Funnymatt96
Nemesis
1
6
2
0.33
W
0
2
16
4
W
Chernobog
Rasnewman
Chernobog
3
3
16
3.67
L
Kumbhakarna
Romn1k
Kumbhakarna
1
5
5
0.7
L
3
4
3
1.13
L
2
5
2
0.6
W
Danzaburou
vavilentatarskyi
Danzaburou
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
52,045
60,111
Taken
43,575
38,294
Mitigated
16,959
24,294
Healing
24,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,256
527
366
2,437
10,283
3,772
180
7,588
2,513
14,790
0
L
4,927
128
8,493
6,661
12,293
7,419
0
8,067
4,120
10,913
0
W
15,119
1,096
495
407
5,289
2,005
790
3,134
2,088
23,342
0
L
Nemesis
Funnymatt96
Nemesis
3,198
944
543
729
10,362
6,174
0
4,630
5,530
0
5,943
W
7,534
290
7,015
6,545
10,531
4,272
993
5,712
4,769
15,295
0
W
Chernobog
Rasnewman
Chernobog
9,699
4,053
504
1,071
8,462
3,330
775
6,688
1,618
0
20,672
L
Kumbhakarna
Romn1k
Kumbhakarna
5,929
696
1,443
3,502
16,866
16,730
0
6,391
10,243
13,005
0
L
9,325
253
837
443
11,261
4,568
0
8,300
2,703
24,154
0
L
8,294
0
613
1,030
9,329
3,403
0
3,594
5,606
11,810
0
W
Danzaburou
vavilentatarskyi
Danzaburou
10,437
3,190
1,138
4,957
9,010
3,580
1,770
4,828
4,112
0
24,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
43,690
75
Minions Killed
105
0
Camps Cleared
0
828,534
Distance Traveled
920,600
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,897
989
17
2
0
178,271
2
L
Hel
7,656
851
8
1
0
182,221
0
W
Zeus
9,096
1,011
21
2
0
185,229
2
L
Nemesis
6,371
708
6
1
0
156,049
0
W
Hel
7,953
884
6
1
0
188,847
0
W
Chernobog
8,383
931
29
3
0
170,182
1
L
Kumbhakarna
7,075
786
12
1
0
168,809
0
L
Nox
8,509
945
39
4
0
187,807
0
L
Thoth
7,035
782
10
1
0
133,648
0
W
Danzaburou
9,361
1,040
32
4
0
198,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role