Player Matchup

Mulan
Mulan
JTdaGreat40
Mulan
Level 145
God Stats
23W - 23L
1,549 SR
Queue Stats
1,126W - 1,057L
1,615 Elo+
Party 1
Zhong Kui
Zhong Kui
RehabBarbie_x
Zhong Kui
Level 118
God Stats
27W - 26L
1,579 SR
Queue Stats
521W - 578L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
RoadKill5556
Cliodhna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 194L
1,661 Elo+
Solo
Khepri
Khepri
VitrolicNano
Khepri
Level 160
God Stats
17W - 16L
1,529 SR
Queue Stats
458W - 471L
1,566 Elo+
Solo
Cupid
Cupid
aka_littlegringo
Cupid
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
441W - 387L
1,630 Elo+
Party 1
Team Averages
Level 134
1,531 SR
1,595 Elo+

VS

Team Averages
Level 132
1,477 SR
1,563 Elo+
Cliodhna
Cliodhna
DeathPrism6571
Cliodhna
Level 147
God Stats
1W - 2L
1,295 SR
Queue Stats
226W - 215L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
QuiPito_
Sylvanus
Level 144
God Stats
4W - 3L
1,790 SR
Queue Stats
255W - 257L
1,578 Elo+
Solo
Fenrir
Fenrir
Sotier19
Fenrir
Level 116
God Stats
13W - 12L
1,696 SR
Queue Stats
155W - 126L
1,600 Elo+
Party 2
Charybdis
Charybdis
VanishNinja24
Charybdis
Level 129
God Stats
7W - 9L
1,232 SR
Queue Stats
292W - 263L
1,547 Elo+
Party 2
Ra
Ra
skidder14
Ra
Level 122
God Stats
0W - 2L
1,373 SR
Queue Stats
77W - 77L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,946
559
9,402
16,296
11,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
RehabBarbie_x
Zhong Kui
14
2 / 0 / 2
8,556
535
7,436
8,815
6,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
RoadKill5556
Cliodhna
16
4 / 2 / 1
9,095
568
7,049
9,114
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
13
2 / 1 / 4
7,651
478
3,251
6,842
6,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 2
9,913
620
6,970
9,639
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
2 / 2 / 1
7,440
465
5,346
10,114
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
QuiPito_
Sylvanus
16
1 / 3 / 0
9,231
577
9,993
12,241
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Sotier19
Fenrir
13
3 / 1 / 1
8,216
514
4,939
8,275
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
VanishNinja24
Charybdis
12
0 / 4 / 1
7,413
463
4,031
8,054
1,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 3
8,317
520
7,713
10,621
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
6
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
2
1
1.25
W
2
2
2
1.5
L
Sylvanus
QuiPito_
Sylvanus
1
3
0
0.33
W
Zhong Kui
RehabBarbie_x
Zhong Kui
2
0
2
3
W
Cliodhna
RoadKill5556
Cliodhna
4
2
1
2.25
L
Fenrir
Sotier19
Fenrir
3
1
1
3.5
L
Charybdis
VanishNinja24
Charybdis
0
4
1
0.13
W
Khepri
2
1
4
4
W
4
1
2
5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
32,022
50,706
Taken
49,305
31,985
Mitigated
26,589
25,720
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
5,346
668
0
2,018
10,114
6,818
526
3,193
6,921
0
21,963
W
9,402
1,097
0
8,189
16,296
11,680
0
7,977
8,319
279
63,851
L
Sylvanus
QuiPito_
Sylvanus
9,993
3,308
702
5,720
12,241
9,986
1,993
0
12,241
56,190
11,189
W
Zhong Kui
RehabBarbie_x
Zhong Kui
7,436
764
0
6,336
8,815
6,598
638
3,759
5,056
59,162
0
W
Cliodhna
RoadKill5556
Cliodhna
7,049
912
0
3,826
9,114
3,662
0
1,816
7,298
0
60,476
L
Fenrir
Sotier19
Fenrir
4,939
1,327
0
1,713
8,275
3,350
0
1,880
6,395
0
44,946
L
Charybdis
VanishNinja24
Charybdis
4,031
2,219
0
2,004
8,054
1,983
0
1,045
7,009
0
47,715
W
Khepri
3,251
393
452
1,256
6,842
6,324
78
1,625
5,217
17,782
0
W
6,970
4,564
200
5,461
9,639
3,721
474
1,023
8,616
0
90,624
L
7,713
1,216
729
4,631
10,621
4,452
0
4,569
6,052
75,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
40,617
542
Minions Killed
513
0
Camps Cleared
0
1,642,011
Distance Traveled
1,520,870
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,440
465
29
2
0
354,914
2
W
Mulan
8,946
559
132
8
0
331,890
4
L
Sylvanus
9,231
577
152
10
0
218,283
0
W
Zhong Kui
8,556
535
122
8
0
308,317
5
W
Cliodhna
9,095
568
116
7
0
361,096
1
L
Fenrir
8,216
514
81
5
0
356,112
1
L
Charybdis
7,413
463
106
7
0
284,469
1
W
Khepri
7,651
478
22
1
0
339,876
8
W
Cupid
9,913
620
150
9
0
300,832
3
L
Ra
8,317
520
145
9
0
307,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role