Player Matchup

He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CsMindset
Medusa
Level 26
God Stats
3W - 8L
1,540 SR
Queue Stats
11W - 23L
1,387 Elo+
Party 2
Arachne
Arachne
FatBandz445
Arachne
Level 86
God Stats
27W - 17L
1,589 SR
Queue Stats
355W - 355L
1,480 Elo+
Party 2
Hel
Hel
Lil Baros
Hel
Level 87
God Stats
25W - 14L
1,616 SR
Queue Stats
299W - 282L
1,498 Elo+
Party 2
Hercules
Hercules
silverwolf1335
Hercules
Level 129
God Stats
5W - 2L
1,753 SR
Queue Stats
468W - 483L
1,459 Elo+
Party 1
Team Averages
Level 87
1,600 SR
1,465 Elo+

VS

Team Averages
Level 96
1,466 SR
1,543 Elo+
Geb
Geb
For Four Loko
Geb
Level 150
God Stats
16W - 6L
1,641 SR
Queue Stats
239W - 273L
1,478 Elo+
Party 3
Zhong Kui
Zhong Kui
Jballa
Zhong Kui
Level 34
God Stats
3W - 2L
1,515 SR
Queue Stats
129W - 117L
1,605 Elo+
Party 3
Mercury
Mercury
SeanBryo
Mercury
Level 48
God Stats
1W - 3L
1,158 SR
Queue Stats
63W - 48L
1,582 Elo+
Solo
Yemoja
Yemoja
edgy_gnome
Yemoja
Level 123
God Stats
10W - 7L
1,684 SR
Queue Stats
273W - 311L
1,527 Elo+
Party 3
Izanami
Izanami
yoloswagb0ng420
Izanami
Level 125
God Stats
2W - 0L
1,333 SR
Queue Stats
255W - 258L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 12 / 3
8,994
391
13,066
22,645
6,732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
CsMindset
Medusa
13
1 / 2 / 0
8,266
359
2,117
8,396
2,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
FatBandz445
Arachne
15
2 / 6 / 3
9,671
420
9,301
19,441
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 1
9,393
408
6,580
18,060
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
18
2 / 2 / 1
11,576
503
8,449
22,842
28,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 8
11,742
511
15,535
12,894
15,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Jballa
Zhong Kui
18
13 / 0 / 4
12,390
539
22,139
16,014
13,440
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SeanBryo
Mercury
19
6 / 2 / 10
12,065
525
12,506
15,660
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
edgy_gnome
Yemoja
15
2 / 2 / 13
10,377
451
4,674
13,307
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 4 / 7
11,945
519
13,796
14,268
5,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
28
28
Deaths
8
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
12
3
0.21
L
Medusa
CsMindset
Medusa
1
2
0
0.5
L
Arachne
FatBandz445
Arachne
2
6
3
0.58
W
2
0
8
6
W
Zhong Kui
Jballa
Zhong Kui
13
0
4
15
L
2
6
1
0.42
W
Mercury
SeanBryo
Mercury
6
2
10
5.5
W
Yemoja
edgy_gnome
Yemoja
2
2
13
4.25
L
Hercules
2
2
1
1.25
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,513
Damage
68,650
91,384
Taken
72,143
61,069
Mitigated
56,466
28,785
Healing
30,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,066
268
0
2,480
22,645
6,732
0
11,837
10,651
53,834
0
L
Medusa
CsMindset
Medusa
2,117
1,139
0
1,276
8,396
2,341
0
2,757
5,639
0
36,226
L
Arachne
FatBandz445
Arachne
9,301
6,778
0
4,057
19,441
7,548
0
7,807
11,395
0
62,190
W
15,535
931
0
6,118
12,894
15,818
111
1,250
11,644
83,518
0
W
Zhong Kui
Jballa
Zhong Kui
22,139
4,587
0
8,380
16,014
13,440
1,935
6,026
9,988
77,542
0
L
6,580
406
2,872
6,846
18,060
16,130
0
6,822
11,034
48,812
0
W
Mercury
SeanBryo
Mercury
12,506
5,235
0
6,027
15,660
6,814
326
3,390
12,270
0
92,397
W
Yemoja
edgy_gnome
Yemoja
4,674
692
2,484
3,817
13,307
14,782
615
3,734
9,573
21,577
0
L
Hercules
8,449
1,387
0
11,254
22,842
28,318
144
10,905
10,317
0
80,906
W
13,796
8,906
0
3,679
14,268
5,612
4,163
5,318
8,950
0
107,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,900
Gold Earned
58,519
524
Minions Killed
645
0
Camps Cleared
0
2,134,414
Distance Traveled
2,294,655
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,994
391
92
4
0
379,459
0
L
Medusa
8,266
359
75
3
0
401,852
3
L
Arachne
9,671
420
93
4
0
510,769
2
W
Geb
11,742
511
156
7
0
480,040
3
W
Zhong Kui
12,390
539
140
6
0
441,954
3
L
Hel
9,393
408
80
3
0
404,044
6
W
Mercury
12,065
525
130
6
0
521,960
5
W
Yemoja
10,377
451
28
1
0
434,530
8
L
Hercules
11,576
503
184
8
0
438,290
2
W
Izanami
11,945
519
191
8
0
416,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role