Player Matchup

Arachne
Arachne
Artur_Sioon
Arachne
Level 17
God Stats
9W - 14L
1,315 SR
Queue Stats
23W - 33L
1,387 Elo+
Solo
Tiamat
Tiamat
BeV8_Y
Tiamat
Level 7
God Stats
10W - 7L
1,453 SR
Queue Stats
21W - 20L
1,323 Elo+
Solo
Zeus
Zeus
Elijuan
Zeus
Level 14
God Stats
2W - 5L
1,249 SR
Queue Stats
23W - 54L
1,132 Elo+
Solo
Vamana
Vamana
FarquadContinues
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 123L
1,452 Elo+
Solo
Yemoja
Yemoja
TTV_Lilbe4Life
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,107 Elo+
Solo
Team Averages
Level 14
1,403 SR
1,280 Elo+

VS

Team Averages
Level 22
1,557 SR
1,369 Elo+
Kukulkan
Kukulkan
Dragon 087040
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,084 Elo+
Solo
Jormungandr
Jormungandr
TheCAMShow89
Jormungandr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 96L
1,455 Elo+
Solo
Anubis
Anubis
WAT3R EAT3R
Anubis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 31L
1,252 Elo+
Solo
Hel
Hel
khaloud9
Hel
Level 29
God Stats
26W - 13L
1,619 SR
Queue Stats
197W - 158L
1,527 Elo+
Party 1
Achilles
Achilles
shehabbcd
Achilles
Level 18
God Stats
25W - 12L
1,664 SR
Queue Stats
87W - 55L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Artur_Sioon
Arachne
19
10 / 6 / 4
14,516
1,210
22,066
23,289
7,917
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
BeV8_Y
Tiamat
18
0 / 6 / 10
10,991
916
11,743
18,004
6,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
Elijuan
Zeus
18
2 / 11 / 10
12,221
1,018
13,978
23,680
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 7
12,967
1,081
10,109
24,290
7,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
0 / 14 / 7
10,990
916
4,031
26,664
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dragon 087040
Kukulkan
20
11 / 5 / 13
13,077
1,090
24,076
13,427
5,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TheCAMShow89
Jormungandr
19
2 / 2 / 23
11,885
990
14,647
13,132
15,712
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
3 / 2 / 21
12,367
1,031
12,947
12,905
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 3 / 18
15,005
1,250
32,045
15,124
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
shehabbcd
Achilles
20
12 / 4 / 17
14,103
1,175
23,528
16,773
16,708
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
134
16
Kills
42
42
Deaths
16
38
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Arachne
Artur_Sioon
Arachne
10
6
4
2
L
Tiamat
BeV8_Y
Tiamat
0
6
10
0.83
W
Kukulkan
Dragon 087040
Kukulkan
11
5
13
3.5
L
Zeus
Elijuan
Zeus
2
11
10
0.64
L
4
5
7
1.5
L
0
14
7
0.25
W
Jormungandr
TheCAMShow89
Jormungandr
2
2
23
6.75
W
Anubis
3
2
21
6.75
W
14
3
18
7.67
W
Achilles
shehabbcd
Achilles
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,927
Damage
107,243
115,927
Taken
71,361
42,138
Mitigated
51,898
12,349
Healing
24,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Artur_Sioon
Arachne
22,066
13,212
0
4,607
23,289
7,917
0
17,513
5,776
0
39,223
L
Tiamat
BeV8_Y
Tiamat
11,743
1,389
294
1,692
18,004
6,429
0
14,051
3,953
20,987
0
W
Kukulkan
Dragon 087040
Kukulkan
24,076
4,131
0
732
13,427
5,710
0
4,228
9,199
27,359
0
L
Zeus
Elijuan
Zeus
13,978
6,448
0
1,052
23,680
7,481
0
15,009
8,671
47,424
0
L
10,109
5,610
1,240
1,367
24,290
7,790
0
19,159
3,673
0
24,960
L
4,031
2,299
1,244
853
26,664
12,521
0
17,983
8,681
6,863
0
W
Jormungandr
TheCAMShow89
Jormungandr
14,647
4,743
0
0
13,132
15,712
0
7,204
5,928
30,112
0
W
Anubis
12,947
1,727
381
3,785
12,905
7,317
0
8,630
4,275
23,179
0
W
32,045
2,772
8,586
9,255
15,124
6,451
0
4,017
11,107
85,017
0
W
Achilles
shehabbcd
Achilles
23,528
11,094
0
1,472
16,773
16,708
0
5,673
11,100
0
33,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,685
Gold Earned
66,437
168
Minions Killed
247
3
Camps Cleared
8
1,009,310
Distance Traveled
1,135,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,516
1,210
41
3
1
257,635
0
L
Tiamat
10,991
916
21
2
0
209,933
0
W
Kukulkan
13,077
1,090
11
1
0
232,404
0
L
Zeus
12,221
1,018
61
5
2
164,761
0
L
Vamana
12,967
1,081
41
3
0
215,676
0
L
Yemoja
10,990
916
4
0
0
161,305
0
W
Jormungandr
11,885
990
30
3
0
205,248
0
W
Anubis
12,367
1,031
19
2
0
218,495
0
W
Hel
15,005
1,250
157
13
4
247,827
0
W
Achilles
14,103
1,175
30
3
4
231,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role