Player Matchup

Gilgamesh
Gilgamesh
Mari0Serg10
Gilgamesh
Level 29
God Stats
5W - 5L
1,714 SR
Queue Stats
150W - 231L
1,276 Elo+
Party 1
Merlin
Merlin
RodrigoSurvivor
Merlin
Level 122
God Stats
12W - 15L
1,469 SR
Queue Stats
397W - 498L
1,323 Elo+
Party 1
Skadi
Skadi
zDarkFriendz
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,561 SR
1,366 Elo+

VS

Team Averages
Level 73
1,487 SR
1,359 Elo+
Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
AJ3961
Olorun
Level 24
God Stats
51W - 46L
1,514 SR
Queue Stats
165W - 202L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
Deux Deux
Sylvanus
Level 89
God Stats
14W - 20L
1,447 SR
Queue Stats
95W - 144L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mari0Serg10
Gilgamesh
8
2 / 6 / 1
6,974
581
3,858
9,786
3,356
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 2
6,774
565
12,658
9,168
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 0
7,140
595
2,653
10,377
2,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
11 / 0 / 4
9,933
828
14,712
10,831
4,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
AJ3961
Olorun
12
3 / 1 / 10
8,530
711
5,187
9,181
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Deux Deux
Sylvanus
11
1 / 2 / 12
8,011
668
3,796
10,696
8,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
15
15
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
0
4
13
W
Olorun
AJ3961
Olorun
3
1
10
8
W
Sylvanus
Deux Deux
Sylvanus
1
2
12
3.5
L
Gilgamesh
Mari0Serg10
Gilgamesh
2
6
1
0.42
L
0
3
2
0.33
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
23,695
29,331
Taken
30,708
9,003
Mitigated
17,905
2,560
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,712
9,458
0
3,483
10,831
4,792
2,266
3,869
6,962
0
50,187
W
Olorun
AJ3961
Olorun
5,187
1,815
1,590
2,765
9,181
4,238
908
5,467
3,714
24,480
2,344
W
Sylvanus
Deux Deux
Sylvanus
3,796
1,141
4,716
4,199
10,696
8,875
311
3,853
6,843
14,935
0
L
Gilgamesh
Mari0Serg10
Gilgamesh
3,858
579
0
57
9,786
3,356
0
3,875
5,911
0
8,037
L
12,658
476
0
1,744
9,168
2,876
0
3,124
6,044
40,223
0
L
2,653
748
0
759
10,377
2,771
105
1,770
8,607
0
22,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,888
Gold Earned
26,474
112
Minions Killed
147
1
Camps Cleared
9
562,719
Distance Traveled
664,195
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,933
828
76
6
5
241,828
1
W
Olorun
8,530
711
44
4
4
223,731
0
W
Sylvanus
8,011
668
27
2
0
198,636
0
L
Gilgamesh
6,974
581
8
1
0
185,171
0
L
Merlin
6,774
565
49
4
1
210,784
4
L
Skadi
7,140
595
55
5
0
166,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role