Player Matchup

Chaac
Chaac
BigWiggie
Chaac
Level 26
God Stats
9W - 5L
1,500 SR
Queue Stats
167W - 190L
1,384 Elo+
Party 1
Terra
Terra
Infravermeio
Terra
Level 26
God Stats
23W - 20L
1,188 SR
Queue Stats
169W - 189L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
Metabolic-V
Hou Yi
Level 26
God Stats
1W - 2L
1,261 SR
Queue Stats
111W - 122L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
Level 16
God Stats
14W - 12L
1,602 SR
Queue Stats
37W - 31L
1,537 Elo+
Solo
Kali
Kali
XoDZLoX
Kali
Level 28
God Stats
6W - 4L
1,538 SR
Queue Stats
79W - 91L
1,339 Elo+
Party 1
Team Averages
Level 24
1,418 SR
1,445 Elo+

VS

Team Averages
Level 24
1,521 SR
1,407 Elo+
Nemesis
Nemesis
DLC_White-_-Boy
Nemesis
Level 25
God Stats
1W - 5L
1,292 SR
Queue Stats
102W - 140L
1,329 Elo+
Party 2
Anubis
Anubis
Killer_D4rk-Ws
Anubis
Level 17
God Stats
4W - 7L
1,322 SR
Queue Stats
28W - 54L
1,279 Elo+
Party 2
Sol
Sol
bGHOSTBOYd
Sol
Level 26
God Stats
2W - 3L
1,536 SR
Queue Stats
41W - 64L
1,373 Elo+
Party 2
Hachiman
Hachiman
boludo_rangel
Hachiman
Level 22
God Stats
3W - 5L
1,454 SR
Queue Stats
45W - 66L
1,352 Elo+
Party 2
Loki
Loki
iHave-Arthritis
Loki
Level 29
God Stats
6W - 1L
2,003 SR
Queue Stats
28W - 14L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigWiggie
Chaac
20
4 / 6 / 13
12,703
508
11,015
17,289
19,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 3 / 20
11,707
468
10,408
18,581
21,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
20
13 / 2 / 5
13,369
535
15,553
13,075
5,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
20
11 / 5 / 7
13,414
537
12,781
14,634
5,094
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
XoDZLoX
Kali
20
10 / 7 / 11
13,637
545
17,915
21,479
12,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
11,318
453
7,460
23,701
11,131
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 12 / 1
9,331
373
4,871
13,973
5,610
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 7 / 4
10,433
417
8,019
13,543
4,999
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
boludo_rangel
Hachiman
14
0 / 10 / 1
8,626
345
3,764
16,978
4,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
19 / 5 / 2
15,036
601
35,666
20,952
8,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
41
Kills
23
23
Deaths
41
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigWiggie
Chaac
4
6
13
1.75
L
4
7
2
0.71
W
3
3
20
4.33
L
0
12
1
0.04
W
Hou Yi
13
2
5
7.75
W
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
11
5
7
2.9
W
Kali
XoDZLoX
Kali
10
7
11
2.21
L
0
7
4
0.29
L
Hachiman
boludo_rangel
Hachiman
0
10
1
0.05
L
19
5
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,672
Damage
59,780
85,058
Taken
89,147
63,838
Mitigated
35,567
32,229
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigWiggie
Chaac
11,015
1,838
0
7,518
17,289
19,725
0
1,175
16,114
0
53,183
L
7,460
4,251
0
5,726
23,701
11,131
394
3,892
19,497
0
79,702
W
10,408
2,083
1,537
6,561
18,581
21,415
631
7,293
11,288
41,497
0
L
4,871
857
0
0
13,973
5,610
816
7,824
6,049
40,218
0
W
Hou Yi
15,553
6,596
0
5,925
13,075
5,291
1,359
1,263
11,812
0
96,106
W
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
12,781
1,181
0
2,393
14,634
5,094
134
1,809
12,825
82,299
0
W
Kali
XoDZLoX
Kali
17,915
8,422
0
8,295
21,479
12,313
1,523
1,350
20,129
0
80,488
L
8,019
1,785
101
4,254
13,543
4,999
687
3,635
9,814
66,215
0
L
Hachiman
boludo_rangel
Hachiman
3,764
1,490
0
1,574
16,978
4,976
698
3,786
13,092
0
32,897
L
35,666
12,304
0
2,684
20,952
8,851
99
4,052
16,278
0
127,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,830
Gold Earned
54,744
575
Minions Killed
565
0
Camps Cleared
0
2,358,414
Distance Traveled
2,200,372
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,703
508
94
4
0
463,917
5
L
Nemesis
11,318
453
122
5
0
464,527
4
W
Terra
11,707
468
64
3
0
485,663
3
L
Anubis
9,331
373
90
4
0
388,279
7
W
Hou Yi
13,369
535
175
7
0
448,677
1
W
Morgan Le Fay
13,414
537
128
5
0
441,680
9
W
Kali
13,637
545
114
5
0
518,477
3
L
Sol
10,433
417
122
5
0
446,227
2
L
Hachiman
8,626
345
62
2
0
443,786
0
L
Loki
15,036
601
169
7
0
457,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role