Player Matchup

Scylla
Scylla
Ahrtimys99
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,159 Elo+
Solo
Baron Samedi
Baron Samedi
ElxChinoxLoko
Baron Samedi
Level 16
God Stats
24W - 30L
1,429 SR
Queue Stats
41W - 74L
1,244 Elo+
Solo
Bakasura
Bakasura
Gyd76
Bakasura
Level 8
God Stats
1W - 2L
1,416 SR
Queue Stats
4W - 11L
1,179 Elo+
Solo
Kukulkan
Kukulkan
Night-Racc10
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
blacksniper536
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,469 SR
1,316 Elo+

VS

Team Averages
Level 21
1,433 SR
1,297 Elo+
Thor
Thor
Aiello_joo23
Thor
Level 18
God Stats
11W - 12L
1,288 SR
Queue Stats
27W - 26L
1,195 Elo+
Solo
Vamana
Vamana
Universo_Monito
Vamana
Level 27
God Stats
2W - 0L
1,258 SR
Queue Stats
88W - 105L
1,286 Elo+
Solo
Bacchus
Bacchus
Xing307
Bacchus
Level 28
God Stats
2W - 2L
1,432 SR
Queue Stats
18W - 19L
1,246 Elo+
Party 1
Merlin
Merlin
escaping_fate134
Merlin
Level 24
God Stats
7W - 7L
1,690 SR
Queue Stats
17W - 18L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
stankbootie
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahrtimys99
Scylla
18
6 / 6 / 3
11,754
420
27,539
18,481
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
ElxChinoxLoko
Baron Samedi
17
3 / 3 / 2
11,157
398
13,187
12,856
7,676
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Gyd76
Bakasura
14
0 / 9 / 3
9,737
348
8,571
27,678
18,386
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Night-Racc10
Kukulkan
1
0 / 1 / 0
6,805
243
0
483
76
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 10 / 3
9,514
340
6,554
22,763
17,713
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 3
15,412
550
17,696
18,142
13,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 1 / 6
13,189
471
10,820
22,623
17,465
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Xing307
Bacchus
18
3 / 1 / 7
13,114
468
12,757
29,335
29,180
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
6 / 2 / 2
12,703
454
18,890
17,238
6,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
stankbootie
Kukulkan
13
1 / 6 / 3
9,653
345
4,150
11,808
3,671

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
28
29
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahrtimys99
Scylla
6
6
3
1.25
W
12
0
3
13.5
L
Baron Samedi
ElxChinoxLoko
Baron Samedi
3
3
2
1.33
L
Bakasura
Gyd76
Bakasura
0
9
3
0.17
L
Kukulkan
Night-Racc10
Kukulkan
0
1
0
0
W
6
1
6
9
W
Bacchus
Xing307
Bacchus
3
1
7
6.5
L
1
10
3
0.25
W
6
2
2
3.5
W
Kukulkan
stankbootie
Kukulkan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,851
Damage
64,313
82,261
Taken
99,146
50,989
Mitigated
70,123
14,423
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahrtimys99
Scylla
27,539
1,600
0
5,036
18,481
7,138
0
10,819
7,662
69,636
0
W
17,696
5,886
0
572
18,142
13,699
2,766
5,423
12,719
0
143,521
L
Baron Samedi
ElxChinoxLoko
Baron Samedi
13,187
843
784
3,843
12,856
7,676
534
4,551
8,305
63,803
0
L
Bakasura
Gyd76
Bakasura
8,571
5,774
0
2,933
27,678
18,386
766
15,135
12,543
0
29,291
L
Kukulkan
Night-Racc10
Kukulkan
0
0
0
0
483
76
0
0
483
282
0
W
10,820
6,886
0
3,847
22,623
17,465
2,243
9,239
13,053
0
59,278
W
Bacchus
Xing307
Bacchus
12,757
2,087
0
11,061
29,335
29,180
1,710
15,460
13,323
57,252
0
L
6,554
2,235
1,362
465
22,763
17,713
490
5,292
17,471
34,875
0
W
18,890
3,367
0
7,237
17,238
6,108
3,681
8,262
8,384
75,939
0
W
Kukulkan
stankbootie
Kukulkan
4,150
637
0
1,232
11,808
3,671
274
8,954
2,854
17,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
64,071
305
Minions Killed
540
0
Camps Cleared
0
1,715,989
Distance Traveled
2,566,840
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,754
420
104
4
0
460,615
3
W
Thor
15,412
550
173
6
0
559,400
0
L
Baron Samedi
11,157
398
97
3
0
444,784
7
L
Bakasura
9,737
348
56
2
0
412,081
0
L
Kukulkan
6,805
243
0
0
0
29,107
0
W
Vamana
13,189
471
113
4
0
523,164
5
W
Bacchus
13,114
468
74
3
0
550,349
8
L
Yemoja
9,514
340
48
2
0
369,402
0
W
Merlin
12,703
454
138
5
0
443,795
0
W
Kukulkan
9,653
345
42
2
0
490,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role