Player Matchup

Ullr
Ullr
Crazybestmiki
Ullr
Level 85
God Stats
5W - 1L
1,619 SR
Queue Stats
50W - 48L
1,392 Elo+
Solo
Ra
Ra
EmmyUwU
Ra
Level 45
God Stats
1W - 0L
1,669 SR
Queue Stats
16W - 7L
1,608 Elo+
Party 1
Cliodhna
Cliodhna
PhoenixJDive
Cliodhna
Level 160
God Stats
8W - 5L
1,682 SR
Queue Stats
34W - 22L
1,605 Elo+
Party 1
Geb
Geb
emooli
Geb
Level 35
God Stats
18W - 8L
1,830 SR
Queue Stats
24W - 15L
1,602 Elo+
Party 1
Horus
Horus
hhaammyy1
Horus
Level 64
God Stats
2W - 1L
1,630 SR
Queue Stats
21W - 12L
1,723 Elo+
Party 1
Team Averages
Level 78
1,686 SR
1,586 Elo+

VS

Team Averages
Level 46
1,451 SR
1,532 Elo+
Kukulkan
Kukulkan
BloodAelise
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Draccainen
Gilgamesh
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 2L
1,732 Elo+
Party 2
Cupid
Cupid
FilipiMafea
Cupid
Level 121
God Stats
1W - 5L
1,190 SR
Queue Stats
69W - 76L
1,453 Elo+
Solo
Cliodhna
Cliodhna
IwForget
Cliodhna
Level 42
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 3L
1,588 Elo+
Solo
Tiamat
Tiamat
OPgamer1973
Tiamat
Level 32
God Stats
0W - 1L
1,160 SR
Queue Stats
31W - 28L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
8,284
690
8,982
10,449
4,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 0 / 12
11,509
959
16,557
10,776
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
PhoenixJDive
Cliodhna
18
9 / 3 / 7
10,953
913
17,210
9,953
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
emooli
Geb
16
6 / 2 / 8
11,054
921
5,709
9,454
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
hhaammyy1
Horus
14
1 / 2 / 9
8,188
682
4,660
10,471
13,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodAelise
Kukulkan
14
2 / 7 / 4
8,514
710
6,053
11,576
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Draccainen
Gilgamesh
13
1 / 4 / 3
8,056
671
6,717
14,772
6,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 3
8,001
667
6,377
12,378
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
IwForget
Cliodhna
16
7 / 5 / 1
9,731
811
11,948
11,672
5,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
15
0 / 4 / 3
7,847
654
6,340
11,205
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
25
Kills
11
11
Deaths
25
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BloodAelise
Kukulkan
2
7
4
0.57
W
1
4
10
1.5
L
Gilgamesh
Draccainen
Gilgamesh
1
4
3
0.63
W
8
0
12
14
L
1
5
3
0.5
L
Cliodhna
IwForget
Cliodhna
7
5
1
1.5
L
Tiamat
0
4
3
0.38
W
Cliodhna
PhoenixJDive
Cliodhna
9
3
7
4.17
W
Geb
emooli
Geb
6
2
8
5
W
Horus
hhaammyy1
Horus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,118
Damage
37,435
51,103
Taken
61,603
39,283
Mitigated
26,446
13,581
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BloodAelise
Kukulkan
6,053
424
115
807
11,576
4,308
1
4,735
6,709
22,901
0
W
8,982
3,802
0
2,064
10,449
4,328
0
2,707
7,638
0
21,454
L
Gilgamesh
Draccainen
Gilgamesh
6,717
2,067
443
811
14,772
6,166
0
4,011
10,543
0
18,859
W
16,557
1,148
2,631
4,234
10,776
5,238
150
2,018
8,694
55,071
0
L
6,377
1,587
1,281
3,257
12,378
4,209
0
3,650
8,576
0
19,830
L
Cliodhna
IwForget
Cliodhna
11,948
1,862
0
473
11,672
5,696
0
5,126
6,390
0
35,125
L
Tiamat
6,340
650
0
1,918
11,205
6,067
3
4,270
6,726
29,685
0
W
Cliodhna
PhoenixJDive
Cliodhna
17,210
1,258
0
845
9,953
4,716
1,584
3,376
6,367
0
53,508
W
Geb
emooli
Geb
5,709
278
0
1,336
9,454
11,388
0
1,270
8,130
13,315
0
W
Horus
hhaammyy1
Horus
4,660
2,322
275
2,196
10,471
13,613
0
3,117
7,268
0
13,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
42,149
280
Minions Killed
252
11
Camps Cleared
6
1,255,985
Distance Traveled
1,098,475
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,514
710
48
4
1
211,319
0
W
Ullr
8,284
690
35
3
1
230,621
0
L
Gilgamesh
8,056
671
29
2
2
206,289
0
W
Ra
11,509
959
124
10
2
268,910
2
L
Cupid
8,001
667
41
3
1
214,661
5
L
Cliodhna
9,731
811
61
5
1
235,150
1
L
Tiamat
7,847
654
73
6
1
231,056
3
W
Cliodhna
10,953
913
94
8
6
259,866
0
W
Geb
11,054
921
17
1
2
259,276
0
W
Horus
8,188
682
10
1
0
237,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role