Player Matchup

Fafnir
Fafnir
SuperJeremX007X
Fafnir
Level 148
God Stats
4W - 6L
1,528 SR
Queue Stats
382W - 345L
1,501 Elo+
Party 1
Neith
Neith
WAWA-TiMe
Neith
Level 90
God Stats
28W - 26L
1,479 SR
Queue Stats
227W - 248L
1,321 Elo+
Solo
Loki
Loki
akaVostfr
Loki
Level 145
God Stats
15W - 22L
1,340 SR
Queue Stats
606W - 554L
1,593 Elo+
Party 1
Chang'e
Chang'e
uciii
Chang'e
Level 98
God Stats
1W - 2L
1,509 SR
Queue Stats
503W - 555L
1,472 Elo+
Solo
Osiris
Osiris
uyStregone
Osiris
Level 151
God Stats
11W - 5L
1,482 SR
Queue Stats
539W - 480L
1,520 Elo+
Party 1
Team Averages
Level 126
1,468 SR
1,481 Elo+

VS

Team Averages
Level 102
1,623 SR
1,494 Elo+
Artemis
Artemis
Mushrume_Funguy
Artemis
Level 89
God Stats
7W - 2L
1,626 SR
Queue Stats
105W - 71L
1,574 Elo+
Solo
Artio
Artio
RadBiscuitTin
Artio
Level 87
God Stats
7W - 1L
1,825 SR
Queue Stats
474W - 492L
1,478 Elo+
Party 2
Anubis
Anubis
Super21 oac
Anubis
Level 93
God Stats
7W - 4L
1,656 SR
Queue Stats
349W - 364L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
WiA7343
Aphrodite
Level 132
God Stats
36W - 24L
1,506 SR
Queue Stats
272W - 286L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
raphbrl_
Ah Muzen Cab
Level 108
God Stats
3W - 1L
1,504 SR
Queue Stats
172W - 158L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,607
430
7,177
16,152
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
WAWA-TiMe
Neith
14
1 / 6 / 0
8,627
431
9,257
15,491
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
16
2 / 8 / 1
9,472
474
7,015
17,781
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
uciii
Chang'e
16
3 / 7 / 2
10,093
505
10,906
18,054
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
uyStregone
Osiris
15
1 / 3 / 3
9,514
476
10,611
16,297
14,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 2
12,471
624
18,821
15,600
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 3 / 6
10,913
546
12,940
19,914
26,576
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
18
3 / 1 / 11
11,127
556
15,832
12,159
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
WiA7343
Aphrodite
16
0 / 0 / 12
10,557
528
4,776
13,026
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
raphbrl_
Ah Muzen Cab
18
3 / 2 / 5
10,755
538
10,072
11,208
3,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
25
25
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
13
1
2
14
W
6
3
6
3
W
Anubis
3
1
11
8.5
L
0
1
2
1
L
Neith
WAWA-TiMe
Neith
1
6
0
0.17
W
Aphrodite
WiA7343
Aphrodite
0
0
12
6
L
Loki
2
8
1
0.31
W
Ah Muzen Cab
raphbrl_
Ah Muzen Cab
3
2
5
2.75
L
Chang'e
uciii
Chang'e
3
7
2
0.57
L
Osiris
uyStregone
Osiris
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,966
Damage
62,441
83,775
Taken
71,907
50,020
Mitigated
49,043
29,144
Healing
44,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,821
10,772
0
5,529
15,600
6,270
2,942
5,344
9,970
0
87,111
W
12,940
1,857
1,649
7,864
19,914
26,576
768
3,231
16,601
50,589
0
W
Anubis
15,832
969
0
7,247
12,159
5,903
1,706
1,942
10,075
79,318
0
L
7,177
1,674
0
5,178
16,152
18,508
129
6,069
10,083
26,437
0
L
Neith
WAWA-TiMe
Neith
9,257
4,574
176
5,672
15,491
5,055
0
4,150
11,341
0
64,290
W
Aphrodite
WiA7343
Aphrodite
4,776
197
7,760
9,404
13,026
6,600
1,637
4,141
8,701
33,277
0
L
Loki
7,015
1,964
0
5,004
17,781
6,049
0
7,011
10,770
0
68,454
W
Ah Muzen Cab
raphbrl_
Ah Muzen Cab
10,072
5,842
0
4,991
11,208
3,694
1,963
2,788
8,336
0
89,582
L
Chang'e
uciii
Chang'e
10,906
677
718
7,136
18,054
5,915
963
4,637
13,417
63,043
0
L
Osiris
uyStregone
Osiris
10,611
3,296
0
5,260
16,297
14,493
0
11,681
4,616
0
62,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
55,823
537
Minions Killed
565
0
Camps Cleared
0
1,773,288
Distance Traveled
1,969,676
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,471
624
127
6
0
371,247
7
W
Artio
10,913
546
77
4
0
394,614
0
W
Anubis
11,127
556
144
7
0
388,923
1
L
Fafnir
8,607
430
27
1
0
390,681
3
L
Neith
8,627
431
119
6
0
328,876
5
W
Aphrodite
10,557
528
79
4
0
434,770
8
L
Loki
9,472
474
128
6
0
346,183
3
W
Ah Muzen Cab
10,755
538
138
7
0
380,122
0
L
Chang'e
10,093
505
131
7
0
346,227
0
L
Osiris
9,514
476
132
7
0
361,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role