Player Matchup

Loki
Loki
Guild-Toto
Loki
Level 17
God Stats
15W - 13L
1,265 SR
Queue Stats
57W - 56L
1,313 Elo+
Party 3
Janus
Janus
KaiToSpamL3R3
Janus
Level 18
God Stats
27W - 33L
1,388 SR
Queue Stats
75W - 67L
1,327 Elo+
Party 3
Athena
Athena
SilentEmperor30
Athena
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,437 Elo+
Party 2
Artemis
Artemis
TerrorMauzz
Artemis
Level 13
God Stats
8W - 12L
1,637 SR
Queue Stats
55W - 107L
1,258 Elo+
Solo
Bellona
Bellona
WhiteWolf224396
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 25
1,458 SR
1,367 Elo+

VS

Team Averages
Level 24
1,596 SR
1,528 Elo+
Charybdis
Charybdis
 
Charybdis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ChriDa91Flens
Discordia
Level 11
God Stats
3W - 1L
1,740 SR
Queue Stats
15W - 9L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
FrittenFridolin
Sun Wukong
Level 8
God Stats
2W - 0L
1,740 SR
Queue Stats
18W - 22L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
Pfeffersalahmi
Guan Yu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Raptrop9090
Cupid
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,345
459
6,022
11,786
3,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 5 / 1
8,409
526
6,721
9,704
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
6,739
421
3,864
9,705
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
TerrorMauzz
Artemis
10
0 / 2 / 0
6,340
396
3,178
4,377
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 0
7,089
443
3,360
8,022
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 0 / 2
8,702
544
8,417
9,597
3,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
ChriDa91Flens
Discordia
14
2 / 3 / 3
7,633
477
3,416
6,621
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
FrittenFridolin
Sun Wukong
16
3 / 0 / 3
9,206
575
6,943
10,063
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 3 / 1
8,568
536
9,913
12,770
8,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 1 / 0
4,786
299
138
640
110
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
14
14
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
2
2
W
Discordia
ChriDa91Flens
Discordia
2
3
3
1.17
W
Sun Wukong
FrittenFridolin
Sun Wukong
3
0
3
4.5
L
2
5
2
0.6
L
4
5
1
0.9
W
8
3
1
2.83
W
0
1
0
0
L
0
0
0
0
L
Artemis
TerrorMauzz
Artemis
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
28,827
43,594
Taken
39,691
16,382
Mitigated
21,979
10,145
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,417
4,683
0
6,049
9,597
3,281
1,290
2,977
6,600
0
69,247
W
Discordia
ChriDa91Flens
Discordia
3,416
107
0
1,416
6,621
1,988
155
3,531
2,804
35,854
0
W
Sun Wukong
FrittenFridolin
Sun Wukong
6,943
989
0
6,491
10,063
7,732
526
1,378
8,643
0
60,297
L
6,022
1,998
0
3,608
11,786
3,012
0
476
11,155
0
39,120
L
6,721
501
0
1,781
9,704
2,532
546
1,189
7,990
48,345
0
W
9,913
1,593
224
4,084
12,770
8,868
255
3,113
9,489
0
44,714
W
138
138
0
13
640
110
0
0
640
0
699
L
3,864
1,268
0
3,499
9,705
3,724
352
407
9,260
28,163
0
L
Artemis
TerrorMauzz
Artemis
3,178
662
0
0
4,377
667
570
0
4,377
0
28,673
L
3,360
533
0
1,257
8,022
6,447
0
728
6,390
9,803
25,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
38,895
357
Minions Killed
382
0
Camps Cleared
0
1,520,561
Distance Traveled
1,192,688
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,702
544
125
8
0
281,497
4
W
Discordia
7,633
477
66
4
0
277,083
2
W
Sun Wukong
9,206
575
117
7
0
296,985
4
L
Loki
7,345
459
69
4
0
304,156
0
L
Janus
8,409
526
86
5
0
282,200
0
W
Guan Yu
8,568
536
71
4
0
310,862
0
W
Cupid
4,786
299
3
0
0
26,261
0
L
Athena
6,739
421
61
4
0
353,087
4
L
Artemis
6,340
396
53
3
0
279,536
1
L
Bellona
7,089
443
88
6
0
301,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role