Player Matchup

Cthulhu
Cthulhu
Gutsul1803
Cthulhu
Level 158
God Stats
10W - 5L
1,749 SR
Queue Stats
109W - 114L
1,502 Elo+
Party 2
Nox
Nox
Orestovskyyy
Nox
Level 109
God Stats
8W - 10L
1,561 SR
Queue Stats
115W - 119L
1,490 Elo+
Party 2
Tyr
Tyr
Thanonemo
Tyr
Level 146
God Stats
1W - 4L
1,227 SR
Queue Stats
113W - 111L
1,465 Elo+
Solo
Charybdis
Charybdis
Twxse
Charybdis
Level 144
God Stats
1W - 1L
1,740 SR
Queue Stats
61W - 70L
1,461 Elo+
Party 3
Agni
Agni
lWxstI
Agni
Level 128
God Stats
8W - 6L
1,540 SR
Queue Stats
61W - 77L
1,462 Elo+
Party 3
Team Averages
Level 137
1,563 SR
1,476 Elo+

VS

Team Averages
Level 75
1,495 SR
1,485 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Nolancrepps1
Zeus
Level 46
God Stats
0W - 1L
1,335 SR
Queue Stats
33W - 31L
1,497 Elo+
Solo
Loki
Loki
Prontoo
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlugLife
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,642 SR
Queue Stats
3W - 4L
1,428 Elo+
Solo
Sylvanus
Sylvanus
dankmemesforsale
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gutsul1803
Cthulhu
16
5 / 2 / 8
9,724
884
12,140
9,477
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 3 / 9
9,527
866
3,729
6,931
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 11
9,146
831
6,629
13,545
11,213
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Twxse
Charybdis
16
4 / 0 / 5
9,254
841
6,375
4,218
1,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
lWxstI
Agni
18
8 / 0 / 7
11,177
1,016
13,762
5,368
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 7 / 4
8,050
732
5,811
10,012
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 1
7,995
727
7,213
10,232
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Prontoo
Loki
13
0 / 3 / 4
6,964
633
3,534
10,089
3,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SlugLife
Ah Muzen Cab
14
2 / 7 / 4
7,974
725
8,428
10,739
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 5
7,910
719
3,793
8,605
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
25
Kills
8
8
Deaths
25
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
7
4
0.57
W
Cthulhu
Gutsul1803
Cthulhu
5
2
8
4.5
L
3
6
1
0.58
W
5
3
9
3.17
L
Loki
Prontoo
Loki
0
3
4
0.67
L
Ah Muzen Cab
SlugLife
Ah Muzen Cab
2
7
4
0.57
W
3
3
11
2.83
W
Charybdis
Twxse
Charybdis
4
0
5
6.5
L
1
2
5
1.75
W
Agni
lWxstI
Agni
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,635
Damage
28,779
39,539
Taken
49,677
27,030
Mitigated
22,889
7,781
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,811
715
0
1,310
10,012
3,108
1
6,333
3,334
16,782
0
W
Cthulhu
Gutsul1803
Cthulhu
12,140
141
0
2,058
9,477
9,515
453
4,567
4,800
32,950
0
L
7,213
836
0
1,047
10,232
3,664
0
7,302
2,638
19,617
0
W
3,729
364
0
0
6,931
2,730
756
2,502
4,373
18,466
0
L
Loki
Prontoo
Loki
3,534
1,054
0
0
10,089
3,356
80
5,665
4,245
0
24,622
L
Ah Muzen Cab
SlugLife
Ah Muzen Cab
8,428
1,577
0
1,101
10,739
3,326
0
5,420
4,968
0
33,309
W
6,629
766
0
3,899
13,545
11,213
132
5,130
8,237
0
19,125
W
Charybdis
Twxse
Charybdis
6,375
2,715
0
890
4,218
1,522
2,996
2,090
2,116
0
32,145
L
3,793
906
2,232
3,276
8,605
9,435
0
3,710
4,625
16,744
0
W
Agni
lWxstI
Agni
13,762
336
0
934
5,368
2,050
418
2,532
2,784
48,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
38,893
337
Minions Killed
220
11
Camps Cleared
6
1,103,157
Distance Traveled
986,250
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,050
732
24
2
1
178,158
4
W
Cthulhu
9,724
884
59
5
0
231,637
3
L
Zeus
7,995
727
33
3
2
190,431
0
W
Nox
9,527
866
54
5
0
201,811
0
L
Loki
6,964
633
56
5
2
229,237
1
L
Ah Muzen Cab
7,974
725
72
7
1
185,282
4
W
Tyr
9,146
831
30
3
1
239,769
1
W
Charybdis
9,254
841
83
8
7
208,350
4
L
Sylvanus
7,910
719
35
3
0
203,142
2
W
Agni
11,177
1,016
111
10
3
221,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role