Player Matchup

Cerberus
Cerberus
ArianAranguiz89
Cerberus
Level 119
God Stats
12W - 11L
1,589 SR
Queue Stats
376W - 366L
1,582 Elo+
Party 2
Ymir
Ymir
Brendum
Ymir
Level 122
God Stats
3W - 2L
1,338 SR
Queue Stats
301W - 273L
1,545 Elo+
Party 2
Artemis
Artemis
Dragon1uM
Artemis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Meh Blackness
Arachne
Level 80
God Stats
6W - 4L
1,600 SR
Queue Stats
378W - 367L
1,430 Elo+
Party 3
Chronos
Chronos
Xniac
Chronos
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 96L
1,599 Elo+
Party 3
Team Averages
Level 113
1,505 SR
1,531 Elo+

VS

Team Averages
Level 137
1,511 SR
1,547 Elo+
Ullr
Ullr
B0Kk
Ullr
Level 158
God Stats
8W - 20L
1,456 SR
Queue Stats
730W - 720L
1,563 Elo+
Party 1
Tiamat
Tiamat
DlishusHippie
Tiamat
Level 126
God Stats
14W - 19L
1,491 SR
Queue Stats
719W - 720L
1,564 Elo+
Party 1
Neith
Neith
MisterWalrus112
Neith
Level 144
God Stats
13W - 11L
1,608 SR
Queue Stats
585W - 573L
1,538 Elo+
Solo
Nu Wa
Nu Wa
StcIsaac
Nu Wa
Level 125
God Stats
2W - 4L
1,443 SR
Queue Stats
87W - 113L
1,529 Elo+
Solo
Heimdallr
Heimdallr
xSaintMychaelx
Heimdallr
Level 131
God Stats
5W - 5L
1,554 SR
Queue Stats
528W - 517L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 2 / 22
12,425
888
12,575
25,242
34,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Brendum
Ymir
17
3 / 5 / 17
11,152
797
5,964
21,282
19,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Dragon1uM
Artemis
16
4 / 4 / 11
10,317
737
11,095
10,238
3,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
19
9 / 6 / 15
11,773
841
10,891
17,382
9,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Xniac
Chronos
20
9 / 3 / 14
12,311
879
17,061
19,780
9,602
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
B0Kk
Ullr
15
2 / 5 / 7
9,230
659
14,324
11,959
4,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 7
9,759
697
10,178
10,629
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 6 / 7
11,061
790
16,120
14,084
5,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
StcIsaac
Nu Wa
18
7 / 8 / 6
11,657
833
22,265
13,305
4,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
xSaintMychaelx
Heimdallr
18
6 / 6 / 7
11,115
794
14,789
12,359
5,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
31
Kills
20
20
Deaths
31
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
2
22
8.5
L
Ullr
B0Kk
Ullr
2
5
7
1.1
W
Ymir
Brendum
Ymir
3
5
17
2.3
L
1
6
7
0.75
W
Artemis
Dragon1uM
Artemis
4
4
11
2.38
W
Arachne
9
6
15
2.75
L
4
6
7
1.25
L
Nu Wa
StcIsaac
Nu Wa
7
8
6
1.25
W
Chronos
Xniac
Chronos
9
3
14
5.33
L
Heimdallr
xSaintMychaelx
Heimdallr
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,586
Damage
77,676
93,924
Taken
62,336
76,465
Mitigated
26,159
41,271
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,575
238
4,032
7,683
25,242
34,072
551
6,155
19,087
29,805
0
L
Ullr
B0Kk
Ullr
14,324
4,372
263
1,448
11,959
4,366
233
7,616
4,343
0
21,763
W
Ymir
Brendum
Ymir
5,964
681
5,940
4,538
21,282
19,733
54
8,435
12,847
14,433
0
L
10,178
1,192
394
1,463
10,629
6,109
0
6,373
4,256
24,184
0
W
Artemis
Dragon1uM
Artemis
11,095
3,669
300
1,149
10,238
3,260
2,387
4,941
5,297
0
27,101
W
Arachne
10,891
6,214
1,753
4,748
17,382
9,798
436
6,380
11,002
0
20,365
L
16,120
5,286
342
4,346
14,084
5,291
1,481
7,348
6,736
0
30,940
L
Nu Wa
StcIsaac
Nu Wa
22,265
5,060
1,308
1,550
13,305
4,911
494
7,444
5,861
41,595
0
W
Chronos
Xniac
Chronos
17,061
6,153
3,826
7,302
19,780
9,602
2,067
6,532
13,248
49,475
0
L
Heimdallr
xSaintMychaelx
Heimdallr
14,789
3,553
0
1,151
12,359
5,482
930
6,819
5,540
0
23,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,978
Gold Earned
52,822
184
Minions Killed
156
0
Camps Cleared
0
1,426,237
Distance Traveled
1,197,755
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,425
888
51
4
0
308,032
6
L
Ullr
9,230
659
20
1
0
259,313
1
W
Ymir
11,152
797
9
1
0
312,108
0
L
Tiamat
9,759
697
35
3
0
267,385
0
W
Artemis
10,317
737
35
3
0
216,456
0
W
Arachne
11,773
841
23
2
0
311,817
3
L
Neith
11,061
790
33
2
0
216,442
0
L
Nu Wa
11,657
833
41
3
0
219,107
1
W
Chronos
12,311
879
66
5
0
277,824
0
L
Heimdallr
11,115
794
27
2
0
235,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role