Player Matchup

Danzaburou
Danzaburou
Aceroy
Danzaburou
Level 127
God Stats
0W - 3L
1,281 SR
Queue Stats
85W - 93L
1,566 Elo+
Party 1
Chaac
Chaac
Beemann
Chaac
Level 29
God Stats
8W - 9L
1,737 SR
Queue Stats
34W - 43L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
Carcanaconda
Zhong Kui
Level 29
God Stats
7W - 11L
1,552 SR
Queue Stats
130W - 144L
1,558 Elo+
Solo
Pele
Pele
EGFloesFatRoll
Pele
Level 12
God Stats
3W - 5L
1,294 SR
Queue Stats
39W - 50L
1,486 Elo+
Party 1
Khepri
Khepri
Skernix
Khepri
Level 27
God Stats
12W - 12L
1,591 SR
Queue Stats
52W - 61L
1,550 Elo+
Party 1
Team Averages
Level 45
1,491 SR
1,529 Elo+

VS

Team Averages
Level 21
1,621 SR
1,507 Elo+
Olorun
Olorun
DearStewie
Olorun
Level 18
God Stats
2W - 0L
1,732 SR
Queue Stats
17W - 14L
1,483 Elo+
Solo
Sylvanus
Sylvanus
NickTroll403
Sylvanus
Level 26
God Stats
3W - 0L
1,718 SR
Queue Stats
92W - 100L
1,484 Elo+
Solo
Skadi
Skadi
Pallyumi
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
SportModeCrocs
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouAreSUPERTrash
Tsukuyomi
Level 20
God Stats
44W - 32L
1,656 SR
Queue Stats
90W - 84L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aceroy
Danzaburou
16
6 / 9 / 4
11,891
495
17,137
23,667
7,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Beemann
Chaac
17
4 / 4 / 6
11,734
489
13,237
21,909
26,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Carcanaconda
Zhong Kui
16
5 / 10 / 5
10,704
446
27,587
26,723
25,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 11 / 6
10,301
429
10,548
22,280
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Skernix
Khepri
13
2 / 8 / 7
9,685
404
6,654
22,022
27,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DearStewie
Olorun
20
10 / 3 / 11
14,007
584
24,236
26,273
14,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
NickTroll403
Sylvanus
18
3 / 4 / 22
12,863
536
12,657
24,449
30,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Pallyumi
Skadi
18
7 / 5 / 9
12,514
521
18,022
20,347
6,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SportModeCrocs
Gilgamesh
19
3 / 4 / 11
12,555
523
8,312
17,659
19,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
20
19 / 5 / 7
14,947
623
35,968
24,508
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
21
Kills
42
42
Deaths
21
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aceroy
Danzaburou
6
9
4
0.89
L
Chaac
Beemann
Chaac
4
4
6
1.75
L
Zhong Kui
Carcanaconda
Zhong Kui
5
10
5
0.75
W
Olorun
DearStewie
Olorun
10
3
11
5.17
L
4
11
6
0.64
W
Sylvanus
NickTroll403
Sylvanus
3
4
22
3.5
W
Skadi
Pallyumi
Skadi
7
5
9
2.3
L
Khepri
Skernix
Khepri
2
8
7
0.69
W
Gilgamesh
SportModeCrocs
Gilgamesh
3
4
11
2.13
W
Tsukuyomi
19
5
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,163
Damage
99,195
116,601
Taken
113,236
94,663
Mitigated
81,258
24,331
Healing
51,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aceroy
Danzaburou
17,137
6,997
0
4,833
23,667
7,759
1,148
5,967
17,700
0
71,611
L
Chaac
Beemann
Chaac
13,237
2,969
0
5,768
21,909
26,389
72
7,402
14,507
0
67,621
L
Zhong Kui
Carcanaconda
Zhong Kui
27,587
4,236
0
8,420
26,723
25,026
0
13,362
13,361
73,629
0
W
Olorun
DearStewie
Olorun
24,236
13,709
1,573
15,767
26,273
14,162
4,218
10,448
15,825
125,673
0
L
10,548
3,512
0
4,592
22,280
8,273
0
5,676
16,604
0
55,319
W
Sylvanus
NickTroll403
Sylvanus
12,657
3,216
4,400
8,405
24,449
30,449
568
10,938
13,511
43,811
0
W
Skadi
Pallyumi
Skadi
18,022
11,806
0
7,846
20,347
6,728
1,955
5,213
15,134
0
90,139
L
Khepri
Skernix
Khepri
6,654
1,096
0
718
22,022
27,216
0
5,474
16,548
14,102
0
W
Gilgamesh
SportModeCrocs
Gilgamesh
8,312
1,446
0
4,010
17,659
19,919
745
1,062
16,597
8,431
61,664
W
Tsukuyomi
35,968
9,414
0
9,709
24,508
10,000
0
6,580
17,928
0
107,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,315
Gold Earned
66,886
457
Minions Killed
599
0
Camps Cleared
0
2,119,654
Distance Traveled
2,148,790
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,891
495
102
4
0
426,515
3
L
Chaac
11,734
489
131
5
0
460,846
5
L
Zhong Kui
10,704
446
108
5
0
366,241
1
W
Olorun
14,007
584
158
7
0
439,266
7
L
Pele
10,301
429
97
4
0
415,710
6
W
Sylvanus
12,863
536
39
2
0
391,912
7
W
Skadi
12,514
521
124
5
0
431,656
4
L
Khepri
9,685
404
19
1
0
450,342
14
W
Gilgamesh
12,555
523
143
6
0
387,395
2
W
Tsukuyomi
14,947
623
135
6
0
498,561
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role