Player Matchup

Gilgamesh
Gilgamesh
BeTheNewGod
Gilgamesh
Level 27
God Stats
15W - 10L
1,624 SR
Queue Stats
92W - 91L
1,393 Elo+
Solo
Kukulkan
Kukulkan
ORussianZombie0
Kukulkan
Level 16
God Stats
2W - 2L
1,762 SR
Queue Stats
29W - 26L
1,449 Elo+
Solo
Loki
Loki
RealKingOfSmite
Loki
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,404 Elo+
Solo
Ares
Ares
smiteacc01
Ares
Level 8
God Stats
4W - 7L
1,242 SR
Queue Stats
10W - 20L
1,159 Elo+
Solo
Jing Wei
Jing Wei
НеНаТри
Jing Wei
Level 21
God Stats
6W - 8L
1,420 SR
Queue Stats
33W - 43L
1,290 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,339 Elo+

VS

Team Averages
Level 15
1,340 SR
1,294 Elo+
Agni
Agni
DelleS
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Kro7ka
Medusa
Level 29
God Stats
9W - 13L
1,415 SR
Queue Stats
103W - 137L
1,297 Elo+
Party 1
Nemesis
Nemesis
TrixySnow
Nemesis
Level 13
God Stats
0W - 3L
1,193 SR
Queue Stats
6W - 18L
1,208 Elo+
Solo
Neith
Neith
WilkorDuch
Neith
Level 27
God Stats
1W - 5L
1,093 SR
Queue Stats
99W - 131L
1,294 Elo+
Party 1
Bellona
Bellona
killerelite274
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeTheNewGod
Gilgamesh
20
9 / 1 / 9
15,772
563
12,515
19,481
21,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
20
13 / 6 / 1
15,249
545
23,200
17,228
8,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 3
14,890
532
11,455
16,021
5,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

3
0 / 0 / 0
8,638
309
0
0
0
Jing Wei
19
1 / 4 / 9
13,868
495
5,359
11,288
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DelleS
Agni
6
0 / 4 / 0
7,697
275
775
4,020
830
Medusa
Kro7ka
Medusa
20
9 / 7 / 1
14,353
513
20,053
22,843
10,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TrixySnow
Nemesis
10
1 / 21 / 1
8,780
314
2,951
19,202
7,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
20
1 / 3 / 1
13,951
498
5,789
14,613
6,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 4
12,650
452
5,684
17,571
16,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
31
Kills
14
15
Deaths
38
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeTheNewGod
Gilgamesh
9
1
9
13.5
L
Agni
DelleS
Agni
0
4
0
0
L
Medusa
Kro7ka
Medusa
9
7
1
1.36
W
Kukulkan
13
6
1
2.25
W
8
4
3
2.38
L
Nemesis
TrixySnow
Nemesis
1
21
1
0.07
L
Neith
1
3
1
0.5
L
3
3
4
1.67
W
0
0
0
0
W
Jing Wei
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,529
Damage
35,252
64,018
Taken
78,249
40,640
Mitigated
41,365
12,346
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeTheNewGod
Gilgamesh
12,515
2,956
0
5,142
19,481
21,439
5,044
1,243
18,238
0
92,771
L
Agni
DelleS
Agni
775
425
0
950
4,020
830
0
0
4,020
8,125
0
L
Medusa
Kro7ka
Medusa
20,053
11,235
66
3,997
22,843
10,366
3,781
6,324
16,327
110
120,613
W
Kukulkan
23,200
2,165
0
2,025
17,228
8,742
4,171
635
16,593
106,958
0
W
11,455
4,715
0
3,435
16,021
5,992
1,570
78
15,943
0
95,892
L
Nemesis
TrixySnow
Nemesis
2,951
1,381
0
431
19,202
7,180
376
4,275
14,818
0
17,785
L
Neith
5,789
1,358
0
8,216
14,613
6,195
154
2,447
12,034
149
114,921
L
5,684
771
0
1,366
17,571
16,794
50
9,307
7,850
11,663
47,395
W
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
5,359
3,039
0
1,744
11,288
4,467
5,123
76
11,212
0
79,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,417
Gold Earned
57,431
623
Minions Killed
545
0
Camps Cleared
0
2,034,418
Distance Traveled
1,880,281
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,772
563
183
7
0
533,895
6
L
Agni
7,697
275
22
1
0
126,695
1
L
Medusa
14,353
513
178
6
0
449,332
0
W
Kukulkan
15,249
545
168
6
0
464,058
3
W
Loki
14,890
532
118
4
0
569,988
2
L
Nemesis
8,780
314
35
1
0
332,614
1
L
Neith
13,951
498
207
7
0
466,306
3
L
Bellona
12,650
452
103
4
0
505,334
2
W
Ares
8,638
309
0
0
0
0
0
W
Jing Wei
13,868
495
154
6
0
466,477
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role