Player Matchup

Mulan
Mulan
Andsagersaurus
Mulan
Level 142
God Stats
50W - 33L
1,766 SR
Queue Stats
781W - 721L
1,657 Elo+
Party 2
Terra
Terra
EdgeGuardian007
Terra
Level 121
God Stats
3W - 4L
1,794 SR
Queue Stats
387W - 381L
1,600 Elo+
Party 2
Loki
Loki
Hyrasu
Loki
Level 148
God Stats
0W - 1L
1,919 SR
Queue Stats
10W - 13L
1,625 Elo+
Party 1
Olorun
Olorun
P0t Salesman
Olorun
Level 128
God Stats
1W - 1L
1,702 SR
Queue Stats
87W - 69L
1,602 Elo+
Party 1
Medusa
Medusa
SPooky Salesman
Medusa
Level 144
God Stats
2W - 6L
1,483 SR
Queue Stats
84W - 75L
1,519 Elo+
Party 1
Team Averages
Level 137
1,733 SR
1,601 Elo+

VS

Team Averages
Level 124
1,605 SR
1,570 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Qvrn
Cerberus
Level 69
God Stats
39W - 37L
1,636 SR
Queue Stats
176W - 167L
1,608 Elo+
Solo
Cliodhna
Cliodhna
Rudy_132000
Cliodhna
Level 123
God Stats
38W - 36L
1,625 SR
Queue Stats
194W - 182L
1,629 Elo+
Solo
Sylvanus
Sylvanus
Whal881eBro
Sylvanus
Level 129
God Stats
38W - 27L
1,763 SR
Queue Stats
158W - 139L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
10,264
570
19,258
19,618
19,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 9
7,675
426
5,206
15,524
12,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Hyrasu
Loki
16
5 / 6 / 2
9,413
523
10,146
15,122
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
2 / 3 / 3
8,500
472
4,731
12,759
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 5
7,734
430
9,489
11,328
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 1 / 5
10,032
557
10,415
6,918
3,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
 
Ares
12
0 / 7 / 4
7,791
433
6,498
14,157
10,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Qvrn
Cerberus
14
4 / 2 / 10
10,036
558
9,456
16,661
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Rudy_132000
Cliodhna
17
4 / 3 / 2
9,943
552
14,255
13,952
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Whal881eBro
Sylvanus
15
8 / 3 / 5
9,697
539
13,448
14,506
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
16
Kills
17
17
Deaths
16
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
5
3.5
W
Ares
 
Ares
0
7
4
0.29
L
8
1
3
9.5
L
0
2
9
2.25
L
Loki
Hyrasu
Loki
5
6
2
1
L
Olorun
2
3
3
1.17
W
Cerberus
Qvrn
Cerberus
4
2
10
4.5
W
Cliodhna
Rudy_132000
Cliodhna
4
3
2
1.67
L
1
5
5
0.7
W
Sylvanus
Whal881eBro
Sylvanus
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
54,072
74,351
Taken
66,194
45,382
Mitigated
44,311
27,437
Healing
27,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,415
2,897
82
2,838
6,918
3,010
291
1,582
5,191
80,286
0
W
Ares
 
Ares
6,498
273
0
2,808
14,157
10,947
86
2,391
11,037
30,984
0
L
19,258
1,826
0
9,706
19,618
19,335
21
9,304
10,314
9,090
68,095
L
5,206
745
3,392
4,584
15,524
12,765
0
9,974
5,550
14,656
0
L
Loki
Hyrasu
Loki
10,146
2,225
0
3,807
15,122
3,909
29
4,488
10,634
0
68,143
L
Olorun
4,731
2,587
559
5,139
12,759
6,170
0
6,319
6,440
64,116
0
W
Cerberus
Qvrn
Cerberus
9,456
354
402
6,216
16,661
16,179
49
4,222
12,142
29,826
0
W
Cliodhna
Rudy_132000
Cliodhna
14,255
2,117
0
4,376
13,952
5,355
1,558
1,245
12,373
0
78,716
L
9,489
4,074
0
250
11,328
3,203
0
8,010
3,318
0
56,750
W
Sylvanus
Whal881eBro
Sylvanus
13,448
5,133
3,351
6,941
14,506
8,820
1,038
2,727
11,630
45,692
11,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
47,499
478
Minions Killed
462
0
Camps Cleared
0
1,735,989
Distance Traveled
1,764,558
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,032
557
146
8
0
389,593
8
W
Ares
7,791
433
54
3
0
314,232
0
L
Mulan
10,264
570
131
7
0
354,454
8
L
Terra
7,675
426
26
1
0
371,919
4
L
Loki
9,413
523
117
7
0
375,565
2
L
Olorun
8,500
472
128
7
0
295,843
3
W
Cerberus
10,036
558
37
2
0
346,883
4
W
Cliodhna
9,943
552
133
7
0
394,321
2
L
Medusa
7,734
430
76
4
0
338,208
3
W
Sylvanus
9,697
539
92
5
0
319,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role