Player Matchup

Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
Guardian32rus
The Morrigan
Level 40
God Stats
4W - 7L
1,351 SR
Queue Stats
113W - 119L
1,406 Elo+
Party 4
Pele
Pele
HyperLegend20
Pele
Level 42
God Stats
3W - 3L
1,401 SR
Queue Stats
91W - 97L
1,471 Elo+
Party 3
Izanami
Izanami
MapleMasterXD
Izanami
Level 119
God Stats
2W - 2L
1,259 SR
Queue Stats
241W - 245L
1,483 Elo+
Party 3
Nike
Nike
PochesalManty
Nike
Level 14
God Stats
3W - 6L
1,242 SR
Queue Stats
16W - 19L
1,330 Elo+
Party 4
Team Averages
Level 52
1,351 SR
1,438 Elo+

VS

Team Averages
Level 50
1,397 SR
1,431 Elo+
Charybdis
Charybdis
GJaeHaD
Charybdis
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,388 Elo+
Party 2
Anubis
Anubis
Nine9OFFICIAL
Anubis
Level 67
God Stats
6W - 9L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Bellona
Bellona
Pugyy93
Bellona
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 6L
1,234 Elo+
Party 2
Ymir
Ymir
enzo-claro
Ymir
Level 105
God Stats
20W - 14L
1,601 SR
Queue Stats
715W - 752L
1,472 Elo+
Party 1
Ravana
Ravana
memon8s
Ravana
Level 13
God Stats
1W - 8L
1,105 SR
Queue Stats
30W - 35L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 4 / 26
11,614
553
5,616
21,940
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Guardian32rus
The Morrigan
18
7 / 2 / 7
11,780
561
11,034
7,800
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
14 / 1 / 9
12,380
590
13,066
16,980
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
19
16 / 3 / 6
13,454
641
22,523
14,428
5,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 2 / 11
12,273
584
12,669
13,783
10,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GJaeHaD
Charybdis
11
0 / 13 / 6
7,460
355
8,224
15,181
3,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 9 / 0
9,771
465
13,994
15,027
5,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Pugyy93
Bellona
12
0 / 13 / 2
7,489
357
2,503
17,376
16,307
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 9 / 5
7,538
359
4,362
18,671
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
memon8s
Ravana
12
5 / 7 / 1
9,111
434
10,180
13,301
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
50
Kills
10
12
Deaths
51
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
4
26
4
L
Charybdis
GJaeHaD
Charybdis
0
13
6
0.23
W
The Morrigan
Guardian32rus
The Morrigan
7
2
7
5.25
W
14
1
9
18.5
W
Izanami
16
3
6
6.33
L
4
9
0
0.44
W
10
2
11
7.75
L
Bellona
Pugyy93
Bellona
0
13
2
0.08
L
1
9
5
0.39
L
Ravana
memon8s
Ravana
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,908
Damage
39,263
74,931
Taken
79,556
47,905
Mitigated
43,951
17,662
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,616
1,071
0
4,927
21,940
22,502
1,258
4,981
15,056
22,075
0
L
Charybdis
GJaeHaD
Charybdis
8,224
3,900
0
326
15,181
3,624
547
1,787
13,394
0
29,913
W
The Morrigan
Guardian32rus
The Morrigan
11,034
2,672
0
970
7,800
3,379
1,665
2,355
5,445
70,989
12,349
W
13,066
4,516
0
7,617
16,980
6,138
971
3,660
13,320
0
82,701
W
Izanami
22,523
15,515
0
3,030
14,428
5,456
8,996
5,164
9,264
0
119,990
L
13,994
873
0
3,588
15,027
5,122
547
3,767
11,260
59,743
0
W
12,669
3,282
0
1,118
13,783
10,430
2,503
2,321
11,462
376
63,253
L
Bellona
Pugyy93
Bellona
2,503
533
0
262
17,376
16,307
104
1,942
15,434
0
27,972
L
4,362
1,250
0
1,567
18,671
14,470
0
3,669
15,002
28,776
0
L
Ravana
memon8s
Ravana
10,180
2,982
0
2,515
13,301
4,428
0
2,535
10,766
0
40,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,501
Gold Earned
41,369
572
Minions Killed
330
0
Camps Cleared
0
2,027,197
Distance Traveled
1,444,931
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,614
553
31
1
0
433,544
1
L
Charybdis
7,460
355
49
2
0
312,959
1
W
The Morrigan
11,780
561
131
6
0
396,525
7
W
Pele
12,380
590
104
5
0
462,886
7
W
Izanami
13,454
641
191
9
0
363,304
4
L
Anubis
9,771
465
105
5
0
297,508
0
W
Nike
12,273
584
115
5
0
370,938
1
L
Bellona
7,489
357
59
3
0
278,888
1
L
Ymir
7,538
359
48
2
0
255,987
1
L
Ravana
9,111
434
69
3
0
299,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role