Player Matchup

Rama
Rama
Cardinal9
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,262 Elo+
Solo
Hachiman
Hachiman
Lovin_IsWhatiGot
Hachiman
Level 29
God Stats
14W - 12L
1,621 SR
Queue Stats
45W - 44L
1,532 Elo+
Solo
Fenrir
Fenrir
N1ght_marexx
Fenrir
Level 26
God Stats
4W - 0L
1,591 SR
Queue Stats
34W - 26L
1,395 Elo+
Solo
Zeus
Zeus
cute77
Zeus
Level 24
God Stats
30W - 13L
1,642 SR
Queue Stats
95W - 84L
1,443 Elo+
Solo
Chaac
Chaac
ghostelite1901
Chaac
Level 18
God Stats
5W - 1L
1,592 SR
Queue Stats
23W - 20L
1,495 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,425 Elo+

VS

Team Averages
Level 16
1,459 SR
1,393 Elo+
Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Na4aN
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,158 Elo+
Solo
Neith
Neith
Nolann02
Neith
Level 16
God Stats
16W - 14L
1,365 SR
Queue Stats
31W - 35L
1,379 Elo+
Solo
Pele
Pele
benja_cifu10
Pele
Level 18
God Stats
0W - 3L
1,238 SR
Queue Stats
70W - 81L
1,477 Elo+
Solo
Nemesis
Nemesis
darkjohnn
Nemesis
Level 9
God Stats
24W - 20L
1,689 SR
Queue Stats
269W - 325L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
5 / 0 / 12
10,996
1,000
7,817
3,146
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 0 / 15
11,500
1,045
14,408
9,152
2,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
5 / 0 / 15
11,035
1,003
8,959
6,637
4,155
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
cute77
Zeus
18
7 / 0 / 15
11,047
1,004
17,915
5,625
1,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 0 / 18
11,090
1,008
14,281
10,334
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

371

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 7 / 0
9,579
871
15,961
20,210
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
Na4aN
Agni
14
0 / 1 / 0
8,462
769
80
680
146
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nolann02
Neith
14
0 / 3 / 0
8,783
798
1,275
5,715
2,029
14
0 / 11 / 0
8,747
795
5,099
22,451
7,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
darkjohnn
Nemesis
14
0 / 4 / 0
8,904
809
3,741
18,677
8,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
0
26
Kills
0
0
Deaths
26
75
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
0
0
W
Rama
5
0
12
11
W
5
0
15
12.5
W
Fenrir
5
0
15
12.5
L
Agni
Na4aN
Agni
0
1
0
0
L
Neith
Nolann02
Neith
0
3
0
0
L
0
11
0
0
W
Zeus
cute77
Zeus
7
0
15
14.5
L
Nemesis
darkjohnn
Nemesis
0
4
0
0
W
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,380
Damage
26,156
34,894
Taken
67,733
23,286
Mitigated
24,316
9,217
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,961
1,257
0
0
20,210
6,839
0
5,338
14,650
47,003
0
W
Rama
7,817
5,373
0
787
3,146
1,029
0
1,526
1,620
0
37,955
W
14,408
9,899
0
4,479
9,152
2,940
0
5,125
4,027
0
35,996
W
Fenrir
8,959
1,360
0
441
6,637
4,155
0
2,641
3,996
0
17,594
L
Agni
Na4aN
Agni
80
0
0
0
680
146
0
0
680
1,591
0
L
Neith
Nolann02
Neith
1,275
118
0
686
5,715
2,029
0
346
5,186
0
5,380
L
5,099
492
0
151
22,451
7,292
0
6,184
15,790
0
12,143
W
Zeus
cute77
Zeus
17,915
1,520
0
0
5,625
1,803
0
2,604
3,021
39,638
0
L
Nemesis
darkjohnn
Nemesis
3,741
858
291
1,974
18,677
8,010
0
6,190
12,071
0
11,021
W
14,281
1,155
0
3,510
10,334
13,359
0
4,145
6,189
518
30,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,668
Gold Earned
44,475
225
Minions Killed
116
15
Camps Cleared
3
1,046,177
Distance Traveled
667,290
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,579
871
84
8
0
197,324
0
W
Rama
10,996
1,000
74
7
2
198,745
1
W
Hachiman
11,500
1,045
37
3
9
195,941
1
W
Fenrir
11,035
1,003
20
2
1
220,763
0
L
Agni
8,462
769
2
0
2
18,208
0
L
Neith
8,783
798
9
1
0
93,345
3
L
Pele
8,747
795
7
1
1
198,134
0
W
Zeus
11,047
1,004
61
6
1
188,590
2
L
Nemesis
8,904
809
14
1
0
160,279
0
W
Chaac
11,090
1,008
33
3
2
242,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role