Player Matchup

Tsukuyomi
Tsukuyomi
IMOFFPERK30s
Tsukuyomi
Level 69
God Stats
0W - 1L
1,633 SR
Queue Stats
39W - 45L
1,390 Elo+
Solo
Mulan
Mulan
NiethSmiteSol
Mulan
Level 127
God Stats
4W - 3L
1,405 SR
Queue Stats
278W - 307L
1,384 Elo+
Solo
Izanami
Izanami
SaiTrendy
Izanami
Level 79
God Stats
14W - 22L
1,465 SR
Queue Stats
173W - 222L
1,387 Elo+
Solo
Anubis
Anubis
Youngchoppa0
Anubis
Level 46
God Stats
2W - 1L
1,239 SR
Queue Stats
10W - 14L
1,463 Elo+
Solo
Ymir
Ymir
YvngRell666
Ymir
Level 88
God Stats
31W - 13L
1,704 SR
Queue Stats
378W - 366L
1,452 Elo+
Solo
Team Averages
Level 82
1,489 SR
1,415 Elo+

VS

Team Averages
Level 80
1,463 SR
1,379 Elo+
Cliodhna
Cliodhna
Mussomania
Cliodhna
Level 66
God Stats
16W - 10L
1,508 SR
Queue Stats
145W - 176L
1,392 Elo+
Solo
Nu Wa
Nu Wa
StalkersPet
Nu Wa
Level 85
God Stats
93W - 97L
1,468 SR
Queue Stats
687W - 794L
1,392 Elo+
Solo
Chang'e
Chang'e
hungry_sponge677
Chang'e
Level 75
God Stats
2W - 1L
1,294 SR
Queue Stats
98W - 95L
1,376 Elo+
Solo
Ullr
Ullr
tantenton123
Ullr
Level 49
God Stats
24W - 23L
1,487 SR
Queue Stats
93W - 124L
1,360 Elo+
Solo
Nox
Nox
xStormking
Nox
Level 123
God Stats
2W - 1L
1,559 SR
Queue Stats
57W - 46L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IMOFFPERK30s
Tsukuyomi
2
0 / 1 / 0
4,190
322
462
2,261
512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,338
488
5,008
9,407
3,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SaiTrendy
Izanami
9
0 / 4 / 2
5,639
434
1,365
6,223
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
1 / 7 / 0
6,230
479
4,488
9,012
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 3 / 0
5,863
451
2,333
10,893
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mussomania
Cliodhna
14
11 / 0 / 1
8,936
687
8,245
6,473
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 9
8,397
646
8,427
6,968
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 0
7,864
605
3,395
6,592
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 1 / 3
7,956
612
4,276
5,247
1,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 3
7,269
559
3,551
5,575
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IMOFFPERK30s
Tsukuyomi
0
1
0
0
W
Cliodhna
Mussomania
Cliodhna
11
0
1
11.5
L
1
3
0
0.33
L
Izanami
SaiTrendy
Izanami
0
4
2
0.25
W
3
2
9
3.75
L
Anubis
1
7
0
0.14
L
2
3
0
0.67
W
0
1
0
0
W
4
1
3
5.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,656
Damage
27,894
37,796
Taken
30,855
16,100
Mitigated
9,611
6,560
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IMOFFPERK30s
Tsukuyomi
462
164
0
462
2,261
512
0
1,090
1,015
0
2,719
W
Cliodhna
Mussomania
Cliodhna
8,245
1,816
0
588
6,473
2,148
0
1,597
4,804
0
48,085
L
5,008
295
0
1,205
9,407
3,987
0
4,503
4,782
0
31,149
L
Izanami
SaiTrendy
Izanami
1,365
543
0
780
6,223
1,315
0
2,083
3,901
0
28,157
W
8,427
1,238
82
2,658
6,968
1,782
1,947
2,458
4,264
49,803
0
L
Anubis
4,488
0
0
2,145
9,012
2,993
638
2,908
5,926
32,857
0
L
2,333
827
0
1,968
10,893
7,293
0
3,712
6,799
15,896
0
W
3,395
140
4
3,674
6,592
2,284
58
0
6,592
41,331
0
W
4,276
1,620
0
1,545
5,247
1,538
1,570
869
4,378
0
46,088
W
3,551
535
140
692
5,575
1,859
0
1,768
3,765
42,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
40,422
238
Minions Killed
452
0
Camps Cleared
0
905,937
Distance Traveled
1,291,548
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,190
322
7
1
0
89,444
0
W
Cliodhna
8,936
687
80
6
0
322,162
0
L
Mulan
6,338
488
74
6
0
230,960
1
L
Izanami
5,639
434
60
5
0
193,994
0
W
Nu Wa
8,397
646
90
7
0
249,034
4
L
Anubis
6,230
479
62
5
0
194,229
0
L
Ymir
5,863
451
35
3
0
197,310
10
W
Chang'e
7,864
605
108
8
0
232,565
0
W
Ullr
7,956
612
91
7
0
255,940
3
W
Nox
7,269
559
83
6
0
231,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role