Player Matchup

Chiron
Chiron
Mannyx11
Chiron
Level 31
God Stats
15W - 16L
1,621 SR
Queue Stats
104W - 83L
1,495 Elo+
Solo
Ares
Ares
NikoNicoNeko
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,484 Elo+
Solo
Chaac
Chaac
The_Turtle_Lord1
Chaac
Level 29
God Stats
35W - 16L
1,670 SR
Queue Stats
65W - 51L
1,462 Elo+
Solo
Loki
Loki
Yobamos_910
Loki
Level 29
God Stats
2W - 3L
1,268 SR
Queue Stats
42W - 59L
1,433 Elo+
Solo
Vulcan
Vulcan
herby-leaf6
Vulcan
Level 16
God Stats
1W - 1L
1,268 SR
Queue Stats
34W - 23L
1,702 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,515 Elo+

VS

Team Averages
Level 9
1,548 SR
1,360 Elo+
Guan Yu
Guan Yu
CthulhuExe_
Guan Yu
Level 7
God Stats
3W - 1L
1,866 SR
Queue Stats
9W - 12L
1,534 Elo+
Solo
Cliodhna
Cliodhna
Heavenly_Hotdog
Cliodhna
Level 6
God Stats
9W - 7L
1,540 SR
Queue Stats
30W - 25L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
Stan-Ass-Water
Gilgamesh
Level 13
God Stats
0W - 1L
1,334 SR
Queue Stats
16W - 12L
1,581 Elo+
Solo
Bellona
Bellona
indian1431
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Neith
Neith
mcdnick
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mannyx11
Chiron
18
9 / 4 / 2
11,303
565
11,531
12,500
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 7
8,563
428
8,860
14,281
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 2 / 3
9,581
479
9,915
15,287
11,010
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 6 / 6
10,987
549
6,875
14,413
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
17
7 / 2 / 10
11,547
577
11,458
10,366
7,207
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CthulhuExe_
Guan Yu
15
0 / 3 / 4
9,357
468
5,101
14,096
10,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
14
3 / 7 / 4
9,667
483
11,356
15,708
4,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Stan-Ass-Water
Gilgamesh
20
13 / 2 / 2
12,815
641
21,774
17,285
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
indian1431
Bellona
12
1 / 8 / 2
7,900
395
6,715
15,136
12,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
mcdnick
Neith
8
0 / 7 / 0
6,978
349
972
6,881
1,811

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
27
Kills
17
17
Deaths
27
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CthulhuExe_
Guan Yu
0
3
4
0.67
L
Cliodhna
3
7
4
0.71
W
Chiron
Mannyx11
Chiron
9
4
2
2.5
W
2
3
7
1.83
L
Gilgamesh
Stan-Ass-Water
Gilgamesh
13
2
2
7
W
2
2
3
1.75
W
7
6
6
1.67
W
Vulcan
7
2
10
6
L
Bellona
indian1431
Bellona
1
8
2
0.25
L
Neith
mcdnick
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
45,918
66,847
Taken
69,106
42,484
Mitigated
36,706
20,750
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CthulhuExe_
Guan Yu
5,101
384
887
3,076
14,096
10,067
725
3,429
10,667
0
46,537
L
Cliodhna
11,356
715
0
2,813
15,708
4,610
2,317
5,041
10,667
0
57,243
W
Chiron
Mannyx11
Chiron
11,531
5,874
495
4,974
12,500
3,693
4,617
123
12,314
0
81,788
W
8,860
607
0
2,205
14,281
16,260
0
617
13,664
20,822
0
L
Gilgamesh
Stan-Ass-Water
Gilgamesh
21,774
7,941
0
4,581
17,285
7,429
0
5,083
12,202
0
98,488
W
9,915
1,422
0
6,349
15,287
11,010
1,104
813
14,474
0
52,647
W
6,875
1,090
0
4,990
14,413
4,314
0
346
14,067
0
66,561
W
Vulcan
11,458
2,739
0
1,737
10,366
7,207
778
27
10,339
62,752
0
L
Bellona
indian1431
Bellona
6,715
836
0
1,594
15,136
12,789
245
4,086
11,050
8,268
21,910
L
Neith
mcdnick
Neith
972
450
0
208
6,881
1,811
0
2,679
4,202
0
13,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,981
Gold Earned
46,717
494
Minions Killed
418
0
Camps Cleared
0
1,975,730
Distance Traveled
1,772,603
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,357
468
107
5
0
398,945
3
L
Cliodhna
9,667
483
100
5
0
370,802
7
W
Chiron
11,303
565
140
7
0
350,269
1
W
Ares
8,563
428
15
1
0
414,405
3
L
Gilgamesh
12,815
641
154
8
0
439,319
0
W
Chaac
9,581
479
105
5
0
410,396
0
W
Loki
10,987
549
115
6
0
391,756
0
W
Vulcan
11,547
577
119
6
0
408,904
2
L
Bellona
7,900
395
35
2
0
382,025
2
L
Neith
6,978
349
22
1
0
181,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role