Player Matchup

Bellona
Bellona
GFM_Zyklus
Bellona
Level 13
God Stats
3W - 0L
1,805 SR
Queue Stats
29W - 14L
1,525 Elo+
Party 1
Izanami
Izanami
KC_KurorU
Izanami
Level 17
God Stats
31W - 16L
1,658 SR
Queue Stats
100W - 72L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
KC_zRayzenn
Aphrodite
Level 8
God Stats
9W - 2L
1,443 SR
Queue Stats
62W - 42L
1,628 Elo+
Party 1
Fenrir
Fenrir
Osaka97_
Fenrir
Level 14
God Stats
5W - 2L
1,462 SR
Queue Stats
22W - 17L
1,525 Elo+
Party 1
Hades
Hades
Young-Geselle
Hades
Level 8
God Stats
67W - 29L
1,812 SR
Queue Stats
102W - 69L
1,581 Elo+
Party 1
Team Averages
Level 12
1,636 SR
1,557 Elo+

VS

Team Averages
Level 14
1,510 SR
1,534 Elo+
Thor
Thor
Bogomol163
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
RELENTLESSCAL
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Solo
King Arthur
King Arthur
ali-ghhg
King Arthur
Level 27
God Stats
4W - 3L
1,291 SR
Queue Stats
61W - 54L
1,413 Elo+
Solo
Jing Wei
Jing Wei
serveuse_alteree
Jing Wei
Level 7
God Stats
5W - 2L
1,757 SR
Queue Stats
64W - 52L
1,556 Elo+
Solo
Cupid
Cupid
yakimov163
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GFM_Zyklus
Bellona
14
2 / 3 / 21
10,292
429
10,054
20,792
18,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KC_KurorU
Izanami
19
23 / 5 / 10
14,321
597
34,216
24,434
10,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KC_zRayzenn
Aphrodite
16
7 / 3 / 36
13,250
552
10,083
17,863
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Osaka97_
Fenrir
18
13 / 5 / 12
12,572
524
14,455
23,433
11,056
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
21 / 6 / 19
14,212
592
34,703
31,460
16,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 20 / 7
9,085
379
5,222
21,740
5,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 17 / 3
8,536
356
7,266
24,363
9,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ali-ghhg
King Arthur
19
7 / 4 / 10
12,541
523
21,490
33,639
27,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
5 / 6 / 9
12,819
534
27,686
26,032
7,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
12
6 / 19 / 2
9,953
415
10,326
19,134
5,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
52
66
Kills
21
22
Deaths
66
98
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
20
7
0.23
W
Bellona
GFM_Zyklus
Bellona
2
3
21
4.17
W
Izanami
KC_KurorU
Izanami
23
5
10
5.6
W
Aphrodite
KC_zRayzenn
Aphrodite
7
3
36
8.33
W
Fenrir
Osaka97_
Fenrir
13
5
12
3.8
L
2
17
3
0.21
W
21
6
19
5.08
L
King Arthur
ali-ghhg
King Arthur
7
4
10
3
L
5
6
9
1.58
L
Cupid
6
19
2
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,511
Damage
71,990
117,982
Taken
124,908
72,794
Mitigated
56,138
57,899
Healing
22,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,222
826
0
0
21,740
5,548
230
8,476
13,264
0
17,160
W
Bellona
GFM_Zyklus
Bellona
10,054
2,715
0
1,899
20,792
18,039
375
1,456
19,210
2,926
36,170
W
Izanami
KC_KurorU
Izanami
34,216
25,531
0
10,669
24,434
10,162
7,056
1,750
22,574
0
120,160
W
Aphrodite
KC_zRayzenn
Aphrodite
10,083
3,176
9,169
9,084
17,863
17,054
1,928
2,317
15,274
24,868
0
W
Fenrir
Osaka97_
Fenrir
14,455
4,754
0
9,061
23,433
11,056
1,485
1,173
22,212
0
78,682
L
7,266
1,465
0
3,200
24,363
9,473
0
9,644
14,719
31,781
0
W
34,703
3,894
2,364
15,653
31,460
16,483
4,219
3,667
27,520
88,325
0
L
King Arthur
ali-ghhg
King Arthur
21,490
2,235
0
10,521
33,639
27,892
0
12,055
21,584
10,611
73,608
L
27,686
17,713
0
7,225
26,032
7,615
1,139
8,186
17,846
0
95,809
L
Cupid
10,326
5,318
285
1,172
19,134
5,610
42
7,184
11,950
0
27,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,647
Gold Earned
52,934
480
Minions Killed
391
0
Camps Cleared
0
2,165,940
Distance Traveled
1,844,864
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,085
379
29
1
0
341,290
2
W
Bellona
10,292
429
54
2
0
437,212
2
W
Izanami
14,321
597
169
7
0
405,917
1
W
Aphrodite
13,250
552
34
1
0
454,871
2
W
Fenrir
12,572
524
106
4
0
431,690
4
L
Tiamat
8,536
356
62
3
0
283,816
1
W
Hades
14,212
592
117
5
0
436,250
0
L
King Arthur
12,541
523
110
5
0
475,356
2
L
Jing Wei
12,819
534
154
6
0
468,508
8
L
Cupid
9,953
415
36
2
0
275,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role