Player Matchup

Tiamat
Tiamat
Oliweb
Tiamat
Level 144
God Stats
1W - 2L
1,574 SR
Queue Stats
4W - 4L
1,780 Elo+
Party 2
Neith
Neith
SirPoupou
Neith
Level 18
God Stats
1W - 4L
1,514 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Teyoto
Cliodhna
Level 87
God Stats
1W - 3L
1,729 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
antDG
Xing Tian
Level 125
God Stats
1W - 2L
1,591 SR
Queue Stats
4W - 2L
1,780 Elo+
Party 2
Team Averages
Level 94
1,602 SR
1,640 Elo+

VS

Team Averages
Level 70
1,547 SR
1,398 Elo+
Artio
Artio
KapöuT
Artio
Level 128
God Stats
2W - 2L
1,525 SR
Queue Stats
9W - 16L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Niborium
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
Shaone
Heimdallr
Level 114
God Stats
5W - 3L
1,546 SR
Queue Stats
25W - 33L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
reonanima
Ah Puch
Level 18
God Stats
2W - 1L
1,615 SR
Queue Stats
3W - 9L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Oliweb
Tiamat
14
1 / 1 / 3
7,914
791
7,346
5,575
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SirPoupou
Neith
13
0 / 1 / 4
7,355
736
4,631
4,621
1,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Teyoto
Cliodhna
13
3 / 1 / 0
7,733
773
4,159
2,976
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
antDG
Xing Tian
13
2 / 1 / 2
7,812
781
5,240
8,642
7,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KapöuT
Artio
13
3 / 1 / 0
7,538
754
3,601
9,434
9,545
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Niborium
Cu Chulainn
12
1 / 1 / 1
7,021
702
5,182
8,362
2,964
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
Shaone
Heimdallr
13
0 / 2 / 1
7,119
712
2,527
5,040
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
reonanima
Ah Puch
10
0 / 2 / 0
6,360
636
3,568
3,476
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
4
4
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
KapöuT
Artio
3
1
0
3
L
Cu Chulainn
Niborium
Cu Chulainn
1
1
1
1.5
W
Tiamat
Oliweb
Tiamat
1
1
3
2.5
L
Heimdallr
Shaone
Heimdallr
0
2
1
0.25
W
Neith
SirPoupou
Neith
0
1
4
2
W
Cliodhna
Teyoto
Cliodhna
3
1
0
3
W
Xing Tian
antDG
Xing Tian
2
1
2
3
L
Ah Puch
reonanima
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
14,878
21,814
Taken
26,312
14,268
Mitigated
15,521
5,260
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
KapöuT
Artio
3,601
227
411
2,950
9,434
9,545
0
3,190
5,984
21,615
0
L
Cu Chulainn
Niborium
Cu Chulainn
5,182
1,199
0
2,416
8,362
2,964
168
3,740
4,537
0
15,286
W
Tiamat
Oliweb
Tiamat
7,346
308
0
1,671
5,575
4,030
81
1,400
4,141
32,948
0
L
Heimdallr
Shaone
Heimdallr
2,527
462
0
560
5,040
1,893
0
4,201
567
0
26,709
W
Neith
SirPoupou
Neith
4,631
1,415
0
1,835
4,621
1,730
157
1,946
2,518
0
27,150
W
Cliodhna
Teyoto
Cliodhna
4,159
685
0
498
2,976
1,500
504
1,294
1,682
0
13,926
W
Xing Tian
antDG
Xing Tian
5,240
242
0
1,256
8,642
7,008
0
3,147
5,050
15,483
0
L
Ah Puch
reonanima
Ah Puch
3,568
0
0
713
3,476
1,119
252
1,539
1,937
16,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
28,038
185
Minions Killed
172
7
Camps Cleared
8
842,411
Distance Traveled
672,345
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,538
754
48
5
2
216,442
1
L
Cu Chulainn
7,021
702
27
3
1
200,319
2
W
Tiamat
7,914
791
70
7
2
218,897
4
L
Heimdallr
7,119
712
67
7
3
177,531
1
W
Neith
7,355
736
58
6
2
185,711
0
W
Cliodhna
7,733
773
35
4
2
222,247
0
W
Xing Tian
7,812
781
22
2
1
215,556
1
L
Ah Puch
6,360
636
30
3
2
78,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role