Player Matchup

Zhong Kui
Zhong Kui
LoRDxDvNNy
Zhong Kui
Level 136
God Stats
9W - 12L
1,364 SR
Queue Stats
608W - 601L
1,399 Elo+
Solo
Anhur
Anhur
LoayzaAbad
Anhur
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,513 Elo+
Solo
Yemoja
Yemoja
Mrstealyomemes
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,349 Elo+
Solo
Artio
Artio
Nightmar3s
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 82L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Young_Gerald0
Kukulkan
Level 148
God Stats
7W - 5L
1,554 SR
Queue Stats
491W - 535L
1,491 Elo+
Solo
Team Averages
Level 105
1,484 SR
1,443 Elo+

VS

Team Averages
Level 88
1,442 SR
1,453 Elo+
Chiron
Chiron
Damn__Daddy
Chiron
Level 128
God Stats
0W - 2L
1,276 SR
Queue Stats
88W - 86L
1,434 Elo+
Solo
Apollo
Apollo
MikeBeeWack11
Apollo
Level 89
God Stats
2W - 5L
1,322 SR
Queue Stats
282W - 296L
1,439 Elo+
Solo
Merlin
Merlin
Radman21
Merlin
Level 24
God Stats
1W - 2L
1,735 SR
Queue Stats
104W - 117L
1,467 Elo+
Party 1
Scylla
Scylla
SprayAndTebow
Scylla
Level 66
God Stats
1W - 3L
1,376 SR
Queue Stats
309W - 296L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
XxNERODAxX
Aphrodite
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 125L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LoRDxDvNNy
Zhong Kui
20
9 / 7 / 14
13,635
718
25,284
25,930
17,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
20
8 / 7 / 12
13,492
710
10,160
19,218
8,395
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 3 / 17
13,795
726
15,789
16,996
17,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
20
4 / 3 / 13
13,214
695
13,815
25,791
29,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Young_Gerald0
Kukulkan
20
2 / 4 / 17
12,715
669
25,044
13,698
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
5 / 9 / 12
12,073
635
20,421
22,255
8,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 9 / 11
12,525
659
20,513
20,467
8,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Radman21
Merlin
19
0 / 6 / 13
11,392
600
14,865
17,237
6,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 7 / 9
12,355
650
17,377
18,136
6,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
XxNERODAxX
Aphrodite
20
7 / 2 / 9
13,838
728
13,423
19,844
11,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
78
33
Kills
24
24
Deaths
33
73
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
9
12
1.22
W
Zhong Kui
LoRDxDvNNy
Zhong Kui
9
7
14
2.29
W
Anhur
8
7
12
2
L
7
9
11
1.39
W
10
3
17
6.17
W
Artio
4
3
13
3.5
L
Merlin
Radman21
Merlin
0
6
13
1.08
L
5
7
9
1.36
L
Aphrodite
XxNERODAxX
Aphrodite
7
2
9
5.75
W
Kukulkan
Young_Gerald0
Kukulkan
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,092
Damage
86,599
101,633
Taken
97,939
78,353
Mitigated
42,300
48,540
Healing
42,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
20,421
8,228
1,853
5,129
22,255
8,560
1,037
16,657
5,169
0
33,142
W
Zhong Kui
LoRDxDvNNy
Zhong Kui
25,284
877
2,296
8,798
25,930
17,426
2,785
9,993
15,937
38,981
0
W
Anhur
10,160
3,488
1,288
4,636
19,218
8,395
280
8,080
11,138
0
35,410
L
20,513
9,340
834
1,676
20,467
8,487
1,292
16,724
3,591
0
32,256
W
15,789
1,808
11,293
5,025
16,996
17,034
1,192
9,038
7,958
28,300
0
W
Artio
13,815
1,180
2,046
7,487
25,791
29,678
516
12,051
13,740
33,914
0
L
Merlin
Radman21
Merlin
14,865
1,995
707
1,302
17,237
6,982
0
14,804
2,083
40,160
0
L
17,377
921
1,931
3,790
18,136
6,963
0
15,940
1,960
30,529
0
L
Aphrodite
XxNERODAxX
Aphrodite
13,423
1,157
12,334
13,356
19,844
11,308
134
14,354
5,204
36,970
0
W
Kukulkan
Young_Gerald0
Kukulkan
25,044
937
2,955
2,716
13,698
5,820
652
6,503
7,195
48,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,851
Gold Earned
62,183
199
Minions Killed
196
0
Camps Cleared
0
1,562,364
Distance Traveled
1,480,996
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,073
635
24
1
0
262,425
2
W
Zhong Kui
13,635
718
36
2
0
300,668
0
W
Anhur
13,492
710
43
2
0
304,447
0
L
Apollo
12,525
659
31
2
0
288,529
0
W
Yemoja
13,795
726
26
1
0
327,826
0
W
Artio
13,214
695
32
2
0
323,807
9
L
Merlin
11,392
600
46
2
0
284,129
0
L
Scylla
12,355
650
38
2
0
273,051
0
L
Aphrodite
13,838
728
57
3
0
372,862
3
W
Kukulkan
12,715
669
62
3
0
305,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role