Player Matchup

Artio
Artio
DaintyKitten950
Artio
Level 100
God Stats
8W - 6L
1,616 SR
Queue Stats
236W - 215L
1,573 Elo+
Solo
Janus
Janus
Game Rebel1633
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,299 Elo+
Party 1
Bastet
Bastet
TreisGunslinger
Bastet
Level 159
God Stats
1W - 1L
1,767 SR
Queue Stats
79W - 83L
1,432 Elo+
Party 1
Team Averages
Level 89
1,628 SR
1,435 Elo+

VS

Team Averages
Level 35
1,465 SR
1,307 Elo+
Kukulkan
Kukulkan
KewchyMan666
Kukulkan
Level 16
God Stats
1W - 3L
1,318 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 2
Sylvanus
Sylvanus
Mr BuBbLEs 3450
Sylvanus
Level 29
God Stats
14W - 11L
1,579 SR
Queue Stats
57W - 63L
1,330 Elo+
Party 2
Anhur
Anhur
mellowpigeon
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 6
12,320
770
13,177
18,404
17,521
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 2 / 7
10,498
656
10,253
9,004
2,801
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 7
10,059
629
4,097
10,167
3,469
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KewchyMan666
Kukulkan
14
3 / 7 / 2
10,096
631
10,539
13,077
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
8
0 / 2 / 0
7,872
492
978
5,454
2,797
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 8 / 1
9,767
610
8,720
15,427
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
6
7
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
4
2
7
3.75
L
Kukulkan
KewchyMan666
Kukulkan
3
7
2
0.57
L
Sylvanus
0
2
0
0
W
2
4
7
1.38
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
20,237
37,575
Taken
33,958
23,791
Mitigated
13,205
6,609
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,177
928
470
6,139
18,404
17,521
371
6,235
12,169
42,878
0
W
10,253
279
0
0
9,004
2,801
1,074
2,704
6,300
43,169
0
L
Kukulkan
KewchyMan666
Kukulkan
10,539
1,110
0
300
13,077
4,884
0
10,364
2,713
38,550
0
L
Sylvanus
978
274
602
962
5,454
2,797
0
4,403
1,051
5,777
0
W
4,097
275
0
0
10,167
3,469
783
3,632
6,535
0
17,633
L
8,720
4,468
67
1,679
15,427
5,524
0
9,534
5,893
0
24,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
27,735
154
Minions Killed
125
10
Camps Cleared
2
880,561
Distance Traveled
526,489
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,320
770
61
4
4
292,485
5
W
Janus
10,498
656
67
4
3
284,557
2
L
Kukulkan
10,096
631
77
5
0
222,604
5
L
Sylvanus
7,872
492
9
1
2
96,053
0
W
Bastet
10,059
629
26
2
3
303,519
1
L
Anhur
9,767
610
39
2
0
207,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role