Player Matchup

Apollo
Apollo
Santiago0416
Apollo
Level 21
God Stats
5W - 3L
1,485 SR
Queue Stats
83W - 100L
1,274 Elo+
Solo
Kali
Kali
UnseenCarp68
Kali
Level 15
God Stats
3W - 4L
1,540 SR
Queue Stats
16W - 24L
1,406 Elo+
Solo
Sylvanus
Sylvanus
Valldus
Sylvanus
Level 24
God Stats
3W - 5L
1,468 SR
Queue Stats
149W - 167L
1,512 Elo+
Solo
Janus
Janus
xKouzer
Janus
Level 18
God Stats
5W - 7L
1,571 SR
Queue Stats
53W - 57L
1,538 Elo+
Solo
Hercules
Hercules
老街子二郎灬
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,412 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,428 Elo+

VS

Team Averages
Level 11
1,446 SR
1,483 Elo+
Hercules
Hercules
EnaKami
Hercules
Level 8
God Stats
3W - 3L
1,714 SR
Queue Stats
30W - 21L
1,691 Elo+
Party 1
Zeus
Zeus
FlyGuyTy400
Zeus
Level 13
God Stats
7W - 9L
1,257 SR
Queue Stats
10W - 17L
1,019 Elo+
Solo
Guan Yu
Guan Yu
LM3NT4L
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Tiddiebounce
Cupid
Level 6
God Stats
9W - 8L
1,317 SR
Queue Stats
210W - 142L
1,632 Elo+
Party 1
Raijin
Raijin
lpzlpz
Raijin
Level 27
God Stats
16W - 19L
1,443 SR
Queue Stats
144W - 109L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 5 / 0
4,427
402
1,976
6,554
1,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 5 / 0
5,149
468
1,280
6,443
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Valldus
Sylvanus
9
0 / 7 / 0
5,243
477
5,000
10,606
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
xKouzer
Janus
8
0 / 4 / 0
4,976
452
1,706
4,718
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,975
452
1,718
5,622
2,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EnaKami
Hercules
12
11 / 0 / 4
7,250
659
9,739
9,993
8,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 7
5,311
483
1,585
4,336
1,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
LM3NT4L
Guan Yu
8
0 / 0 / 0
4,880
444
0
2,890
2,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 0 / 2
7,048
641
5,204
3,861
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
lpzlpz
Raijin
11
5 / 0 / 4
6,895
627
5,617
4,220
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
24
24
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
EnaKami
Hercules
11
0
4
13
W
1
1
7
4.5
W
Guan Yu
LM3NT4L
Guan Yu
0
0
0
0
L
Apollo
0
5
0
0
W
7
0
2
8
L
1
5
0
0.2
L
Sylvanus
Valldus
Sylvanus
0
7
0
0
W
Raijin
lpzlpz
Raijin
5
0
4
7
L
Janus
xKouzer
Janus
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,680
Damage
22,145
33,943
Taken
25,300
15,017
Mitigated
14,508
6,034
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EnaKami
Hercules
9,739
3,622
0
2,517
9,993
8,684
224
3,543
6,450
0
23,662
W
1,585
609
0
649
4,336
1,050
219
214
4,100
13,947
0
W
Guan Yu
LM3NT4L
Guan Yu
0
0
35
70
2,890
2,103
0
0
2,890
0
19,077
L
Apollo
1,976
1,011
0
174
6,554
1,256
288
343
6,097
0
14,254
W
5,204
2,199
117
1,810
3,861
1,282
916
755
3,082
0
44,840
L
1,280
380
0
1,398
6,443
2,414
0
2,207
4,143
0
23,197
L
Sylvanus
Valldus
Sylvanus
5,000
1,945
305
1,916
10,606
7,702
300
74
10,324
22,134
6,986
W
Raijin
lpzlpz
Raijin
5,617
586
0
750
4,220
1,389
551
1,215
2,899
32,907
0
L
Janus
xKouzer
Janus
1,706
155
0
1,000
4,718
1,119
0
2,223
2,199
22,869
0
L
1,718
129
0
1,241
5,622
2,526
310
1,850
3,702
0
13,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
31,384
212
Minions Killed
302
0
Camps Cleared
0
877,779
Distance Traveled
981,213
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,250
659
35
3
0
207,907
0
W
Zeus
5,311
483
35
3
0
181,213
0
W
Guan Yu
4,880
444
56
5
0
205,977
0
L
Apollo
4,427
402
19
2
0
192,302
0
W
Cupid
7,048
641
97
9
0
214,015
4
L
Kali
5,149
468
44
4
0
170,327
2
L
Sylvanus
5,243
477
61
6
0
162,062
2
W
Raijin
6,895
627
79
7
0
172,101
2
L
Janus
4,976
452
53
5
0
184,601
2
L
Hercules
4,975
452
35
3
0
168,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role