Player Matchup

Anubis
Anubis
ANGRYGAMER90462
Anubis
Level 15
God Stats
0W - 1L
1,448 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Engeltier
Merlin
Level 104
God Stats
6W - 5L
1,538 SR
Queue Stats
439W - 366L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fhurmm
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,442 Elo+
Solo
Camazotz
Camazotz
Sauceßoss
Camazotz
Level 69
God Stats
0W - 3L
1,183 SR
Queue Stats
379W - 305L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
tbwater
Ne Zha
Level 28
God Stats
0W - 1L
1,720 SR
Queue Stats
63W - 43L
1,634 Elo+
Party 2
Team Averages
Level 49
1,478 SR
1,528 Elo+

VS

Team Averages
Level 48
1,533 SR
1,449 Elo+
Artemis
Artemis
BabyXBoof
Artemis
Level 44
God Stats
1W - 0L
1,732 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 1
Vulcan
Vulcan
Francisco Jr689
Vulcan
Level 115
God Stats
27W - 11L
1,678 SR
Queue Stats
887W - 928L
1,489 Elo+
Solo
Fenrir
Fenrir
InfectedDuck
Fenrir
Level 29
God Stats
1W - 2L
1,258 SR
Queue Stats
141W - 136L
1,526 Elo+
Solo
Eset
Eset
TheBigOz1997
Eset
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,333 Elo+
Solo
Hera
Hera
ThickITguy
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 9
13,015
723
12,138
16,340
8,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Engeltier
Merlin
20
5 / 4 / 20
13,549
753
19,696
18,597
7,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Fhurmm
Kumbhakarna
19
4 / 5 / 16
11,808
656
5,957
23,238
29,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
Sauceßoss
Camazotz
17
2 / 6 / 17
10,896
605
10,980
29,923
14,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
tbwater
Ne Zha
20
12 / 6 / 13
14,137
785
28,736
28,486
16,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyXBoof
Artemis
20
14 / 3 / 15
15,284
849
40,042
21,006
8,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
2 / 5 / 12
12,245
680
24,840
13,076
5,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
7 / 7 / 14
13,520
751
12,597
19,562
17,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 10 / 15
12,116
673
8,983
18,989
6,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 6 / 15
12,538
697
18,702
14,225
4,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
101
31
Kills
30
30
Deaths
31
75
Assists
71
Player
Kills
Deaths
Assists
KDA
L
8
9
9
1.39
W
Artemis
BabyXBoof
Artemis
14
3
15
7.17
L
Merlin
Engeltier
Merlin
5
4
20
3.75
L
Kumbhakarna
Fhurmm
Kumbhakarna
4
5
16
2.4
W
2
5
12
1.6
W
Fenrir
7
7
14
2
L
Camazotz
Sauceßoss
Camazotz
2
6
17
1.75
W
3
10
15
1.05
W
4
6
15
1.92
L
Ne Zha
tbwater
Ne Zha
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,507
Damage
105,164
116,584
Taken
86,858
75,495
Mitigated
43,445
47,533
Healing
31,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,138
348
0
2,257
16,340
8,494
1,713
6,291
10,049
37,689
0
W
Artemis
BabyXBoof
Artemis
40,042
18,422
2,655
9,764
21,006
8,464
3,755
9,844
11,162
0
74,766
L
Merlin
Engeltier
Merlin
19,696
224
2,747
5,349
18,597
7,099
1,036
10,190
8,407
71,181
0
L
Kumbhakarna
Fhurmm
Kumbhakarna
5,957
678
3,883
5,312
23,238
29,427
417
10,513
12,725
12,451
0
W
24,840
12,072
2,346
2,115
13,076
5,385
374
5,586
7,490
51,945
0
W
Fenrir
12,597
1,818
1,182
1,978
19,562
17,965
626
7,362
12,200
0
20,993
L
Camazotz
Sauceßoss
Camazotz
10,980
1,303
2,128
11,339
29,923
14,270
312
12,294
17,629
0
16,019
W
8,983
402
3,174
3,421
18,989
6,740
562
8,762
10,227
20,367
0
W
18,702
3,950
1,323
3,391
14,225
4,891
1,052
6,390
7,835
33,286
0
L
Ne Zha
tbwater
Ne Zha
28,736
4,145
2,452
12,066
28,486
16,205
248
13,237
15,249
282
49,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,405
Gold Earned
65,703
211
Minions Killed
199
0
Camps Cleared
0
1,514,525
Distance Traveled
1,501,614
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,015
723
66
4
0
248,792
3
W
Artemis
15,284
849
65
4
0
269,061
2
L
Merlin
13,549
753
93
5
0
319,109
5
L
Kumbhakarna
11,808
656
13
1
0
323,222
3
W
Vulcan
12,245
680
54
3
0
329,499
1
W
Fenrir
13,520
751
12
1
0
303,286
1
L
Camazotz
10,896
605
10
1
0
301,506
0
W
Eset
12,116
673
35
2
0
283,450
0
W
Hera
12,538
697
33
2
0
316,318
1
L
Ne Zha
14,137
785
29
2
0
321,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role