Player Matchup

Kukulkan
Kukulkan
BLACKrussia51
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
JollyD
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Physocapth
Loki
Level 19
God Stats
22W - 20L
1,477 SR
Queue Stats
34W - 45L
1,142 Elo+
Solo
Pele
Pele
reoprN
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,126 Elo+
Solo
Neith
Neith
toxicPashka
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,495 SR
1,354 Elo+

VS

Team Averages
Level 18
1,407 SR
1,180 Elo+
Loki
Loki
DanilGol228
Loki
Level 27
God Stats
1W - 13L
957 SR
Queue Stats
23W - 72L
1,102 Elo+
Party 1
Rama
Rama
Susano234
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,203 Elo+
Solo
Sun Wukong
Sun Wukong
show_crazy759
Sun Wukong
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
27W - 73L
1,123 Elo+
Party 1
Ares
Ares
smiteacc01
Ares
Level 8
God Stats
4W - 7L
1,272 SR
Queue Stats
10W - 20L
1,174 Elo+
Solo
Cabrakan
Cabrakan
НеНаТри
Cabrakan
Level 21
God Stats
8W - 6L
1,561 SR
Queue Stats
33W - 43L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLACKrussia51
Kukulkan
11
0 / 2 / 3
6,832
455
5,043
3,675
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
JollyD
Rama
11
3 / 3 / 2
7,259
484
3,732
6,046
1,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
8 / 0 / 1
7,863
524
4,315
4,546
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
reoprN
Pele
12
6 / 4 / 2
7,886
526
5,169
8,127
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 1 / 1
8,448
563
6,039
4,739
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 11 / 0
5,599
373
886
9,849
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
9
2 / 4 / 0
5,764
384
3,347
8,121
2,260
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
show_crazy759
Sun Wukong
10
1 / 8 / 0
5,995
400
1,109
9,040
3,930
1
0 / 0 / 0
4,300
287
0
0
0
Cabrakan
11
2 / 2 / 1
6,763
451
2,213
8,610
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
24
Kills
6
10
Deaths
25
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BLACKrussia51
Kukulkan
0
2
3
0.75
L
1
11
0
0.09
W
Rama
JollyD
Rama
3
3
2
1.33
W
8
0
1
8.5
L
Rama
2
4
0
0.5
W
Pele
reoprN
Pele
6
4
2
1.75
L
Sun Wukong
show_crazy759
Sun Wukong
1
8
0
0.13
L
0
0
0
0
W
7
1
1
7.5
L
Cabrakan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,298
Damage
7,555
27,133
Taken
35,620
9,535
Mitigated
18,491
5,666
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BLACKrussia51
Kukulkan
5,043
833
0
0
3,675
1,217
2,287
218
3,457
28,525
0
L
886
145
0
452
9,849
3,197
549
1,174
8,466
0
11,626
W
Rama
JollyD
Rama
3,732
2,883
0
1,299
6,046
1,753
3,613
440
5,606
0
33,768
W
4,315
1,205
0
1,246
4,546
1,742
130
294
4,252
0
30,343
L
Rama
3,347
2,679
0
1,027
8,121
2,260
936
1,459
6,554
0
20,898
W
Pele
reoprN
Pele
5,169
1,643
0
840
8,127
3,276
552
1,039
7,088
0
27,516
L
Sun Wukong
show_crazy759
Sun Wukong
1,109
335
0
162
9,040
3,930
201
167
8,793
0
15,748
L
0
0
0
0
0
0
0
0
0
0
0
W
6,039
4,078
0
2,281
4,739
1,547
6,032
222
4,517
0
45,442
L
Cabrakan
2,213
285
0
3,125
8,610
9,104
428
1,734
6,764
15,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
28,421
320
Minions Killed
114
0
Camps Cleared
0
1,230,645
Distance Traveled
933,393
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,832
455
54
4
0
187,929
2
L
Loki
5,599
373
28
2
0
230,130
0
W
Rama
7,259
484
67
4
0
269,610
1
W
Loki
7,863
524
54
4
0
287,639
0
L
Rama
5,764
384
39
3
0
235,539
1
W
Pele
7,886
526
54
4
0
242,063
3
L
Sun Wukong
5,995
400
24
2
0
249,438
0
L
Ares
4,300
287
0
0
0
0
0
W
Neith
8,448
563
91
6
0
243,404
5
L
Cabrakan
6,763
451
23
2
0
218,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role