Player Matchup

Ah Puch
Ah Puch
ChaosDShadow
Ah Puch
Level 116
God Stats
9W - 9L
1,509 SR
Queue Stats
677W - 669L
1,478 Elo+
Solo
Medusa
Medusa
Constrctacel
Medusa
Level 65
God Stats
52W - 45L
1,623 SR
Queue Stats
117W - 146L
1,543 Elo+
Solo
Hades
Hades
MediumRare009
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,116 Elo+
Solo
Ganesha
Ganesha
SRS_Hickory_Kay
Ganesha
Level 108
God Stats
15W - 8L
1,588 SR
Queue Stats
233W - 216L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Sr Black300
Erlang Shen
Level 123
God Stats
4W - 1L
1,631 SR
Queue Stats
120W - 134L
1,458 Elo+
Solo
Team Averages
Level 95
1,570 SR
1,415 Elo+

VS

Team Averages
Level 101
1,476 SR
1,456 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CHAOTICFIEND113
King Arthur
Level 104
God Stats
32W - 25L
1,616 SR
Queue Stats
462W - 400L
1,508 Elo+
Solo
Artemis
Artemis
MrMoneyMiser141
Artemis
Level 99
God Stats
5W - 4L
1,550 SR
Queue Stats
278W - 251L
1,494 Elo+
Solo
Kukulkan
Kukulkan
SlipperyNoodles
Kukulkan
Level 87
God Stats
0W - 5L
1,272 SR
Queue Stats
514W - 517L
1,351 Elo+
Solo
Pele
Pele
lavelfera12
Pele
Level 86
God Stats
1W - 1L
1,442 SR
Queue Stats
121W - 121L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChaosDShadow
Ah Puch
15
3 / 0 / 1
8,586
572
5,558
9,921
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
8 / 2 / 0
8,931
595
10,397
9,642
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,903
394
2,210
6,744
2,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 8
8,069
538
2,950
10,206
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Sr Black300
Erlang Shen
14
3 / 3 / 0
8,352
557
6,480
12,014
5,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 0
8,225
548
5,957
6,200
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CHAOTICFIEND113
King Arthur
14
2 / 1 / 1
8,269
551
8,400
10,794
9,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 1 / 0
6,060
404
4,700
4,864
1,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
12
0 / 4 / 3
7,493
500
3,090
7,653
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 6 / 2
8,495
566
7,535
13,289
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
8
8
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
King Arthur
CHAOTICFIEND113
King Arthur
2
1
1
2.5
W
Ah Puch
ChaosDShadow
Ah Puch
3
0
1
3.5
W
Medusa
8
2
0
4
W
0
2
1
0.25
L
1
1
0
1
W
0
1
8
4
L
Kukulkan
0
4
3
0.38
W
Erlang Shen
Sr Black300
Erlang Shen
3
3
0
1
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
29,682
48,527
Taken
42,800
22,558
Mitigated
20,451
20,173
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,957
302
0
500
6,200
2,260
0
3,991
1,951
58,270
0
L
King Arthur
CHAOTICFIEND113
King Arthur
8,400
2,309
0
2,691
10,794
9,260
372
1,114
9,680
0
49,514
W
Ah Puch
ChaosDShadow
Ah Puch
5,558
138
0
5,796
9,921
3,036
204
4,930
4,639
56,676
0
W
Medusa
10,397
4,882
0
3,632
9,642
3,249
1,120
1,536
8,106
0
62,949
W
2,210
317
187
3,037
6,744
2,243
0
370
6,360
23,174
0
L
4,700
2,631
0
1,540
4,864
1,073
0
718
4,146
0
23,616
W
2,950
225
285
3,593
10,206
8,519
0
1,837
8,361
26,587
0
L
Kukulkan
3,090
318
497
1,105
7,653
3,060
0
796
6,835
33,188
0
W
Erlang Shen
Sr Black300
Erlang Shen
6,480
3,153
0
3,643
12,014
5,511
0
0
12,014
0
50,187
L
7,535
2,437
0
3,005
13,289
4,798
0
3,902
9,299
0
60,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
38,542
453
Minions Killed
440
0
Camps Cleared
0
1,322,662
Distance Traveled
1,343,029
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,225
548
130
9
0
274,232
3
L
King Arthur
8,269
551
98
7
0
291,318
2
W
Ah Puch
8,586
572
134
9
0
279,586
5
W
Medusa
8,931
595
142
9
0
287,789
0
W
Hades
5,903
394
50
3
0
164,591
0
L
Artemis
6,060
404
52
3
0
168,530
1
W
Ganesha
8,069
538
19
1
0
292,483
7
L
Kukulkan
7,493
500
71
5
0
292,728
4
W
Erlang Shen
8,352
557
108
7
0
298,213
2
L
Pele
8,495
566
89
6
0
316,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role