Player Matchup

Cerberus
Cerberus
Crusader1175162
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,683 Elo+
Solo
Fenrir
Fenrir
ScarredJ
Fenrir
Level 4
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
mil_nacht
Charybdis
Level 18
God Stats
0W - 2L
1,429 SR
Queue Stats
5W - 9L
1,281 Elo+
Solo
Team Averages
Level 9
1,552 SR
1,488 Elo+

VS

Team Averages
Level 88
1,314 SR
1,396 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Aimar_glz
Janus
Level 119
God Stats
2W - 10L
1,150 SR
Queue Stats
53W - 88L
1,391 Elo+
Party 1
Neith
Neith
Xx_Aythamy_xX
Neith
Level 24
God Stats
1W - 0L
1,291 SR
Queue Stats
38W - 76L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 5 / 1
6,244
694
4,026
10,434
5,734
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ScarredJ
Fenrir
8
1 / 5 / 1
5,632
626
2,408
7,605
4,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
mil_nacht
Charybdis
7
0 / 7 / 0
5,385
598
2,788
8,839
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 0 / 9
7,023
780
4,221
7,118
5,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Aimar_glz
Janus
13
10 / 1 / 6
8,711
968
10,257
7,649
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 2 / 7
7,151
795
6,515
5,983
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
17
17
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
9
7.5
W
Janus
Aimar_glz
Janus
10
1
6
13
L
Cerberus
2
5
1
0.5
L
Fenrir
ScarredJ
Fenrir
1
5
1
0.3
W
4
2
7
3.75
L
Charybdis
mil_nacht
Charybdis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,222
Damage
20,993
26,878
Taken
20,750
13,168
Mitigated
11,063
1,080
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,221
564
0
182
7,118
5,808
96
1,263
5,165
0
12,379
W
Janus
Aimar_glz
Janus
10,257
815
180
2,082
7,649
2,643
979
2,301
5,348
40,035
0
L
Cerberus
4,026
641
0
478
10,434
5,734
0
3,820
6,614
10,955
0
L
Fenrir
ScarredJ
Fenrir
2,408
506
0
76
7,605
4,644
0
3,707
3,898
0
8,002
W
6,515
3,268
390
421
5,983
2,612
804
1,354
4,629
0
10,221
L
Charybdis
mil_nacht
Charybdis
2,788
1,988
0
526
8,839
2,790
0
3,157
5,682
0
16,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,261
Gold Earned
22,885
66
Minions Killed
109
2
Camps Cleared
4
387,889
Distance Traveled
494,148
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,023
780
11
1
0
185,883
4
W
Janus
8,711
968
91
10
3
162,106
3
L
Cerberus
6,244
694
21
2
0
137,475
1
L
Fenrir
5,632
626
13
1
1
118,334
0
W
Neith
7,151
795
7
1
1
146,159
0
L
Charybdis
5,385
598
32
4
1
132,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role