Player Matchup

Cernunnos
Cernunnos
BabaYegaPL
Cernunnos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,394 Elo+
Solo
Sylvanus
Sylvanus
frank--n-furter
Sylvanus
Level 68
God Stats
4W - 1L
1,754 SR
Queue Stats
259W - 279L
1,360 Elo+
Party 1
Zeus
Zeus
scotlandslegend
Zeus
Level 72
God Stats
3W - 3L
1,457 SR
Queue Stats
95W - 118L
1,360 Elo+
Party 1
Team Averages
Level 57
1,570 SR
1,371 Elo+

VS

Team Averages
Level 103
1,436 SR
1,352 Elo+
Nox
Nox
Mr_Spacepiggy
Nox
Level 102
God Stats
9W - 9L
1,508 SR
Queue Stats
34W - 41L
1,385 Elo+
Party 2
Mulan
Mulan
Saldio
Mulan
Level 105
God Stats
16W - 19L
1,323 SR
Queue Stats
74W - 101L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
Verena_Sparrow
Nu Wa
Level 102
God Stats
19W - 15L
1,477 SR
Queue Stats
34W - 54L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BabaYegaPL
Cernunnos
6
0 / 2 / 1
10,633
443
715
5,271
1,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
19
4 / 3 / 6
15,160
632
13,298
28,586
33,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 2
14,423
601
27,244
13,559
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 3
14,931
622
9,694
12,971
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Saldio
Mulan
17
2 / 5 / 4
14,095
587
16,312
25,110
24,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 2 / 5
14,467
603
14,418
12,275
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
7
7
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BabaYegaPL
Cernunnos
0
2
1
0.25
W
3
3
3
1.5
W
Mulan
Saldio
Mulan
2
5
4
0.8
W
2
2
5
2.25
L
Sylvanus
4
3
6
2.33
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,257
Damage
40,424
47,416
Taken
50,356
42,206
Mitigated
33,580
20,845
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BabaYegaPL
Cernunnos
715
437
0
600
5,271
1,457
0
3,298
1,897
0
6,795
W
9,694
82
486
3,050
12,971
4,968
0
11,516
1,455
63,704
0
W
Mulan
Saldio
Mulan
16,312
4,112
684
6,837
25,110
24,342
0
19,456
5,654
0
45,477
W
14,418
6,633
542
6,093
12,275
4,270
2,252
10,989
1,286
73,908
0
L
Sylvanus
13,298
788
5,514
13,130
28,586
33,457
0
16,005
12,090
59,462
0
L
27,244
2,028
867
734
13,559
7,292
0
4,866
8,611
125,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
43,493
319
Minions Killed
284
7
Camps Cleared
12
755,351
Distance Traveled
1,232,524
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,633
443
16
1
0
66,097
0
W
Nox
14,931
622
137
6
3
434,081
5
W
Mulan
14,095
587
48
2
6
380,070
7
W
Nu Wa
14,467
603
99
4
3
418,373
6
L
Sylvanus
15,160
632
85
4
0
348,248
7
L
Zeus
14,423
601
218
9
7
341,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role