Player Matchup

Izanami
Izanami
KadenOdin
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,357 Elo+
Party 1
Bacchus
Bacchus
Lonk3753
Bacchus
Level 17
God Stats
13W - 9L
1,565 SR
Queue Stats
22W - 32L
1,344 Elo+
Party 1
Bastet
Bastet
irishbigtoke
Bastet
Level 20
God Stats
5W - 6L
1,496 SR
Queue Stats
45W - 57L
1,394 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,365 Elo+

VS

Team Averages
Level 11
1,375 SR
1,077 Elo+
Danzaburou
Danzaburou
BarbarianG
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,065 Elo+
Party 2
Ares
Ares
Crimmythesimp
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,102 Elo+
Solo
Aphrodite
Aphrodite
YaGirlThicc
Aphrodite
Level 4
God Stats
0W - 2L
1,124 SR
Queue Stats
7W - 14L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KadenOdin
Izanami
18
29 / 5 / 3
14,418
901
33,681
16,698
7,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Lonk3753
Bacchus
14
2 / 1 / 26
11,635
727
10,229
18,504
18,250
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
2 / 1 / 20
10,644
665
8,195
8,253
3,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarbarianG
Danzaburou
14
4 / 9 / 2
10,758
672
17,400
18,916
7,409
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 14 / 2
9,014
563
6,900
26,488
25,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
YaGirlThicc
Aphrodite
14
2 / 10 / 3
9,998
625
3,781
13,961
12,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
33
Kills
6
7
Deaths
33
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BarbarianG
Danzaburou
4
9
2
0.56
L
0
14
2
0.07
W
Izanami
KadenOdin
Izanami
29
5
3
6.1
W
Bacchus
Lonk3753
Bacchus
2
1
26
15
L
Aphrodite
YaGirlThicc
Aphrodite
2
10
3
0.35
W
Bastet
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,105
Damage
28,081
43,455
Taken
59,365
28,685
Mitigated
45,635
9,362
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BarbarianG
Danzaburou
17,400
8,159
0
1,955
18,916
7,409
526
3,494
15,422
431
58,231
L
6,900
1,569
0
780
26,488
25,321
118
4,989
21,499
17,045
0
W
Izanami
KadenOdin
Izanami
33,681
28,366
0
5,887
16,698
7,294
1,878
4,376
12,322
0
84,049
W
Bacchus
Lonk3753
Bacchus
10,229
1,515
660
525
18,504
18,250
567
4,485
14,019
20,888
0
L
Aphrodite
YaGirlThicc
Aphrodite
3,781
715
2,959
2,474
13,961
12,905
147
2,205
11,756
16,328
0
W
Bastet
8,195
2,117
0
2,290
8,253
3,141
334
2,475
5,778
0
24,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,697
Gold Earned
29,770
173
Minions Killed
134
7
Camps Cleared
3
850,130
Distance Traveled
647,352
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,758
672
87
5
2
231,735
0
L
Ares
9,014
563
16
1
1
217,344
3
W
Izanami
14,418
901
122
8
6
258,830
0
W
Bacchus
11,635
727
23
1
0
303,556
0
L
Aphrodite
9,998
625
31
2
0
198,273
0
W
Bastet
10,644
665
28
2
1
287,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role