Player Matchup

Chang'e
Chang'e
Danä
Chang'e
Level 124
God Stats
7W - 10L
1,482 SR
Queue Stats
423W - 451L
1,405 Elo+
Solo
Kali
Kali
DodeIi20
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,190 Elo+
Solo
Cthulhu
Cthulhu
Gi0rno
Cthulhu
Level 46
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 11L
1,445 Elo+
Solo
Raijin
Raijin
ReyZ_one
Raijin
Level 124
God Stats
1W - 2L
1,746 SR
Queue Stats
53W - 60L
1,468 Elo+
Solo
Hercules
Hercules
dimitri97
Hercules
Level 103
God Stats
5W - 5L
1,549 SR
Queue Stats
216W - 208L
1,473 Elo+
Solo
Team Averages
Level 89
1,599 SR
1,396 Elo+

VS

Team Averages
Level 98
1,282 SR
1,363 Elo+
Eset
Eset
Beeveer
Eset
Level 104
God Stats
1W - 2L
1,196 SR
Queue Stats
185W - 194L
1,414 Elo+
Solo
Serqet
Serqet
DarkKiritoX
Serqet
Level 89
God Stats
1W - 4L
1,051 SR
Queue Stats
371W - 361L
1,456 Elo+
Party 1
Kali
Kali
Dragonkingx2
Kali
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 1
Sylvanus
Sylvanus
Myuki12
Sylvanus
Level 99
God Stats
1W - 0L
1,163 SR
Queue Stats
11W - 12L
1,437 Elo+
Party 1
Raijin
Raijin
Sephiroths_rage
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danä
Chang'e
20
8 / 3 / 12
13,664
621
13,781
27,817
23,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
10
0 / 3 / 5
9,423
428
1,605
5,086
1,935
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gi0rno
Cthulhu
20
4 / 3 / 15
12,816
583
17,731
25,900
31,921
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
ReyZ_one
Raijin
20
8 / 4 / 12
14,263
648
34,968
21,888
11,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
dimitri97
Hercules
20
3 / 2 / 18
13,512
614
28,005
42,695
41,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Beeveer
Eset
19
3 / 8 / 9
12,984
590
22,780
19,745
10,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
20
4 / 5 / 8
12,938
588
11,368
19,094
10,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 8
14,892
677
29,705
19,260
10,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Myuki12
Sylvanus
20
0 / 1 / 15
13,981
636
15,725
25,481
38,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 3 / 11
13,379
608
30,004
24,552
13,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
23
Kills
15
15
Deaths
23
62
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Eset
Beeveer
Eset
3
8
9
0.94
L
Chang'e
Danä
Chang'e
8
3
12
4.67
W
Serqet
4
5
8
1.6
L
Kali
0
3
5
0.83
W
7
6
8
1.83
L
Cthulhu
Gi0rno
Cthulhu
4
3
15
3.83
W
Sylvanus
Myuki12
Sylvanus
0
1
15
7.5
L
Raijin
ReyZ_one
Raijin
8
4
12
3.5
W
1
3
11
2.17
L
Hercules
dimitri97
Hercules
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,090
Damage
109,582
123,386
Taken
108,132
111,306
Mitigated
83,833
69,796
Healing
62,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Beeveer
Eset
22,780
2,139
5,803
4,231
19,745
10,799
992
12,745
6,571
52,832
0
L
Chang'e
Danä
Chang'e
13,781
1,303
16,460
14,205
27,817
23,850
966
17,987
9,518
40,942
0
W
Serqet
11,368
3,159
2,696
2,947
19,094
10,986
1,004
12,254
6,336
0
19,020
L
Kali
1,605
180
295
937
5,086
1,935
0
4,206
808
0
4,327
W
29,705
14,552
0
4,306
19,260
10,040
1,145
12,237
6,174
0
38,922
L
Cthulhu
Gi0rno
Cthulhu
17,731
1,515
2,066
3,379
25,900
31,921
90
10,610
15,146
37,590
0
W
Sylvanus
Myuki12
Sylvanus
15,725
3,899
17,128
15,002
25,481
38,815
842
13,373
10,967
24,066
0
L
Raijin
ReyZ_one
Raijin
34,968
2,852
2,119
4,690
21,888
11,816
35
12,260
8,920
69,551
0
W
30,004
2,681
1,343
9,071
24,552
13,193
870
16,028
8,162
84,415
0
L
Hercules
dimitri97
Hercules
28,005
4,295
3,075
22,570
42,695
41,784
388
23,446
18,715
1,040
36,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,678
Gold Earned
68,174
231
Minions Killed
211
0
Camps Cleared
0
1,720,258
Distance Traveled
1,862,618
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,984
590
53
2
0
337,904
2
L
Chang'e
13,664
621
41
2
0
418,866
5
W
Serqet
12,938
588
30
1
0
413,702
1
L
Kali
9,423
428
7
0
0
120,978
0
W
Kali
14,892
677
8
0
0
347,179
1
L
Cthulhu
12,816
583
54
2
0
394,339
2
W
Sylvanus
13,981
636
15
1
0
393,197
0
L
Raijin
14,263
648
99
5
0
328,774
0
W
Raijin
13,379
608
105
5
0
370,636
0
L
Hercules
13,512
614
30
1
0
457,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role