Player Matchup

Neith
Neith
Galitroh
Neith
Level 29
God Stats
35W - 42L
1,386 SR
Queue Stats
163W - 180L
1,447 Elo+
Solo
Ravana
Ravana
Hurzike
Ravana
Level 4
God Stats
2W - 1L
1,691 SR
Queue Stats
7W - 9L
1,706 Elo+
Solo
Eset
Eset
IIViana_
Eset
Level 29
God Stats
6W - 10L
1,417 SR
Queue Stats
245W - 253L
1,362 Elo+
Solo
Bakasura
Bakasura
RULE34AKENO
Bakasura
Level 48
God Stats
2W - 0L
1,242 SR
Queue Stats
114W - 140L
1,391 Elo+
Party 1
Agni
Agni
Taranps
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,326 Elo+
Party 1
Team Averages
Level 23
1,447 SR
1,446 Elo+

VS

Team Averages
Level 6
1,462 SR
1,324 Elo+
Susano
Susano
AMADEUSBR2018
Susano
Level 6
God Stats
3W - 5L
1,455 SR
Queue Stats
4W - 7L
1,360 Elo+
Solo
Ganesha
Ganesha
Lucas1231192
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,479 Elo+
Solo
Kukulkan
Kukulkan
crazy_ncl
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,372 Elo+
Solo
Yemoja
Yemoja
mestre-pereira
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,061 Elo+
Solo
Fenrir
Fenrir
wolf0100
Fenrir
Level 8
God Stats
1W - 7L
1,354 SR
Queue Stats
11W - 23L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Galitroh
Neith
18
10 / 0 / 21
12,447
1,245
13,850
6,464
2,304
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Hurzike
Ravana
17
8 / 4 / 12
11,274
1,127
7,573
9,009
3,971
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
17
7 / 2 / 21
10,841
1,084
10,745
7,402
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
RULE34AKENO
Bakasura
19
11 / 1 / 19
12,485
1,249
17,237
10,503
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Taranps
Agni
18
6 / 4 / 22
11,576
1,158
14,552
9,239
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 15 / 2
11,715
1,172
17,009
28,160
9,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Lucas1231192
Ganesha
14
0 / 3 / 5
8,997
900
3,443
5,517
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
crazy_ncl
Kukulkan
15
1 / 10 / 2
9,164
916
5,231
13,935
4,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 0
7,730
773
294
940
539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
wolf0100
Fenrir
16
4 / 13 / 4
10,483
1,048
10,867
22,690
15,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
24
42
Kills
11
11
Deaths
42
95
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
15
2
0.47
W
Neith
Galitroh
Neith
10
0
21
20.5
W
Ravana
Hurzike
Ravana
8
4
12
3.5
W
Eset
7
2
21
8.75
L
Ganesha
Lucas1231192
Ganesha
0
3
5
0.83
W
Bakasura
RULE34AKENO
Bakasura
11
1
19
20.5
W
Agni
Taranps
Agni
6
4
22
4.25
L
Kukulkan
crazy_ncl
Kukulkan
1
10
2
0.2
L
0
1
0
0
L
Fenrir
wolf0100
Fenrir
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,957
Damage
36,844
42,617
Taken
71,242
17,858
Mitigated
34,461
6,771
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,009
1,047
0
4,366
28,160
9,986
0
9,525
17,748
0
40,513
W
Neith
Galitroh
Neith
13,850
9,108
854
670
6,464
2,304
0
1,909
4,555
0
32,222
W
Ravana
Hurzike
Ravana
7,573
2,028
103
951
9,009
3,971
0
1,398
7,611
0
18,467
W
Eset
10,745
734
173
270
7,402
2,458
0
1,740
5,662
13,640
0
L
Ganesha
Lucas1231192
Ganesha
3,443
156
0
340
5,517
3,831
0
2,892
2,500
5,978
0
W
Bakasura
RULE34AKENO
Bakasura
17,237
13,133
0
3,750
10,503
5,941
0
1,361
9,142
0
27,900
W
Agni
Taranps
Agni
14,552
1,898
0
0
9,239
3,184
0
2,560
6,679
40,192
0
L
Kukulkan
crazy_ncl
Kukulkan
5,231
1,744
0
200
13,935
4,251
0
4,461
9,254
21,693
0
L
294
203
105
30
940
539
0
18
911
470
0
L
Fenrir
wolf0100
Fenrir
10,867
1,208
0
0
22,690
15,854
0
7,745
14,050
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
48,089
171
Minions Killed
106
9
Camps Cleared
3
930,545
Distance Traveled
621,834
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,715
1,172
48
5
2
187,886
0
W
Neith
12,447
1,245
46
5
0
186,089
0
W
Ravana
11,274
1,127
24
2
3
174,812
0
W
Eset
10,841
1,084
9
1
0
179,186
0
L
Ganesha
8,997
900
0
0
0
97,426
0
W
Bakasura
12,485
1,249
34
3
5
198,239
0
W
Agni
11,576
1,158
58
6
1
192,219
1
L
Kukulkan
9,164
916
40
4
0
125,733
0
L
Yemoja
7,730
773
0
0
0
15,908
0
L
Fenrir
10,483
1,048
18
2
1
194,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role