Player Matchup

Tyr
Tyr
Garakitah
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,663 Elo+
Solo
Raijin
Raijin
Marquez__95
Raijin
Level 64
God Stats
0W - 5L
1,093 SR
Queue Stats
93W - 160L
1,370 Elo+
Party 2
Ullr
Ullr
dixtrem
Ullr
Level 44
God Stats
2W - 1L
1,741 SR
Queue Stats
68W - 92L
1,412 Elo+
Party 2
Team Averages
Level 41
1,445 SR
1,482 Elo+

VS

Team Averages
Level 73
1,475 SR
1,369 Elo+
Osiris
Osiris
Black_knight_Gym
Osiris
Level 18
God Stats
19W - 38L
1,350 SR
Queue Stats
20W - 45L
1,215 Elo+
Solo
Sol
Sol
HecRub
Sol
Level 87
God Stats
5W - 5L
1,639 SR
Queue Stats
118W - 146L
1,402 Elo+
Party 1
Cernunnos
Cernunnos
danygokubs
Cernunnos
Level 114
God Stats
2W - 0L
1,435 SR
Queue Stats
67W - 75L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,506
651
2,724
10,679
6,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
9
1 / 5 / 2
6,448
645
5,461
12,521
4,306
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
dixtrem
Ullr
11
2 / 2 / 2
6,850
685
4,827
8,161
2,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,728
773
3,605
7,639
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
HecRub
Sol
13
7 / 1 / 4
8,480
848
14,552
10,177
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
danygokubs
Cernunnos
12
4 / 1 / 3
7,825
783
6,753
7,890
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
12
12
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
1
5
2
0.4
W
Sol
HecRub
Sol
7
1
4
9
L
Raijin
1
5
2
0.4
W
Cernunnos
danygokubs
Cernunnos
4
1
3
5.5
L
Ullr
dixtrem
Ullr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,012
Damage
24,910
31,361
Taken
25,706
14,029
Mitigated
15,597
2,156
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,605
710
402
1,069
7,639
7,376
134
874
6,765
0
10,624
L
2,724
697
0
668
10,679
6,881
0
5,029
5,650
0
9,493
W
Sol
HecRub
Sol
14,552
4,637
0
5,122
10,177
4,661
1,192
3,532
6,645
30,674
2,928
L
Raijin
5,461
640
0
747
12,521
4,306
0
5,348
7,173
19,627
0
W
Cernunnos
danygokubs
Cernunnos
6,753
2,186
0
3,714
7,890
3,560
1,054
1,553
6,337
0
35,459
L
Ullr
dixtrem
Ullr
4,827
2,485
0
741
8,161
2,842
0
3,391
4,770
0
15,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,804
Gold Earned
24,033
72
Minions Killed
114
1
Camps Cleared
8
474,151
Distance Traveled
562,796
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,728
773
10
1
0
204,263
4
L
Tyr
6,506
651
11
1
0
147,338
0
W
Sol
8,480
848
44
4
3
189,019
0
L
Raijin
6,448
645
41
4
1
155,614
1
W
Cernunnos
7,825
783
60
6
5
169,514
0
L
Ullr
6,850
685
20
2
0
171,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role