Player Matchup

Sobek
Sobek
 
Sobek
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BryPoz
Thanatos
Level 95
God Stats
2W - 6L
1,118 SR
Queue Stats
31W - 25L
1,541 Elo+
Solo
Rama
Rama
HandOfJustice666
Rama
Level 158
God Stats
2W - 1L
1,772 SR
Queue Stats
73W - 51L
1,627 Elo+
Party 1
Vulcan
Vulcan
mortan12
Vulcan
Level 95
God Stats
47W - 42L
1,551 SR
Queue Stats
79W - 82L
1,545 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,543 Elo+

VS

Team Averages
Level 115
1,557 SR
1,620 Elo+
Chaac
Chaac
SanchoPanchoo
Chaac
Level 83
God Stats
41W - 42L
1,504 SR
Queue Stats
999W - 1,034L
1,569 Elo+
Solo
Xbalanque
Xbalanque
ThisIsRealJohnny
Xbalanque
Level 107
God Stats
1W - 2L
1,494 SR
Queue Stats
46W - 35L
1,618 Elo+
Party 2
Zeus
Zeus
Waldo_mero
Zeus
Level 129
God Stats
2W - 2L
1,646 SR
Queue Stats
7W - 2L
1,782 Elo+
Party 2
Ra
Ra
Zerosann
Ra
Level 106
God Stats
6W - 7L
1,436 SR
Queue Stats
25W - 18L
1,527 Elo+
Solo
Thor
Thor
jhosep602
Thor
Level 151
God Stats
4W - 2L
1,707 SR
Queue Stats
77W - 61L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 0 / 10
7,803
1,301
5,237
7,119
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
 
Discordia
12
2 / 0 / 7
6,788
1,131
4,420
1,761
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
BryPoz
Thanatos
12
2 / 0 / 6
6,558
1,093
2,381
3,399
1,303
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 6
7,200
1,200
4,516
4,529
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
mortan12
Vulcan
12
3 / 0 / 5
6,959
1,160
9,066
3,094
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

366

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,012
1,002
2,727
7,359
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
11
0 / 4 / 1
6,072
1,012
5,653
7,373
2,207
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 2 / 0
6,315
1,053
4,724
5,209
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,107
1,018
3,377
4,641
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
0 / 2 / 0
5,836
973
822
3,005
1,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
12
Kills
1
1
Deaths
12
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
10
7
W
Discordia
 
Discordia
2
0
7
5.5
W
Thanatos
BryPoz
Thanatos
2
0
6
5
W
3
1
6
6
L
0
2
1
0.25
L
Xbalanque
0
4
1
0.13
L
1
2
0
0.5
L
0
2
1
0.25
L
Thor
0
2
0
0
W
Vulcan
mortan12
Vulcan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,620
Damage
17,303
19,902
Taken
27,587
12,140
Mitigated
13,686
8,096
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,237
438
0
3,770
7,119
7,439
0
2,868
3,771
12,728
0
W
Discordia
 
Discordia
4,420
186
0
591
1,761
626
0
848
901
15,623
0
W
Thanatos
BryPoz
Thanatos
2,381
204
0
1,988
3,399
1,303
0
1,122
2,112
0
7,041
W
4,516
3,715
0
1,747
4,529
1,518
0
1,783
2,576
0
16,087
L
2,727
202
0
1,135
7,359
6,962
0
4,298
2,981
0
9,137
L
Xbalanque
5,653
2,912
0
270
7,373
2,207
0
5,157
2,030
0
19,959
L
4,724
227
0
642
5,209
1,620
0
3,398
1,711
14,227
0
L
3,377
171
444
524
4,641
1,645
0
3,099
1,444
28,030
0
L
Thor
822
0
0
109
3,005
1,252
0
2,257
698
0
2,502
W
Vulcan
mortan12
Vulcan
9,066
2,069
0
0
3,094
1,254
0
1,039
1,877
24,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
30,342
121
Minions Killed
132
7
Camps Cleared
4
655,906
Distance Traveled
560,500
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,803
1,301
15
3
0
133,562
2
W
Discordia
6,788
1,131
33
6
2
124,792
0
W
Thanatos
6,558
1,093
9
2
0
146,228
0
W
Rama
7,200
1,200
28
5
4
110,999
0
L
Chaac
6,012
1,002
12
2
1
139,318
3
L
Xbalanque
6,072
1,012
27
5
2
115,188
0
L
Zeus
6,315
1,053
29
5
0
121,432
0
L
Ra
6,107
1,018
64
11
1
131,227
0
L
Thor
5,836
973
0
0
0
53,335
1
W
Vulcan
6,959
1,160
36
6
1
140,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role