Player Matchup

Serqet
Serqet
Diamond III
Amuel
Serqet
Diamond III
Level 160
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 7L
2,376 MMR
Solo
Odin
Odin
Diamond II
GalaxyMedic
Odin
Diamond II
Level 127
God Stats
6W - 0L
1,875 SR
Queue Stats
99W - 74L
2,458 MMR
Party 1
Artio
Artio
Diamond II
Z0rd10nAL
Artio
Diamond II
Level 122
God Stats
7W - 1L
1,768 SR
Queue Stats
83W - 63L
2,455 MMR
Party 1
Hou Yi
Hou Yi
Masters
notWarden
Hou Yi
Masters
Level 148
God Stats
3W - 0L
1,661 SR
Queue Stats
586W - 583L
2,356 MMR
Solo
Sol
Sol
Masters
woodsycat
Sol
Masters
Level 160
God Stats
10W - 10L
1,678 SR
Queue Stats
400W - 363L
2,472 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,657 SR
2,423 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,641 SR
2,232 MMR
Khepri
Khepri
Diamond I
 
Khepri
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
MooMuse
Kali
Masters
Level 147
God Stats
58W - 62L
1,685 SR
Queue Stats
408W - 412L
2,297 MMR
Solo
Camazotz
Camazotz
Masters
Nagatari
Camazotz
Masters
Level 160
God Stats
12W - 10L
1,677 SR
Queue Stats
371W - 344L
2,493 MMR
Solo
Cthulhu
Cthulhu
Diamond II
Yuskos4
Cthulhu
Diamond II
Level 80
God Stats
8W - 9L
1,761 SR
Queue Stats
292W - 269L
2,381 MMR
Solo
Terra
Terra
Masters
epîk
Terra
Masters
Level 160
God Stats
8W - 12L
1,583 SR
Queue Stats
598W - 601L
2,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Amuel
Serqet
20
6 / 1 / 17
15,048
579
14,268
23,648
28,003
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 7 / 10
14,322
551
22,692
23,730
13,040
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Z0rd10nAL
Artio
20
5 / 3 / 9
15,259
587
26,641
33,051
38,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
notWarden
Hou Yi
20
4 / 6 / 7
15,126
582
20,347
20,169
8,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 4 / 10
15,346
590
36,924
23,265
18,022
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ThanatosMorgan Le FayTsukuyomiSetLoki

VS

Bans
GebGilgameshOlorunNemesisTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 7 / 12
10,865
418
6,866
25,039
32,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
MooMuse
Kali
20
6 / 5 / 8
14,062
541
17,428
25,860
21,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Nagatari
Camazotz
20
10 / 9 / 8
14,186
546
24,943
40,691
16,176
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Yuskos4
Cthulhu
18
2 / 2 / 5
11,638
448
18,469
26,934
29,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
epîk
Terra
17
3 / 7 / 8
11,769
453
16,787
27,884
15,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
30
Kills
21
21
Deaths
30
53
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
12
0.86
W
Serqet
Amuel
Serqet
6
1
17
14.5
W
7
7
10
1.71
L
Kali
MooMuse
Kali
6
5
8
2
L
Camazotz
Nagatari
Camazotz
10
9
8
1.56
L
Cthulhu
Yuskos4
Cthulhu
2
2
5
2.25
W
Artio
Z0rd10nAL
Artio
5
3
9
3.17
L
Terra
epîk
Terra
3
7
8
1
W
Hou Yi
notWarden
Hou Yi
4
6
7
1.25
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,872
Damage
84,493
123,863
Taken
146,408
106,245
Mitigated
115,630
51,275
Healing
53,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,866
1,059
0
1,618
25,039
32,988
312
10,537
14,502
33,931
0
W
Serqet
Amuel
Serqet
14,268
1,827
0
3,318
23,648
28,003
164
8,511
15,137
1,800
31,541
W
22,692
8,652
0
6,039
23,730
13,040
286
7,464
16,266
0
111,016
L
Kali
MooMuse
Kali
17,428
8,238
1,162
7,607
25,860
21,146
15
6,891
18,550
1,852
90,966
L
Camazotz
Nagatari
Camazotz
24,943
9,485
0
18,059
40,691
16,176
0
12,169
27,491
0
91,567
L
Cthulhu
Yuskos4
Cthulhu
18,469
1,867
1,356
6,963
26,934
29,588
320
17,295
9,129
80,965
0
W
Artio
Z0rd10nAL
Artio
26,641
2,428
1,430
18,471
33,051
38,183
171
14,763
18,288
116,535
0
L
Terra
epîk
Terra
16,787
2,679
7,145
9,749
27,884
15,732
0
14,550
13,334
70,696
6,353
W
Hou Yi
notWarden
Hou Yi
20,347
9,596
0
8,229
20,169
8,997
4,950
4,633
15,536
0
121,502
W
36,924
12,550
0
13,788
23,265
18,022
3,965
8,683
14,582
173,805
18,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,101
Gold Earned
62,520
790
Minions Killed
556
0
Camps Cleared
0
2,481,674
Distance Traveled
2,469,412
40
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,865
418
43
2
0
465,614
12
W
Serqet
15,048
579
36
1
0
579,128
1
W
Odin
14,322
551
126
5
0
529,624
13
L
Kali
14,062
541
133
5
0
523,525
5
L
Camazotz
14,186
546
123
5
0
501,766
1
L
Cthulhu
11,638
448
134
5
0
477,094
8
W
Artio
15,259
587
202
8
0
500,740
11
L
Terra
11,769
453
123
5
0
501,413
7
W
Hou Yi
15,126
582
202
8
0
419,722
4
W
Sol
15,346
590
224
9
0
452,460
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role