Player Matchup

Izanami
Izanami
Elte KARMA
Izanami
Level 29
God Stats
5W - 4L
1,654 SR
Queue Stats
127W - 132L
1,431 Elo+
Party 1
Sol
Sol
St3V3o1110343
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 94L
1,441 Elo+
Solo
Mercury
Mercury
eliteslayerlv99
Mercury
Level 107
God Stats
9W - 17L
1,395 SR
Queue Stats
215W - 209L
1,470 Elo+
Party 1
Team Averages
Level 75
1,516 SR
1,448 Elo+

VS

Team Averages
Level 73
1,469 SR
1,578 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fate_Deliverer
Neith
Level 38
God Stats
17W - 20L
1,408 SR
Queue Stats
299W - 219L
1,587 Elo+
Party 2
Vamana
Vamana
jhyde5891
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elte KARMA
Izanami
8
0 / 5 / 2
5,640
627
2,283
8,874
2,697
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 3
6,050
672
4,463
8,348
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 5 / 0
7,156
795
3,630
8,376
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 9
7,261
807
4,026
3,310
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 8
7,518
835
9,041
6,382
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
jhyde5891
Vamana
13
9 / 1 / 5
8,340
927
8,653
9,993
10,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
9
6.5
L
Izanami
Elte KARMA
Izanami
0
5
2
0.2
W
4
2
8
4
L
0
5
3
0.3
L
4
5
0
0.8
W
Vamana
jhyde5891
Vamana
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,376
Damage
21,720
25,598
Taken
19,685
8,357
Mitigated
13,835
3,667
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,026
2,020
0
81
3,310
1,042
431
1,506
1,804
16,802
0
L
Izanami
Elte KARMA
Izanami
2,283
1,666
193
447
8,874
2,697
0
1,431
7,443
0
14,071
W
9,041
1,603
0
745
6,382
2,354
1,701
998
5,384
0
28,272
L
4,463
767
0
2,324
8,348
2,535
0
2,875
5,473
24,237
0
L
3,630
1,420
0
703
8,376
3,125
0
1,964
6,412
0
20,766
W
Vamana
jhyde5891
Vamana
8,653
3,554
0
3,363
9,993
10,439
347
2,414
7,579
5,858
16,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,846
Gold Earned
23,119
115
Minions Killed
97
3
Camps Cleared
6
461,502
Distance Traveled
520,341
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,261
807
31
3
1
168,050
0
L
Izanami
5,640
627
39
4
0
145,440
1
W
Neith
7,518
835
37
4
0
161,277
1
L
Sol
6,050
672
45
5
0
139,633
2
L
Mercury
7,156
795
31
3
3
176,429
3
W
Vamana
8,340
927
29
3
5
191,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role