Player Matchup

Sun Wukong
Sun Wukong
HollowIchigo1015
Sun Wukong
Level 89
God Stats
3W - 1L
1,575 SR
Queue Stats
200W - 233L
1,459 Elo+
Party 2
Bacchus
Bacchus
Royal_Payne37
Bacchus
Level 109
God Stats
32W - 29L
1,566 SR
Queue Stats
166W - 196L
1,449 Elo+
Party 2
Eset
Eset
The_GoatKing
Eset
Level 146
God Stats
5W - 8L
1,531 SR
Queue Stats
201W - 179L
1,484 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,464 Elo+

VS

Team Averages
Level 87
1,556 SR
1,473 Elo+
Hercules
Hercules
Xx_MajEstYk_xX
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
spacejumper246
Nu Wa
Level 75
God Stats
9W - 14L
1,529 SR
Queue Stats
40W - 41L
1,396 Elo+
Solo
Chernobog
Chernobog
trekkie_25
Chernobog
Level 82
God Stats
1W - 1L
1,640 SR
Queue Stats
43W - 35L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HollowIchigo1015
Sun Wukong
12
4 / 0 / 9
7,591
759
7,122
8,661
4,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
12
8 / 0 / 4
8,017
802
7,755
6,563
5,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 1 / 7
6,824
682
3,351
3,969
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 3 / 1
5,711
571
5,506
7,472
4,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 7 / 0
6,246
625
2,894
6,494
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
trekkie_25
Chernobog
9
0 / 3 / 1
5,843
584
3,254
7,235
2,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HollowIchigo1015
Sun Wukong
4
0
9
8.5
W
Bacchus
8
0
4
10
W
1
1
7
4.5
L
Hercules
0
3
1
0.17
L
1
7
0
0.14
L
Chernobog
trekkie_25
Chernobog
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,228
Damage
11,654
19,193
Taken
21,201
10,958
Mitigated
9,526
7,892
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HollowIchigo1015
Sun Wukong
7,122
1,507
0
3,896
8,661
4,099
233
1,833
6,662
0
23,288
W
Bacchus
7,755
198
0
2,809
6,563
5,610
196
1,505
4,969
15,804
0
W
3,351
186
335
852
3,969
1,249
782
589
3,260
30,942
0
L
Hercules
5,506
1,296
0
1,258
7,472
4,852
0
3,488
3,790
2,297
11,158
L
2,894
1,178
287
184
6,494
2,031
0
3,767
2,588
14,238
0
L
Chernobog
trekkie_25
Chernobog
3,254
1,652
0
2,107
7,235
2,643
0
3,935
3,242
0
17,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
17,800
141
Minions Killed
85
6
Camps Cleared
3
586,763
Distance Traveled
447,098
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,591
759
45
5
3
215,995
3
W
Bacchus
8,017
802
15
2
0
199,535
1
W
Eset
6,824
682
81
8
3
171,233
3
L
Hercules
5,711
571
20
2
0
162,996
3
L
Nu Wa
6,246
625
27
3
3
136,201
1
L
Chernobog
5,843
584
38
4
0
147,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role