Player Matchup

Tiamat
Tiamat
CthulhuExe_
Tiamat
Level 7
God Stats
0W - 1L
1,257 SR
Queue Stats
9W - 12L
1,635 Elo+
Party 2
Geb
Geb
Fabiscano
Geb
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
119W - 162L
1,512 Elo+
Party 2
Ravana
Ravana
XxGhostAlonexX
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 44L
1,549 Elo+
Solo
Artio
Artio
Yung env
Artio
Level 5
God Stats
4W - 4L
1,582 SR
Queue Stats
5W - 7L
1,531 Elo+
Solo
Yemoja
Yemoja
deno-batman
Yemoja
Level 51
God Stats
0W - 4L
1,263 SR
Queue Stats
319W - 410L
1,288 Elo+
Party 2
Team Averages
Level 19
1,465 SR
1,503 Elo+

VS

Team Averages
Level 36
1,534 SR
1,558 Elo+
Danzaburou
Danzaburou
Arca_LaManteca
Danzaburou
Level 22
God Stats
2W - 2L
1,223 SR
Queue Stats
59W - 43L
1,638 Elo+
Solo
Aphrodite
Aphrodite
LimitBurner
Aphrodite
Level 7
God Stats
3W - 0L
1,549 SR
Queue Stats
60W - 37L
1,436 Elo+
Party 1
Ra
Ra
Nooraa28
Ra
Level 8
God Stats
20W - 20L
1,561 SR
Queue Stats
79W - 86L
1,584 Elo+
Solo
Anubis
Anubis
RyGy 808
Anubis
Level 123
God Stats
26W - 24L
1,639 SR
Queue Stats
543W - 485L
1,611 Elo+
Party 1
Vamana
Vamana
SadBoyburner
Vamana
Level 18
God Stats
2W - 0L
1,696 SR
Queue Stats
67W - 56L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 9 / 1
6,288
370
6,603
17,857
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 13 / 2
6,310
371
4,461
18,654
7,867
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 1
6,635
390
4,099
8,407
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Yung env
Artio
14
1 / 4 / 1
8,694
511
8,379
21,920
23,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
12
4 / 11 / 0
8,273
487
7,258
26,812
10,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arca_LaManteca
Danzaburou
19
16 / 1 / 7
12,461
733
26,737
16,389
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
LimitBurner
Aphrodite
15
1 / 0 / 3
9,210
542
10,324
11,789
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 0 / 6
11,028
649
9,605
10,730
5,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
RyGy 808
Anubis
18
6 / 3 / 9
10,811
636
12,116
15,320
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
15
10 / 2 / 12
10,177
599
22,736
15,511
14,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
6
Kills
42
42
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arca_LaManteca
Danzaburou
16
1
7
19.5
L
Tiamat
0
9
1
0.06
L
0
13
2
0.08
W
Aphrodite
LimitBurner
Aphrodite
1
0
3
2.5
W
9
0
6
12
W
Anubis
RyGy 808
Anubis
6
3
9
3.5
W
Vamana
10
2
12
8
L
1
5
1
0.3
L
Artio
Yung env
Artio
1
4
1
0.38
L
Yemoja
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
81,518
93,650
Taken
69,739
50,123
Mitigated
39,441
15,295
Healing
45,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arca_LaManteca
Danzaburou
26,737
14,787
0
8,344
16,389
8,108
2,302
5,224
11,077
0
111,407
L
Tiamat
6,603
444
0
859
17,857
6,059
0
10,245
7,612
23,607
0
L
4,461
1,501
0
496
18,654
7,867
0
3,550
15,104
12,324
0
W
Aphrodite
LimitBurner
Aphrodite
10,324
1,401
4,473
9,185
11,789
4,639
2,198
5,510
5,187
50,171
0
W
9,605
1,161
4,088
7,715
10,730
5,064
2,970
3,278
7,086
73,117
0
W
Anubis
RyGy 808
Anubis
12,116
905
0
6,770
15,320
7,607
530
3,711
11,299
84,877
0
W
Vamana
22,736
11,846
53
5,225
15,511
14,023
391
6,787
8,324
0
57,760
L
4,099
1,673
0
1,362
8,407
1,688
0
3,309
5,098
0
22,342
L
Artio
Yung env
Artio
8,379
148
290
7,131
21,920
23,923
232
11,462
10,458
44,450
0
L
Yemoja
7,258
1,758
825
4,332
26,812
10,586
0
3,479
23,333
30,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
53,687
241
Minions Killed
585
0
Camps Cleared
0
1,328,863
Distance Traveled
1,653,594
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,461
733
138
8
0
300,256
1
L
Tiamat
6,288
370
46
3
0
287,151
0
L
Geb
6,310
371
16
1
0
245,494
0
W
Aphrodite
9,210
542
89
5
0
330,130
0
W
Ra
11,028
649
139
8
0
386,569
7
W
Anubis
10,811
636
151
9
0
287,538
1
W
Vamana
10,177
599
68
4
0
349,101
0
L
Ravana
6,635
390
58
3
0
204,297
1
L
Artio
8,694
511
74
4
0
335,176
1
L
Yemoja
8,273
487
47
3
0
256,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role