Player Matchup

Artemis
Artemis
Avedyn
Artemis
Level 5
God Stats
4W - 1L
1,528 SR
Queue Stats
12W - 9L
1,344 Elo+
Party 1
Khepri
Khepri
ESorath
Khepri
Level 29
God Stats
11W - 9L
1,521 SR
Queue Stats
40W - 27L
1,567 Elo+
Solo
Odin
Odin
JustBollocks
Odin
Level 28
God Stats
5W - 1L
1,799 SR
Queue Stats
39W - 33L
1,539 Elo+
Solo
Agni
Agni
Sunny03062012
Agni
Level 127
God Stats
3W - 3L
1,273 SR
Queue Stats
244W - 201L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
reonanima
Ah Puch
Level 18
God Stats
17W - 6L
1,589 SR
Queue Stats
43W - 29L
1,555 Elo+
Solo
Team Averages
Level 41
1,542 SR
1,504 Elo+

VS

Team Averages
Level 17
1,617 SR
1,475 Elo+
Ravana
Ravana
DispholidusV
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,369 Elo+
Solo
Odin
Odin
KakalDexec
Odin
Level 13
God Stats
1W - 3L
1,716 SR
Queue Stats
11W - 17L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
Nek0mata
Kukulkan
Level 4
God Stats
3W - 6L
1,820 SR
Queue Stats
28W - 38L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
Striker174
Nu Wa
Level 28
God Stats
5W - 4L
1,525 SR
Queue Stats
13W - 12L
1,462 Elo+
Solo
Charybdis
Charybdis
Yoimina
Charybdis
Level 28
God Stats
1W - 2L
1,526 SR
Queue Stats
151W - 159L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avedyn
Artemis
16
8 / 1 / 9
10,396
1,040
15,414
6,463
2,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
ESorath
Khepri
16
3 / 0 / 15
10,590
1,059
8,264
8,765
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 0 / 12
9,265
927
5,274
8,673
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 9
9,965
997
9,830
7,200
3,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
reonanima
Ah Puch
17
3 / 0 / 17
10,464
1,046
24,245
10,308
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

316

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
0 / 4 / 2
8,387
839
6,002
13,018
5,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 0
8,712
871
5,263
16,463
15,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Nek0mata
Kukulkan
14
1 / 7 / 0
8,868
887
9,553
13,935
5,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
15
0 / 4 / 2
8,613
861
7,421
11,275
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Yoimina
Charybdis
14
0 / 5 / 1
8,635
864
9,450
13,151
4,791
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
23
Kills
2
2
Deaths
23
62
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Avedyn
Artemis
8
1
9
12.5
L
Ravana
0
4
2
0.25
W
Khepri
ESorath
Khepri
3
0
15
10.5
W
3
0
12
9
L
1
3
0
0.33
L
Kukulkan
Nek0mata
Kukulkan
1
7
0
0.14
L
Nu Wa
0
4
2
0.25
W
6
1
9
10.5
L
Charybdis
Yoimina
Charybdis
0
5
1
0.1
W
Ah Puch
reonanima
Ah Puch
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,027
Damage
37,689
41,409
Taken
67,842
28,778
Mitigated
34,156
7,109
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Avedyn
Artemis
15,414
8,664
0
0
6,463
2,974
0
3,479
2,896
0
28,952
L
Ravana
6,002
1,327
0
319
13,018
5,076
0
8,248
4,635
0
12,795
W
Khepri
ESorath
Khepri
8,264
805
611
1,748
8,765
10,531
0
3,645
4,860
17,456
0
W
5,274
2,024
0
663
8,673
7,358
0
3,294
5,256
0
11,142
L
5,263
1,179
0
861
16,463
15,127
0
8,865
7,304
0
6,159
L
Kukulkan
Nek0mata
Kukulkan
9,553
1,074
0
543
13,935
5,048
0
10,256
3,488
32,444
0
L
Nu Wa
7,421
1,698
0
0
11,275
4,114
0
6,933
4,299
23,728
0
W
9,830
834
110
842
7,200
3,398
0
2,871
4,110
22,693
0
L
Charybdis
Yoimina
Charybdis
9,450
3,279
0
317
13,151
4,791
0
8,037
5,067
0
36,795
W
Ah Puch
reonanima
Ah Puch
24,245
439
0
3,135
10,308
4,517
0
3,685
6,417
64,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
43,215
194
Minions Killed
175
2
Camps Cleared
5
937,697
Distance Traveled
885,565
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,396
1,040
31
3
0
171,119
1
L
Ravana
8,387
839
15
2
0
186,817
1
W
Khepri
10,590
1,059
19
2
0
191,455
3
W
Odin
9,265
927
12
1
1
207,014
0
L
Odin
8,712
871
8
1
0
201,227
0
L
Kukulkan
8,868
887
62
6
1
176,238
0
L
Nu Wa
8,613
861
26
3
1
171,417
2
W
Agni
9,965
997
38
4
0
188,327
0
L
Charybdis
8,635
864
64
6
3
149,866
0
W
Ah Puch
10,464
1,046
94
9
1
179,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role