Player Matchup

Ymir
Ymir
Brtjoy
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,472 Elo+
Solo
Guan Yu
Guan Yu
FaZeReCrUiTrUsH
Guan Yu
Level 28
God Stats
4W - 4L
1,346 SR
Queue Stats
122W - 106L
1,567 Elo+
Solo
Thanatos
Thanatos
GlLARDO
Thanatos
Level 27
God Stats
4W - 8L
1,494 SR
Queue Stats
57W - 48L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Thicc Naut
Danzaburou
Level 87
God Stats
14W - 6L
1,584 SR
Queue Stats
189W - 187L
1,466 Elo+
Party 2
Chang'e
Chang'e
faphand
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,759 Elo+
Party 2
Team Averages
Level 33
1,485 SR
1,560 Elo+

VS

Team Averages
Level 28
1,589 SR
1,435 Elo+
Achilles
Achilles
Arctic5973
Achilles
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 94L
1,420 Elo+
Party 1
Scylla
Scylla
Hipped12
Scylla
Level 29
God Stats
61W - 48L
1,586 SR
Queue Stats
107W - 102L
1,447 Elo+
Party 1
Charybdis
Charybdis
Hrtx4
Charybdis
Level 27
God Stats
21W - 22L
1,814 SR
Queue Stats
146W - 151L
1,443 Elo+
Party 1
Hel
Hel
Starelm9140
Hel
Level 33
God Stats
4W - 5L
1,633 SR
Queue Stats
144W - 154L
1,449 Elo+
Party 1
Ullr
Ullr
xVelocityxAlt
Ullr
Level 28
God Stats
1W - 3L
1,412 SR
Queue Stats
89W - 113L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brtjoy
Ymir
9
1 / 0 / 4
5,715
520
2,947
6,572
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 0 / 3
6,778
616
7,100
6,914
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
GlLARDO
Thanatos
11
4 / 0 / 1
6,741
613
1,990
5,687
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Thicc Naut
Danzaburou
10
5 / 1 / 3
6,443
586
6,999
6,081
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
faphand
Chang'e
12
5 / 0 / 1
7,127
648
5,230
5,368
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arctic5973
Achilles
8
0 / 4 / 0
4,964
451
2,798
7,944
3,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Hipped12
Scylla
8
0 / 5 / 0
5,131
466
1,928
4,918
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Hrtx4
Charybdis
7
0 / 2 / 1
4,692
427
2,314
6,393
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 5 / 0
4,722
429
2,946
8,296
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,854
441
1,283
7,086
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
19
Kills
1
1
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arctic5973
Achilles
0
4
0
0
W
Ymir
Brtjoy
Ymir
1
0
4
3
W
4
0
3
5.5
W
Thanatos
GlLARDO
Thanatos
4
0
1
4.5
L
Scylla
Hipped12
Scylla
0
5
0
0
L
Charybdis
Hrtx4
Charybdis
0
2
1
0.25
L
1
5
0
0.2
W
Danzaburou
Thicc Naut
Danzaburou
5
1
3
6.5
W
Chang'e
faphand
Chang'e
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
11,269
30,622
Taken
34,637
13,653
Mitigated
9,497
18,559
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arctic5973
Achilles
2,798
1,784
0
32
7,944
3,312
33
116
7,828
0
16,231
W
Ymir
Brtjoy
Ymir
2,947
930
0
2,257
6,572
4,617
62
1,137
5,296
13,332
0
W
7,100
1,405
0
3,766
6,914
3,064
0
0
6,914
0
33,683
W
Thanatos
GlLARDO
Thanatos
1,990
0
0
6,907
5,687
2,469
0
0
5,687
0
41,110
L
Scylla
Hipped12
Scylla
1,928
158
0
0
4,918
1,576
0
3,581
1,337
22,320
0
L
Charybdis
Hrtx4
Charybdis
2,314
1,215
0
327
6,393
1,392
879
1,033
5,360
0
20,056
L
2,946
308
809
1,815
8,296
1,637
343
2,791
5,505
14,023
0
W
Danzaburou
Thicc Naut
Danzaburou
6,999
4,492
0
2,262
6,081
1,772
1,536
1,500
4,439
0
39,494
W
Chang'e
faphand
Chang'e
5,230
473
295
3,072
5,368
1,731
469
1,762
3,412
41,003
0
L
1,283
439
0
1,788
7,086
1,580
263
656
6,430
0
17,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
24,363
329
Minions Killed
188
0
Camps Cleared
0
1,106,944
Distance Traveled
985,459
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,964
451
32
3
0
192,248
1
W
Ymir
5,715
520
26
2
0
217,548
0
W
Guan Yu
6,778
616
69
6
0
250,258
2
W
Thanatos
6,741
613
77
7
0
229,450
0
L
Scylla
5,131
466
42
4
0
193,555
2
L
Charybdis
4,692
427
40
4
0
204,453
1
L
Hel
4,722
429
27
2
0
192,066
0
W
Danzaburou
6,443
586
71
6
0
195,407
2
W
Chang'e
7,127
648
86
8
0
214,281
1
L
Ullr
4,854
441
47
4
0
203,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role