Player Matchup

Anubis
Anubis
Meno00os
Anubis
Level 24
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 12L
1,004 Elo+
Party 2
Kali
Kali
bianconiro0
Kali
Level 18
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 14L
935 Elo+
Party 2
Hercules
Hercules
zakzk
Hercules
Level 26
God Stats
1W - 1L
1,630 SR
Queue Stats
1W - 15L
1,035 Elo+
Party 2
Team Averages
Level 23
1,483 SR
991 Elo+

VS

Team Averages
Level 26
1,596 SR
1,238 Elo+
Artemis
Artemis
Sacriux
Artemis
Level 17
God Stats
1W - 0L
1,520 SR
Queue Stats
3W - 14L
1,007 Elo+
Solo
Chaac
Chaac
TMKpoffertjes
Chaac
Level 33
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 14L
1,319 Elo+
Party 1
Chronos
Chronos
Vargenrudolf
Chronos
Level 28
God Stats
4W - 0L
1,769 SR
Queue Stats
104W - 124L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Meno00os
Anubis
12
3 / 5 / 3
8,144
626
4,948
9,847
4,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 3
8,313
639
4,862
11,228
4,252
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
zakzk
Hercules
10
0 / 4 / 5
7,127
548
4,356
15,149
14,607
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sacriux
Artemis
10
1 / 5 / 4
7,997
615
6,666
5,120
1,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 6
8,460
651
4,144
5,115
2,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Vargenrudolf
Chronos
16
11 / 0 / 3
10,676
821
17,280
9,487
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
14
14
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Meno00os
Anubis
3
5
3
0.9
W
Artemis
Sacriux
Artemis
1
5
4
0.6
W
2
2
6
2.5
W
Chronos
Vargenrudolf
Chronos
11
0
3
12.5
L
3
5
3
0.9
L
Hercules
zakzk
Hercules
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
28,090
36,224
Taken
19,722
23,374
Mitigated
9,371
4,889
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Meno00os
Anubis
4,948
153
0
250
9,847
4,515
0
6,035
3,812
18,636
0
W
Artemis
Sacriux
Artemis
6,666
3,884
0
381
5,120
1,128
830
947
4,173
0
21,267
W
4,144
812
0
1,061
5,115
2,285
108
1,485
3,630
0
11,123
W
Chronos
Vargenrudolf
Chronos
17,280
6,154
0
3,191
9,487
5,958
1,178
3,206
6,281
57,480
5,841
L
4,862
1,590
0
1,533
11,228
4,252
0
4,622
6,606
0
20,098
L
Hercules
zakzk
Hercules
4,356
888
0
3,106
15,149
14,607
0
5,552
9,597
0
9,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
27,133
74
Minions Killed
140
4
Camps Cleared
7
609,331
Distance Traveled
575,680
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,144
626
34
3
3
175,105
2
W
Artemis
7,997
615
30
2
0
149,296
5
W
Chaac
8,460
651
13
1
1
190,322
0
W
Chronos
10,676
821
97
7
6
236,062
1
L
Kali
8,313
639
32
2
0
206,457
3
L
Hercules
7,127
548
8
1
1
227,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role