Player Matchup

Mulan
Mulan
 
Mulan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ADG1999
Ullr
Level 101
God Stats
11W - 20L
1,459 SR
Queue Stats
157W - 148L
1,563 Elo+
Solo
Horus
Horus
Abudy7
Horus
Level 115
God Stats
1W - 1L
1,494 SR
Queue Stats
37W - 39L
1,523 Elo+
Solo
Merlin
Merlin
Flux141
Merlin
Level 79
God Stats
1W - 1L
1,869 SR
Queue Stats
61W - 64L
1,466 Elo+
Party 1
Ymir
Ymir
vindice17
Ymir
Level 85
God Stats
1W - 4L
1,600 SR
Queue Stats
126W - 114L
1,560 Elo+
Party 1
Team Averages
Level 99
1,584 SR
1,522 Elo+

VS

Team Averages
Level 124
1,594 SR
1,528 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ChevalierDeFleur
Discordia
Level 89
God Stats
1W - 4L
1,455 SR
Queue Stats
47W - 35L
1,615 Elo+
Solo
Achilles
Achilles
JudgeMortis69
Achilles
Level 106
God Stats
3W - 1L
1,566 SR
Queue Stats
164W - 167L
1,522 Elo+
Solo
Anhur
Anhur
Theadrin
Anhur
Level 150
God Stats
7W - 4L
1,726 SR
Queue Stats
457W - 449L
1,592 Elo+
Party 2
Terra
Terra
sgath018
Terra
Level 153
God Stats
9W - 6L
1,725 SR
Queue Stats
385W - 410L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 5 / 4
8,224
514
11,595
14,245
13,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
ADG1999
Ullr
14
1 / 4 / 2
7,396
462
5,782
10,013
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
Abudy7
Horus
11
2 / 3 / 5
7,515
470
3,464
15,565
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Flux141
Merlin
12
1 / 5 / 1
6,949
434
4,775
9,293
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
13
3 / 3 / 3
7,994
500
7,873
9,993
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 1 / 5
9,059
566
6,690
10,770
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
15
3 / 1 / 5
8,956
560
10,440
9,993
3,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
JudgeMortis69
Achilles
15
3 / 3 / 5
8,758
547
11,120
14,827
10,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Theadrin
Anhur
14
5 / 1 / 5
9,241
578
11,908
9,599
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
sgath018
Terra
12
1 / 3 / 7
7,351
459
5,974
10,848
10,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
20
20
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
4
0.8
W
Loki
 
Loki
8
1
5
10.5
L
Ullr
ADG1999
Ullr
1
4
2
0.5
L
Horus
Abudy7
Horus
2
3
5
1.5
W
Discordia
3
1
5
5.5
L
Merlin
Flux141
Merlin
1
5
1
0.3
W
Achilles
JudgeMortis69
Achilles
3
3
5
1.83
W
Anhur
Theadrin
Anhur
5
1
5
7.5
W
Terra
sgath018
Terra
1
3
7
1.5
L
Ymir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
46,132
59,109
Taken
56,037
37,865
Mitigated
31,141
18,210
Healing
22,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,595
1,369
0
5,492
14,245
13,734
513
2,838
11,407
0
55,093
W
Loki
 
Loki
6,690
1,129
0
3,208
10,770
3,857
0
1,006
9,754
0
52,160
L
Ullr
ADG1999
Ullr
5,782
2,436
0
2,680
10,013
2,103
0
1,657
8,356
0
48,273
L
Horus
Abudy7
Horus
3,464
2,064
1,717
5,939
15,565
11,738
242
5,678
9,887
0
14,489
W
Discordia
10,440
780
280
4,277
9,993
3,440
598
4,798
4,841
59,966
0
L
Merlin
Flux141
Merlin
4,775
142
0
1,193
9,293
3,245
541
3,773
5,520
38,328
0
W
Achilles
JudgeMortis69
Achilles
11,120
2,578
0
5,026
14,827
10,290
0
2,783
11,994
5,552
48,097
W
Anhur
Theadrin
Anhur
11,908
6,348
0
3,844
9,599
2,868
2,028
833
8,766
0
70,008
W
Terra
sgath018
Terra
5,974
274
2,816
2,924
10,848
10,686
0
2,844
7,964
19,389
0
L
Ymir
7,873
1,884
0
1,189
9,993
7,045
0
3,241
6,752
46,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
43,365
381
Minions Killed
450
0
Camps Cleared
0
1,427,623
Distance Traveled
1,599,047
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,224
514
113
7
0
259,196
5
W
Loki
9,059
566
99
6
0
368,856
2
L
Ullr
7,396
462
83
5
0
275,427
1
L
Horus
7,515
470
25
2
0
319,332
2
W
Discordia
8,956
560
109
7
0
296,310
3
L
Merlin
6,949
434
65
4
0
259,883
5
W
Achilles
8,758
547
103
6
0
313,199
4
W
Anhur
9,241
578
114
7
0
278,441
6
W
Terra
7,351
459
25
2
0
342,241
4
L
Ymir
7,994
500
95
6
0
313,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role