Player Matchup

Amaterasu
Amaterasu
Jawlesscat
Amaterasu
Level 28
God Stats
105W - 111L
1,465 SR
Queue Stats
205W - 214L
1,464 Elo+
Solo
Zeus
Zeus
Nicobj12
Zeus
Level 27
God Stats
3W - 2L
1,624 SR
Queue Stats
11W - 7L
1,584 Elo+
Solo
Ra
Ra
Rynregath
Ra
Level 18
God Stats
8W - 16L
1,288 SR
Queue Stats
24W - 31L
1,358 Elo+
Solo
Artemis
Artemis
WWW4William4War
Artemis
Level 25
God Stats
41W - 36L
1,515 SR
Queue Stats
69W - 67L
1,434 Elo+
Solo
Thor
Thor
shadowkillss
Thor
Level 5
God Stats
4W - 9L
1,142 SR
Queue Stats
21W - 40L
991 Elo+
Solo
Team Averages
Level 21
1,407 SR
1,366 Elo+

VS

Team Averages
Level 23
1,527 SR
1,361 Elo+
Sun Wukong
Sun Wukong
BMoNeY512
Sun Wukong
Level 25
God Stats
2W - 2L
1,583 SR
Queue Stats
52W - 65L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Heptarch
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hyggin
Morgan Le Fay
Level 22
God Stats
5W - 6L
1,480 SR
Queue Stats
14W - 17L
1,433 Elo+
Party 1
Thanatos
Thanatos
JediJosh6669
Thanatos
Level 26
God Stats
1W - 6L
1,572 SR
Queue Stats
12W - 12L
1,171 Elo+
Solo
Olorun
Olorun
Latin_Kid0420
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jawlesscat
Amaterasu
20
10 / 1 / 7
14,299
1,021
21,403
28,895
18,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
20
8 / 3 / 15
15,274
1,091
25,042
13,272
4,568
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 3 / 11
13,759
983
11,035
9,837
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 8
14,338
1,024
27,420
13,802
4,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 5 / 11
12,283
877
7,123
16,437
8,648
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BMoNeY512
Sun Wukong
20
4 / 10 / 7
13,651
975
16,223
31,911
17,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Heptarch
Jormungandr
20
3 / 2 / 10
13,861
990
19,178
21,862
15,828
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Hyggin
Morgan Le Fay
20
9 / 3 / 2
15,172
1,084
36,557
21,200
8,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
JediJosh6669
Thanatos
17
0 / 1 / 0
10,426
745
335
802
242
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
0 / 16 / 7
12,297
878
4,128
22,641
8,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
31
Kills
16
16
Deaths
32
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BMoNeY512
Sun Wukong
4
10
7
0.75
L
Jormungandr
Heptarch
Jormungandr
3
2
10
4
L
Morgan Le Fay
Hyggin
Morgan Le Fay
9
3
2
3.33
W
Amaterasu
Jawlesscat
Amaterasu
10
1
7
13.5
L
Thanatos
JediJosh6669
Thanatos
0
1
0
0
L
0
16
7
0.22
W
Zeus
8
3
15
5.17
W
3
3
11
2.83
W
10
4
8
3.5
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,023
Damage
76,421
82,243
Taken
98,416
39,963
Mitigated
50,586
12,418
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BMoNeY512
Sun Wukong
16,223
1,003
0
3,179
31,911
17,382
0
10,123
21,636
0
32,995
L
Jormungandr
Heptarch
Jormungandr
19,178
7,316
0
249
21,862
15,828
0
8,562
12,910
40,359
0
L
Morgan Le Fay
Hyggin
Morgan Le Fay
36,557
1,673
317
4,050
21,200
8,624
0
9,011
11,704
77,380
0
W
Amaterasu
Jawlesscat
Amaterasu
21,403
12,159
303
5,413
28,895
18,844
0
22,369
6,526
2,240
48,350
L
Thanatos
JediJosh6669
Thanatos
335
0
0
110
802
242
0
0
802
0
625
L
4,128
1,631
0
249
22,641
8,510
0
9,318
13,077
22,820
0
W
Zeus
25,042
4,659
0
124
13,272
4,568
0
9,942
3,330
57,277
0
W
11,035
1,246
1,450
2,216
9,837
3,357
0
6,570
3,267
49,396
0
W
27,420
20,027
0
1,822
13,802
4,546
0
9,140
4,662
0
42,232
W
7,123
2,432
0
1,090
16,437
8,648
0
11,842
4,595
0
15,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,953
Gold Earned
65,407
280
Minions Killed
252
16
Camps Cleared
2
1,337,601
Distance Traveled
1,018,339
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,651
975
43
3
1
292,277
0
L
Jormungandr
13,861
990
34
2
0
243,825
0
L
Morgan Le Fay
15,172
1,084
115
8
1
296,379
0
W
Amaterasu
14,299
1,021
59
4
1
308,866
0
L
Thanatos
10,426
745
1
0
0
13,836
0
L
Olorun
12,297
878
59
4
0
172,022
0
W
Zeus
15,274
1,091
66
5
5
257,722
0
W
Ra
13,759
983
98
7
2
267,242
1
W
Artemis
14,338
1,024
43
3
5
229,972
0
W
Thor
12,283
877
14
1
3
273,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role