Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Atrin1x
Bellona
Level 19
God Stats
14W - 12L
1,479 SR
Queue Stats
61W - 58L
1,413 Elo+
Solo
Odin
Odin
Snipewzzrd88
Odin
Level 28
God Stats
32W - 40L
1,354 SR
Queue Stats
73W - 88L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YeBaT_LiTsO
Ah Muzen Cab
Level 30
God Stats
20W - 21L
1,543 SR
Queue Stats
261W - 261L
1,439 Elo+
Solo
Ymir
Ymir
sweatandy15
Ymir
Level 5
God Stats
2W - 0L
1,457 SR
Queue Stats
3W - 5L
1,330 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,412 Elo+

VS

Team Averages
Level 15
1,536 SR
1,320 Elo+
Izanami
Izanami
D_wInG_dUk
Izanami
Level 16
God Stats
2W - 4L
1,266 SR
Queue Stats
15W - 20L
1,096 Elo+
Solo
Tiamat
Tiamat
GabzQc
Tiamat
Level 18
God Stats
1W - 2L
1,514 SR
Queue Stats
27W - 27L
1,373 Elo+
Solo
Chaac
Chaac
JynxUnbroken
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 51L
1,271 Elo+
Solo
Agni
Agni
SmileMore7138
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,163 Elo+
Solo
Cliodhna
Cliodhna
ThatGuyShox
Cliodhna
Level 27
God Stats
3W - 2L
1,898 SR
Queue Stats
9W - 8L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 2 / 28
11,392
1,139
10,390
12,714
5,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Atrin1x
Bellona
18
9 / 1 / 21
11,412
1,141
17,736
13,517
11,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 18
10,956
1,096
11,358
14,551
8,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
YeBaT_LiTsO
Ah Muzen Cab
19
23 / 2 / 12
14,493
1,449
30,335
7,782
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 22
10,441
1,044
10,670
13,831
15,940
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D_wInG_dUk
Izanami
15
6 / 2 / 4
10,284
1,028
10,979
11,200
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
GabzQc
Tiamat
16
1 / 9 / 12
9,653
965
12,119
20,742
11,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 11 / 9
9,814
981
10,031
21,848
29,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 11 / 11
9,209
921
6,231
15,427
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
ThatGuyShox
Cliodhna
16
7 / 12 / 6
11,208
1,121
17,590
20,228
7,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
58
44
Kills
16
16
Deaths
45
101
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
28
9.5
W
Bellona
Atrin1x
Bellona
9
1
21
19.5
L
Izanami
D_wInG_dUk
Izanami
6
2
4
4
L
Tiamat
GabzQc
Tiamat
1
9
12
0.78
L
1
11
9
0.5
L
1
11
11
0.59
W
5
4
18
3.5
L
Cliodhna
ThatGuyShox
Cliodhna
7
12
6
0.83
W
Ah Muzen Cab
YeBaT_LiTsO
Ah Muzen Cab
23
2
12
14.5
W
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,489
Damage
56,950
62,395
Taken
89,445
44,672
Mitigated
57,460
14,964
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,390
2,519
1,440
7,567
12,714
5,572
0
2,302
9,794
26,789
0
W
Bellona
Atrin1x
Bellona
17,736
6,250
0
2,201
13,517
11,906
0
6,241
7,185
0
25,188
L
Izanami
D_wInG_dUk
Izanami
10,979
9,092
0
770
11,200
3,675
0
2,226
8,910
0
31,019
L
Tiamat
GabzQc
Tiamat
12,119
979
170
2,406
20,742
11,225
0
3,561
17,181
25,384
0
L
10,031
2,433
0
2,810
21,848
29,846
0
8,059
13,766
912
21,052
L
6,231
1,864
0
5
15,427
4,900
0
2,828
12,599
15,342
0
W
11,358
3,427
0
1,365
14,551
8,205
0
4,244
10,186
0
26,123
L
Cliodhna
ThatGuyShox
Cliodhna
17,590
4,315
152
2,396
20,228
7,814
0
4,386
15,837
0
32,725
W
Ah Muzen Cab
YeBaT_LiTsO
Ah Muzen Cab
30,335
16,855
0
2,391
7,782
3,049
0
1,647
6,088
0
55,934
W
10,670
4,263
0
0
13,831
15,940
0
4,062
9,237
21,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,694
Gold Earned
50,168
171
Minions Killed
152
4
Camps Cleared
4
866,684
Distance Traveled
805,811
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,392
1,139
40
4
0
146,196
2
W
Bellona
11,412
1,141
12
1
1
210,655
0
L
Izanami
10,284
1,028
42
4
1
163,536
0
L
Tiamat
9,653
965
31
3
1
169,118
0
L
Chaac
9,814
981
22
2
0
165,558
2
L
Agni
9,209
921
13
1
0
126,052
0
W
Odin
10,956
1,096
27
3
3
200,544
2
L
Cliodhna
11,208
1,121
44
4
2
181,547
0
W
Ah Muzen Cab
14,493
1,449
58
6
0
184,029
1
W
Ymir
10,441
1,044
34
3
0
125,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role