Player Matchup

Cthulhu
Cthulhu
FILTHNUTS
Cthulhu
Level 3
God Stats
2W - 3L
1,547 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 1
Horus
Horus
SPanic
Horus
Level 16
God Stats
20W - 12L
1,786 SR
Queue Stats
58W - 52L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
XxjEaCxX
Guan Yu
Level 7
God Stats
3W - 3L
1,680 SR
Queue Stats
4W - 18L
1,287 Elo+
Party 3
Artemis
Artemis
rubenkis08
Artemis
Level 7
God Stats
4W - 5L
1,848 SR
Queue Stats
5W - 15L
1,296 Elo+
Party 3
Olorun
Olorun
timonerr
Olorun
Level 15
God Stats
10W - 18L
1,336 SR
Queue Stats
47W - 75L
1,316 Elo+
Solo
Team Averages
Level 10
1,639 SR
1,361 Elo+

VS

Team Averages
Level 11
1,480 SR
1,476 Elo+
Ganesha
Ganesha
LadnoStalin
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Larokantabro96
Nemesis
Level 17
God Stats
12W - 18L
1,384 SR
Queue Stats
20W - 28L
1,388 Elo+
Solo
Bellona
Bellona
Slavik2004
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Sujy123
Guan Yu
Level 3
God Stats
1W - 1L
1,236 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Neith
Neith
balite
Neith
Level 29
God Stats
7W - 2L
1,781 SR
Queue Stats
42W - 18L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FILTHNUTS
Cthulhu
17
2 / 10 / 10
10,544
959
16,672
28,109
26,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
SPanic
Horus
18
2 / 10 / 14
11,132
1,012
12,588
30,234
32,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
XxjEaCxX
Guan Yu
17
4 / 4 / 11
11,895
1,081
10,259
22,396
26,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
rubenkis08
Artemis
17
3 / 8 / 8
10,173
925
7,621
15,759
5,803
Olorun
timonerr
Olorun
17
9 / 11 / 6
12,173
1,107
20,479
31,284
10,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LadnoStalin
Ganesha
19
0 / 6 / 31
12,691
1,154
15,990
16,426
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
13 / 3 / 7
12,696
1,154
24,490
15,350
6,494
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Slavik2004
Bellona
17
1 / 5 / 12
10,071
916
5,308
9,826
7,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Sujy123
Guan Yu
20
5 / 4 / 24
13,087
1,190
17,808
18,809
23,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
balite
Neith
20
24 / 2 / 9
16,385
1,490
52,275
16,307
6,704
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
126
20
Kills
43
43
Deaths
20
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FILTHNUTS
Cthulhu
2
10
10
0.7
W
Ganesha
LadnoStalin
Ganesha
0
6
31
2.58
W
13
3
7
5.5
L
Horus
SPanic
Horus
2
10
14
0.9
W
Bellona
Slavik2004
Bellona
1
5
12
1.4
W
Guan Yu
Sujy123
Guan Yu
5
4
24
4.25
L
Guan Yu
XxjEaCxX
Guan Yu
4
4
11
2.38
W
Neith
balite
Neith
24
2
9
14.25
L
Artemis
rubenkis08
Artemis
3
8
8
0.88
L
Olorun
timonerr
Olorun
9
11
6
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,619
Damage
115,871
127,782
Taken
76,718
102,160
Mitigated
63,045
22,562
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FILTHNUTS
Cthulhu
16,672
2,402
123
0
28,109
26,478
0
2,890
25,219
33,992
0
W
Ganesha
LadnoStalin
Ganesha
15,990
1,967
0
1,460
16,426
19,243
0
8,513
7,913
26,835
0
W
24,490
17,856
0
3,950
15,350
6,494
0
7,530
7,820
0
33,502
L
Horus
SPanic
Horus
12,588
7,469
3,673
4,012
30,234
32,263
0
3,983
24,991
0
21,592
W
Bellona
Slavik2004
Bellona
5,308
2,589
826
1,859
9,826
7,070
0
3,931
5,895
59
9,952
W
Guan Yu
Sujy123
Guan Yu
17,808
3,980
3,708
7,627
18,809
23,534
0
7,203
11,606
0
38,642
L
Guan Yu
XxjEaCxX
Guan Yu
10,259
2,295
1,023
4,897
22,396
26,675
0
3,860
18,536
0
20,265
W
Neith
balite
Neith
52,275
41,061
0
7,168
16,307
6,704
0
9,974
6,333
0
75,632
L
Artemis
rubenkis08
Artemis
7,621
3,794
0
0
15,759
5,803
0
2,854
12,905
0
20,017
L
Olorun
timonerr
Olorun
20,479
8,278
2,020
6,814
31,284
10,941
0
2,462
28,822
26,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,917
Gold Earned
64,930
110
Minions Killed
151
0
Camps Cleared
8
1,036,481
Distance Traveled
921,850
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,544
959
42
4
0
231,473
0
W
Ganesha
12,691
1,154
3
0
0
171,255
1
W
Nemesis
12,696
1,154
21
2
4
217,767
0
L
Horus
11,132
1,012
21
2
0
212,118
0
W
Bellona
10,071
916
17
2
0
130,261
0
W
Guan Yu
13,087
1,190
46
4
0
219,339
3
L
Guan Yu
11,895
1,081
15
1
0
239,348
1
W
Neith
16,385
1,490
64
6
4
183,228
1
L
Artemis
10,173
925
15
1
0
166,746
0
L
Olorun
12,173
1,107
17
2
0
186,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role