Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ARMAGEDON2003
Kukulkan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Flamecraft7
Yemoja
Level 26
God Stats
6W - 6L
1,622 SR
Queue Stats
14W - 11L
1,683 Elo+
Party 1
Mulan
Mulan
MrDarkflame
Mulan
Level 65
God Stats
5W - 3L
1,646 SR
Queue Stats
22W - 15L
1,472 Elo+
Party 1
Team Averages
Level 36
1,567 SR
1,539 Elo+

VS

Team Averages
Level 107
1,451 SR
1,482 Elo+
Chang'e
Chang'e
KuzenKappa
Chang'e
Level 146
God Stats
1W - 0L
1,791 SR
Queue Stats
34W - 27L
1,576 Elo+
Solo
Agni
Agni
ScaredOrca98693
Agni
Level 131
God Stats
6W - 12L
1,476 SR
Queue Stats
41W - 50L
1,564 Elo+
Solo
Cliodhna
Cliodhna
englishpaladin
Cliodhna
Level 121
God Stats
1W - 4L
1,169 SR
Queue Stats
150W - 147L
1,555 Elo+
Solo
Apollo
Apollo
mrSlavWonton
Apollo
Level 28
God Stats
1W - 1L
1,369 SR
Queue Stats
6W - 14L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 5 / 0
7,184
798
5,345
8,719
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ARMAGEDON2003
Kukulkan
11
0 / 6 / 0
6,594
733
741
8,093
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
11
0 / 4 / 0
6,809
757
1,426
10,828
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 0
6,579
731
5,559
13,063
10,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KuzenKappa
Chang'e
14
3 / 0 / 11
8,994
999
8,660
6,713
2,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 0 / 10
8,728
970
12,319
9,601
3,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
15
9 / 1 / 4
9,554
1,062
10,441
6,829
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
15
6 / 0 / 6
9,233
1,026
5,217
4,568
1,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
21
21
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
0
0.2
L
Kukulkan
ARMAGEDON2003
Kukulkan
0
6
0
0
L
Yemoja
0
4
0
0
W
Chang'e
KuzenKappa
Chang'e
3
0
11
8.5
L
0
6
0
0
W
3
0
10
8
W
Cliodhna
9
1
4
11
W
Apollo
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,071
Damage
36,637
40,703
Taken
27,711
22,374
Mitigated
10,145
3,209
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,345
1,464
0
271
8,719
2,860
0
5,864
2,855
0
30,906
L
Kukulkan
ARMAGEDON2003
Kukulkan
741
96
0
40
8,093
2,545
0
3,041
5,052
13,523
0
L
Yemoja
1,426
259
1,234
782
10,828
6,296
0
6,515
4,313
5,664
0
W
Chang'e
KuzenKappa
Chang'e
8,660
959
1,075
3,748
6,713
2,612
970
1,328
5,385
34,152
0
L
5,559
517
77
805
13,063
10,673
0
5,926
7,137
4,533
10,000
W
12,319
980
104
1,910
9,601
3,245
736
1,011
8,590
32,392
0
W
Cliodhna
10,441
1,353
0
1,677
6,829
2,640
168
1,250
5,579
0
26,019
W
Apollo
5,217
2,779
0
732
4,568
1,648
4,603
541
4,027
0
33,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
36,509
116
Minions Killed
191
4
Camps Cleared
13
592,019
Distance Traveled
826,321
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,184
798
60
7
1
163,986
1
L
Kukulkan
6,594
733
34
4
3
112,688
2
L
Yemoja
6,809
757
7
1
0
158,404
0
W
Chang'e
8,994
999
49
5
2
173,975
0
L
Mulan
6,579
731
15
2
0
156,941
0
W
Agni
8,728
970
39
4
2
213,398
1
W
Cliodhna
9,554
1,062
34
4
5
240,150
1
W
Apollo
9,233
1,026
69
8
4
198,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role