Player Matchup

Merlin
Merlin
Bavoska
Merlin
Level 104
God Stats
2W - 2L
1,281 SR
Queue Stats
126W - 151L
1,423 Elo+
Party 3
Bellona
Bellona
Dodomore22
Bellona
Level 105
God Stats
3W - 1L
1,776 SR
Queue Stats
176W - 143L
1,481 Elo+
Solo
Neith
Neith
ErieDevil
Neith
Level 134
God Stats
1W - 1L
1,336 SR
Queue Stats
87W - 107L
1,410 Elo+
Party 3
Nox
Nox
WodnyMiś
Nox
Level 65
God Stats
1W - 0L
1,488 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 1
Izanami
Izanami
sonofhel
Izanami
Level 63
God Stats
1W - 0L
1,528 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 1
Team Averages
Level 94
1,482 SR
1,371 Elo+

VS

Team Averages
Level 106
1,468 SR
1,458 Elo+
Jing Wei
Jing Wei
DarkKiritoX
Jing Wei
Level 89
God Stats
3W - 9L
1,314 SR
Queue Stats
371W - 361L
1,470 Elo+
Party 2
Janus
Janus
Dragonkingx2
Janus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Myuki12
Ah Muzen Cab
Level 99
God Stats
1W - 2L
1,333 SR
Queue Stats
11W - 12L
1,546 Elo+
Party 2
Scylla
Scylla
Sephiroths_rage
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,393 Elo+
Party 2
Hercules
Hercules
cgrstln93
Hercules
Level 143
God Stats
13W - 8L
1,695 SR
Queue Stats
430W - 470L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bavoska
Merlin
17
2 / 2 / 19
10,316
794
21,572
16,058
7,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Dodomore22
Bellona
18
9 / 3 / 16
11,367
874
11,901
22,799
28,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
ErieDevil
Neith
17
9 / 3 / 13
10,929
841
13,081
15,475
7,499
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 2 / 17
9,586
737
8,670
9,879
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
sonofhel
Izanami
17
7 / 2 / 11
10,163
782
17,896
12,196
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkKiritoX
Jing Wei
13
0 / 8 / 7
7,784
599
8,302
13,658
6,001
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 5
8,871
682
15,443
11,229
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Myuki12
Ah Muzen Cab
16
2 / 4 / 8
8,893
684
14,041
11,476
5,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 3
10,313
793
20,045
11,304
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
cgrstln93
Hercules
15
1 / 4 / 7
8,262
636
7,607
31,924
27,314
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
28
Kills
12
12
Deaths
28
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bavoska
Merlin
2
2
19
5.75
L
Jing Wei
DarkKiritoX
Jing Wei
0
8
7
0.44
W
Bellona
Dodomore22
Bellona
9
3
16
5.67
L
2
8
5
0.56
W
Neith
ErieDevil
Neith
9
3
13
5.17
L
Ah Muzen Cab
Myuki12
Ah Muzen Cab
2
4
8
1.5
L
7
4
3
2.13
W
1
2
17
4.75
L
Hercules
cgrstln93
Hercules
1
4
7
1.13
W
Izanami
sonofhel
Izanami
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,120
Damage
65,438
76,407
Taken
79,591
54,519
Mitigated
48,271
35,615
Healing
27,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bavoska
Merlin
21,572
1,107
4,226
5,109
16,058
7,609
823
8,746
7,312
47,054
0
L
Jing Wei
DarkKiritoX
Jing Wei
8,302
6,582
980
1,725
13,658
6,001
0
6,619
7,039
0
13,623
W
Bellona
Dodomore22
Bellona
11,901
2,943
3,330
4,811
22,799
28,656
440
8,031
14,768
0
18,274
L
15,443
423
813
428
11,229
4,232
100
2,121
9,108
22,851
0
W
Neith
ErieDevil
Neith
13,081
5,755
2,603
5,330
15,475
7,499
1,315
7,076
8,399
0
23,956
L
Ah Muzen Cab
Myuki12
Ah Muzen Cab
14,041
4,287
1,008
3,955
11,476
5,537
385
4,682
6,794
0
31,319
L
20,045
593
1,304
2,339
11,304
5,187
34
4,093
7,211
41,210
0
W
8,670
1,254
2,527
2,074
9,879
4,827
1,148
4,749
5,130
20,813
0
L
Hercules
cgrstln93
Hercules
7,607
1,699
976
14,068
31,924
27,314
44
12,727
19,197
0
11,401
W
Izanami
sonofhel
Izanami
17,896
8,933
2,625
2,980
12,196
5,928
1,388
6,886
5,310
0
30,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
44,123
159
Minions Killed
114
0
Camps Cleared
0
1,268,524
Distance Traveled
1,143,881
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,316
794
54
4
0
238,437
1
L
Jing Wei
7,784
599
13
1
0
213,747
0
W
Bellona
11,367
874
7
1
0
267,454
0
L
Janus
8,871
682
24
2
0
204,989
0
W
Neith
10,929
841
35
3
0
240,972
1
L
Ah Muzen Cab
8,893
684
34
3
0
252,278
0
L
Scylla
10,313
793
35
3
0
231,969
0
W
Nox
9,586
737
28
2
0
263,266
0
L
Hercules
8,262
636
8
1
0
240,898
0
W
Izanami
10,163
782
35
3
0
258,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role