Player Matchup

Eset
Eset
BubyGlizzy
Eset
Level 21
God Stats
1W - 1L
1,901 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
IINotGamer
Cthulhu
Level 59
God Stats
4W - 4L
1,599 SR
Queue Stats
22W - 27L
1,360 Elo+
Party 2
Ullr
Ullr
SkullUwU
Ullr
Level 17
God Stats
0W - 2L
1,633 SR
Queue Stats
4W - 9L
1,404 Elo+
Party 2
Team Averages
Level 32
1,711 SR
1,390 Elo+

VS

Team Averages
Level 84
1,617 SR
1,665 Elo+
Bellona
Bellona
Necmare
Bellona
Level 108
God Stats
7W - 1L
1,587 SR
Queue Stats
92W - 43L
1,704 Elo+
Party 1
Freya
Freya
SobekOrTroll
Freya
Level 29
God Stats
17W - 3L
1,820 SR
Queue Stats
78W - 19L
1,836 Elo+
Party 1
Skadi
Skadi
TontonGtan
Skadi
Level 116
God Stats
18W - 12L
1,443 SR
Queue Stats
335W - 340L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,707
571
3,357
8,127
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
IINotGamer
Cthulhu
8
1 / 5 / 0
6,523
652
3,653
16,577
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
10
0 / 2 / 1
6,103
610
2,837
8,072
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Necmare
Bellona
12
3 / 1 / 11
7,742
774
6,113
7,030
4,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 0 / 8
7,727
773
12,692
7,781
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
12
7 / 0 / 5
7,931
793
9,199
3,324
1,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Cthulhu
IINotGamer
Cthulhu
1
5
0
0.2
W
Bellona
Necmare
Bellona
3
1
11
8.5
L
Ullr
0
2
1
0.25
W
4
0
8
8
W
Skadi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
28,004
32,776
Taken
18,135
18,676
Mitigated
8,929
4,492
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,357
723
540
1,576
8,127
2,652
0
2,380
5,747
13,825
0
L
Cthulhu
IINotGamer
Cthulhu
3,653
233
0
1,961
16,577
12,491
12
7,100
9,477
10,375
0
W
Bellona
Necmare
Bellona
6,113
1,330
0
400
7,030
4,711
503
2,765
4,099
0
24,425
L
Ullr
2,837
1,267
0
415
8,072
3,533
0
1,999
6,073
0
18,187
W
12,692
4,301
0
3,189
7,781
3,115
733
3,698
3,891
26,103
2,869
W
Skadi
9,199
2,969
0
370
3,324
1,103
636
702
2,618
0
26,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,333
Gold Earned
23,400
88
Minions Killed
113
0
Camps Cleared
9
516,811
Distance Traveled
583,239
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,707
571
30
3
0
154,858
3
L
Cthulhu
6,523
652
15
2
0
182,756
1
W
Bellona
7,742
774
35
4
6
192,143
1
L
Ullr
6,103
610
43
4
0
179,197
2
W
Freya
7,727
773
40
4
2
189,458
2
W
Skadi
7,931
793
38
4
1
201,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role