Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EnforcerXVI
Ymir
Level 79
God Stats
8W - 3L
1,614 SR
Queue Stats
28W - 20L
1,614 Elo+
Party 1
Janus
Janus
GhormehSabzi
Janus
Level 155
God Stats
32W - 38L
1,502 SR
Queue Stats
434W - 423L
1,560 Elo+
Solo
Skadi
Skadi
adidas333
Skadi
Level 111
God Stats
10W - 3L
1,741 SR
Queue Stats
99W - 86L
1,658 Elo+
Party 1
Nike
Nike
xXxKaijuSlayer
Nike
Level 141
God Stats
2W - 1L
1,702 SR
Queue Stats
49W - 54L
1,544 Elo+
Solo
Team Averages
Level 127
1,612 SR
1,575 Elo+

VS

Team Averages
Level 126
1,509 SR
1,541 Elo+
Hachiman
Hachiman
Glytched
Hachiman
Level 143
God Stats
4W - 13L
1,359 SR
Queue Stats
328W - 312L
1,525 Elo+
Solo
Vulcan
Vulcan
Mantinex
Vulcan
Level 136
God Stats
5W - 7L
1,515 SR
Queue Stats
306W - 328L
1,498 Elo+
Party 2
Achilles
Achilles
NinjaBoots
Achilles
Level 155
God Stats
13W - 11L
1,592 SR
Queue Stats
488W - 525L
1,509 Elo+
Party 2
Ravana
Ravana
StrawberySmiggle
Ravana
Level 121
God Stats
9W - 11L
1,544 SR
Queue Stats
355W - 377L
1,562 Elo+
Party 2
Ares
Ares
TimothyTrumpet
Ares
Level 77
God Stats
7W - 4L
1,537 SR
Queue Stats
260W - 232L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
12 / 2 / 10
15,655
681
19,081
19,729
10,334
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 2 / 23
13,026
566
6,606
21,217
25,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 11
15,171
660
12,143
11,839
4,216
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
adidas333
Skadi
20
13 / 4 / 6
16,759
729
21,970
14,438
5,405
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 1 / 10
15,137
658
12,092
16,614
18,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Glytched
Hachiman
17
3 / 9 / 4
10,552
459
11,185
19,264
5,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Mantinex
Vulcan
16
1 / 9 / 3
10,200
443
14,641
12,494
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NinjaBoots
Achilles
18
1 / 4 / 0
10,772
468
8,106
21,464
12,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 6 / 3
10,478
456
8,566
16,792
6,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 9 / 2
8,934
388
6,258
23,476
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
37
Kills
14
14
Deaths
37
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
10
8.5
W
1
2
23
6.25
W
6
5
11
2.3
L
Hachiman
Glytched
Hachiman
3
9
4
0.56
L
Vulcan
Mantinex
Vulcan
1
9
3
0.28
L
Achilles
NinjaBoots
Achilles
1
4
0
0.25
L
6
6
3
1.25
L
3
9
2
0.44
W
Skadi
adidas333
Skadi
13
4
6
4
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,892
Damage
48,756
83,837
Taken
93,490
64,081
Mitigated
51,198
31,050
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,081
3,602
0
7,869
19,729
10,334
3,609
6,071
13,488
0
115,622
W
6,606
1,684
0
7,738
21,217
25,314
480
7,237
13,672
23,563
0
W
12,143
1,059
0
3,084
11,839
4,216
1,594
5,083
6,574
103,534
0
L
Hachiman
Glytched
Hachiman
11,185
3,991
0
3,225
19,264
5,897
0
2,031
17,233
0
79,524
L
Vulcan
Mantinex
Vulcan
14,641
3,553
0
0
12,494
3,653
500
1,719
10,775
84,022
0
L
Achilles
NinjaBoots
Achilles
8,106
2,572
0
6,760
21,464
12,910
386
3,609
17,855
8,188
80,662
L
8,566
2,656
0
4,918
16,792
6,515
0
5,085
11,707
0
67,252
L
6,258
391
0
1,333
23,476
22,223
0
9,275
14,201
28,229
0
W
Skadi
adidas333
Skadi
21,970
14,412
0
6,683
14,438
5,405
9,918
1,766
12,622
0
151,912
W
12,092
2,508
0
5,676
16,614
18,812
252
2,370
14,146
15,991
91,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,748
Gold Earned
50,936
775
Minions Killed
610
0
Camps Cleared
0
2,408,067
Distance Traveled
2,106,121
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,655
681
163
7
0
541,366
4
W
Ymir
13,026
566
18
1
0
469,399
3
W
Janus
15,171
660
187
8
0
494,776
8
L
Hachiman
10,552
459
139
6
0
370,415
3
L
Vulcan
10,200
443
161
7
0
441,936
7
L
Achilles
10,772
468
168
7
0
438,036
4
L
Ravana
10,478
456
104
5
0
464,428
3
L
Ares
8,934
388
38
2
0
391,306
8
W
Skadi
16,759
729
213
9
0
432,415
1
W
Nike
15,137
658
194
8
0
470,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role