Player Matchup

Artemis
Artemis
AWS-Kurtz
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Thanatos
Thanatos
GRbrus
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,478 Elo+
Solo
Janus
Janus
MobYzera
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,753 Elo+
Solo
Kumbhakarna
Kumbhakarna
cheweywalker777
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,474 Elo+
Solo
Ra
Ra
mmettallicca
Ra
Level 27
God Stats
3W - 5L
1,343 SR
Queue Stats
105W - 132L
1,461 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,475 Elo+

VS

Team Averages
Level 20
1,535 SR
1,493 Elo+
Jing Wei
Jing Wei
Mavinys
Jing Wei
Level 17
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SaintSalesG
Chaac
Level 27
God Stats
7W - 5L
1,455 SR
Queue Stats
85W - 68L
1,512 Elo+
Solo
Eset
Eset
luctrix149
Eset
Level 21
God Stats
8W - 4L
1,669 SR
Queue Stats
74W - 57L
1,485 Elo+
Solo
Ares
Ares
matheusperesz
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Awilix
Awilix
sanewater
Awilix
Level 29
God Stats
29W - 19L
1,580 SR
Queue Stats
119W - 108L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AWS-Kurtz
Artemis
10
2 / 9 / 3
6,648
391
6,691
11,424
3,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
GRbrus
Thanatos
12
7 / 9 / 0
7,658
450
14,104
16,452
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
MobYzera
Janus
10
2 / 8 / 2
6,676
393
4,173
7,769
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
cheweywalker777
Kumbhakarna
6
0 / 4 / 1
5,284
311
877
7,892
4,466
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 1
5,377
316
232
2,142
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mavinys
Jing Wei
14
7 / 1 / 4
9,576
563
7,364
7,694
2,307
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 0 / 0
11,149
656
6,500
11,109
12,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 3 / 6
11,467
675
13,259
11,204
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 9
9,094
535
3,399
11,268
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
sanewater
Awilix
17
8 / 2 / 4
10,967
645
6,078
10,452
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
11
Kills
32
32
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
AWS-Kurtz
Artemis
2
9
3
0.39
L
Thanatos
GRbrus
Thanatos
7
9
0
0.78
W
Jing Wei
Mavinys
Jing Wei
7
1
4
9
L
Janus
MobYzera
Janus
2
8
2
0.38
W
6
0
0
6
L
Kumbhakarna
cheweywalker777
Kumbhakarna
0
4
1
0.13
W
8
3
6
3.67
W
3
5
9
1.5
L
0
2
1
0.25
W
Awilix
sanewater
Awilix
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
36,600
45,679
Taken
51,727
18,348
Mitigated
31,725
9,829
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AWS-Kurtz
Artemis
6,691
4,463
0
726
11,424
3,712
187
5,536
5,790
0
22,032
L
Thanatos
GRbrus
Thanatos
14,104
3,888
0
8,619
16,452
7,188
0
3,947
12,063
0
39,193
W
Jing Wei
Mavinys
Jing Wei
7,364
6,764
0
500
7,694
2,307
4,918
384
7,294
0
43,839
L
Janus
MobYzera
Janus
4,173
537
0
0
7,769
2,426
0
4,617
2,850
22,538
0
W
6,500
976
0
4,639
11,109
12,203
1,817
441
10,626
14,890
61,649
L
Kumbhakarna
cheweywalker777
Kumbhakarna
877
284
0
0
7,892
4,466
0
1,942
5,703
8,184
0
W
13,259
1,612
0
3,471
11,204
4,319
2,312
1,900
8,970
76,287
0
W
3,399
980
0
2,464
11,268
8,974
734
1,324
9,772
13,451
0
L
232
0
0
484
2,142
556
125
779
1,292
9,324
0
W
Awilix
sanewater
Awilix
6,078
2,808
0
4,937
10,452
3,922
5,355
627
9,783
0
67,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
52,253
194
Minions Killed
521
0
Camps Cleared
0
1,038,250
Distance Traveled
1,507,570
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,648
391
39
2
0
235,083
1
L
Thanatos
7,658
450
67
4
0
288,486
0
W
Jing Wei
9,576
563
79
5
0
290,424
0
L
Janus
6,676
393
52
3
0
238,235
1
W
Chaac
11,149
656
155
9
0
238,069
1
L
Kumbhakarna
5,284
311
18
1
0
181,075
2
W
Eset
11,467
675
140
8
0
309,365
5
W
Ares
9,094
535
22
1
0
286,815
1
L
Ra
5,377
316
18
1
0
95,371
0
W
Awilix
10,967
645
125
7
0
382,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role